//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft shared
// source or premium shared source license agreement under which you licensed
// this source code. If you did not accept the terms of the license agreement,
// you are not authorized to use this source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the SOURCE.RTF on your install media or the root of your tools installation.
// THE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES OR INDEMNITIES.
//
/***
* ==++==
*
* Copyright (c) Microsoft Corporation. All rights reserved.
*
* ==--==
* =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
*
* ppltasks.h
*
* Parallel Patterns Library - PPL Tasks
*
* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
****/

#pragma once

#ifndef _PPLTASKS_H
#define _PPLTASKS_H

#include <ppl.h>
#include <functional>
#include <vector>
#include <utility>
#include <exception>

#if defined(__cplusplus_winrt)
#include <windows.h>
#include <ctxtcall.h>

#ifndef _UITHREADCTXT_SUPPORT

#ifdef WINAPI_FAMILY

// It is safe to include winapifamily as WINAPI_FAMILY was defined by the user
#include <winapifamily.h>

#if WINAPI_FAMILY == WINAPI_FAMILY_APP /*IFSTRIP=IGN*/
    // UI thread context support is not required for desktop and Windows Store apps
    #define _UITHREADCTXT_SUPPORT 0
#elif WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP /*IFSTRIP=IGN*/
    // UI thread context support is not required for desktop and Windows Store apps
    #define _UITHREADCTXT_SUPPORT 0
#else
    #define _UITHREADCTXT_SUPPORT 1
#endif

#else 
    // Not supported without a WINAPI_FAMILY setting.
    #define _UITHREADCTXT_SUPPORT 0
#endif // #ifdef WINAPI_FAMILY

#endif // #ifndef _UITHREADCTXT_SUPPORT

#if _UITHREADCTXT_SUPPORT
#include <uithreadctxt.h>
#endif // _UITHREADCTXT_SUPPORT

#pragma detect_mismatch("_PPLTASKS_WITH_WINRT", "1")
#else
#pragma detect_mismatch("_PPLTASKS_WITH_WINRT", "0")
#endif

#pragma pack(push,_CRT_PACKING)

#pragma warning(push)
#pragma warning(disable: 28197)
#pragma warning(disable: 4100) // Unreferenced formal parameter - needed for document generation
#pragma warning(disable: 4702) // Unreachable code - it is caused by user lambda throw exceptions

// All CRT public header files are required to be protected from the macro new
#pragma push_macro("new")
#undef new

/// <summary>
///     The <c>Concurrency</c> namespace provides classes and functions that give you access to the Concurrency Runtime,
///     a concurrent programming framework for C++. For more information, see <see cref="Concurrency Runtime"/>.
/// </summary>
/**/
namespace Concurrency
{
/// <summary>
///     A type that represents the terminal state of a task. Valid values are <c>completed</c> and <c>canceled</c>.
/// </summary>
/// <seealso cref="task Class"/>
/**/
typedef task_group_status task_status;

template <typename _Type> class task;
template <> class task<void>;

/// <summary>
///     Returns an indication of whether the task that is currently executing has received a request to cancel its
///     execution. Cancellation is requested on a task if the task was created with a cancellation token, and
///     the token source associated with that token is canceled.
/// </summary>
/// <returns>
///     <c>true</c> if the currently executing task has received a request for cancellation, <c>false</c> otherwise.
/// </returns>
/// <remarks>
///     If you call this method in the body of a task and it returns <c>true</c>, you must respond with a call to 
///     <see cref="cancel_current_task Function">cancel_current_task</see> to acknowledge the cancellation request,
///     after performing any cleanup you need. This will abort the execution of the task and cause it to enter into
///     the <c>canceled</c> state. If you do not respond and continue execution, or return instead of calling 
///     <c>cancel_current_task</c>, the task will enter the <c>completed</c> state when it is done.
///     state.
///     <para>A task is not cancellable if it was created without a cancellation token.</para>
/// </remarks>
/// <seealso cref="task Class"/>
/// <seealso cref="cancellation_token_source Class"/>
/// <seealso cref="cancellation_token Class"/>
/// <seealso cref="cancel_current_task Function"/>
/**/
_CRTIMP2 bool __cdecl is_task_cancellation_requested();

/// <summary>
///     Cancels the currently executing task. This function can be called from within the body of a task to abort the
///     task's execution and cause it to enter the <c>canceled</c> state. While it may be used in response to
///     the <see cref="is_task_cancellation_requested Function">is_task_cancellation_requested</see> function, you may
///     also use it by itself, to initiate cancellation of the task that is currently executing.
///     <para>It is not a supported scenario to call this function if you are not within the body of a <c>task</c>.
///     Doing so will result in undefined behavior such as a crash or a not responding in your application.</para>
/// </summary>
/// <seealso cref="task Class"/>
/// <seealso cref="is_task_cancellation_requested"/>
/**/
_CRTIMP2 __declspec(noreturn) void __cdecl cancel_current_task();

namespace details
{
    typedef unsigned char _Unit_type;

    struct _TypeSelectorNoAsync {};
    struct _TypeSelectorAsyncOperationOrTask {};
    struct _TypeSelectorAsyncOperation : public _TypeSelectorAsyncOperationOrTask { };
    struct _TypeSelectorAsyncTask : public _TypeSelectorAsyncOperationOrTask { };
    struct _TypeSelectorAsyncAction {};
    struct _TypeSelectorAsyncActionWithProgress {};
    struct _TypeSelectorAsyncOperationWithProgress {};

    template<typename _Ty>
    struct _NormalizeVoidToUnitType
    {
        typedef _Ty _Type;
    };

    template<>
    struct _NormalizeVoidToUnitType<void>
    {
        typedef _Unit_type _Type;
    };

    template<typename _T>
    struct _IsUnwrappedAsyncSelector
    {
        static const bool _Value = true;
    };

    template<>
    struct _IsUnwrappedAsyncSelector<_TypeSelectorNoAsync>
    {
        static const bool _Value = false;
    };

    template <typename _Ty>
    struct _UnwrapTaskType
    {
        typedef _Ty _Type;
    };

    template <typename _Ty>
    struct _UnwrapTaskType<task<_Ty>>
    {
        typedef _Ty _Type;
    };

    template <typename _T>
    _TypeSelectorAsyncTask _AsyncOperationKindSelector(task<_T>);

    _TypeSelectorNoAsync _AsyncOperationKindSelector(...);

#if defined(__cplusplus_winrt)
    template <typename _Type>
    struct _Unhat
    {
        typedef _Type _Value;
    };

    template <typename _Type>
    struct _Unhat<_Type^>
    {
        typedef _Type _Value;
    };

    value struct _NonUserType { public: int _Dummy; };

    template <typename _Type, bool _IsValueTypeOrRefType = __is_valid_winrt_type(_Type)>
    struct _ValueTypeOrRefType
    {
        typedef _NonUserType _Value;
    };

    template <typename _Type>
    struct _ValueTypeOrRefType<_Type, true>
    {
        typedef _Type _Value;
    };   

    template <typename _T1, typename _T2>
    _T2 _ProgressTypeSelector(Windows::Foundation::IAsyncOperationWithProgress<_T1,_T2>^);

    template <typename _T1>
    _T1 _ProgressTypeSelector(Windows::Foundation::IAsyncActionWithProgress<_T1>^);

    template <typename _Type>
    struct _GetProgressType
    {
        typedef decltype(_ProgressTypeSelector(std::declval<_Type>())) _Value;
    };

    template <typename _Type>
    struct _IsIAsyncInfo
    {
        static const bool _Value = __is_base_of(Windows::Foundation::IAsyncInfo, typename _Unhat<_Type>::_Value);
    };

    template <typename _T>
    _TypeSelectorAsyncOperation _AsyncOperationKindSelector(Windows::Foundation::IAsyncOperation<_T>^);

    _TypeSelectorAsyncAction _AsyncOperationKindSelector(Windows::Foundation::IAsyncAction^);

    template <typename _T1, typename _T2>
    _TypeSelectorAsyncOperationWithProgress _AsyncOperationKindSelector(Windows::Foundation::IAsyncOperationWithProgress<_T1, _T2>^);

    template <typename _T>
    _TypeSelectorAsyncActionWithProgress _AsyncOperationKindSelector(Windows::Foundation::IAsyncActionWithProgress<_T>^);

    class _ProgressReporterCtorArgType{};

    template <typename _Type, bool _IsAsync = _IsIAsyncInfo<_Type>::_Value>
    struct _TaskTypeTraits
    {
        typedef typename _UnwrapTaskType<_Type>::_Type _TaskRetType;
        typedef decltype(_AsyncOperationKindSelector(std::declval<_Type>())) _AsyncKind;
        typedef typename _NormalizeVoidToUnitType<_TaskRetType>::_Type _NormalizedTaskRetType;

        static const bool _IsAsyncTask = _IsAsync;
        static const bool _IsUnwrappedTaskOrAsync = _IsUnwrappedAsyncSelector<_AsyncKind>::_Value;
    };

    template<typename _Type>
    struct _TaskTypeTraits<_Type, true >
    {
        typedef decltype(((_Type)nullptr)->GetResults()) _TaskRetType;
        typedef _TaskRetType _NormalizedTaskRetType;
        typedef decltype(_AsyncOperationKindSelector((_Type)nullptr)) _AsyncKind;

        static const bool _IsAsyncTask = true;
        static const bool _IsUnwrappedTaskOrAsync = _IsUnwrappedAsyncSelector<_AsyncKind>::_Value;
    };

#else // defined(__cplusplus_winrt)
    template <typename _Type>
    struct _IsIAsyncInfo
    {
        static const bool _Value = false;
    };

    template <typename _Type, bool _IsAsync = false>
    struct _TaskTypeTraits
    {
        typedef typename _UnwrapTaskType<_Type>::_Type _TaskRetType;
        typedef decltype(_AsyncOperationKindSelector(std::declval<_Type>())) _AsyncKind;
        typedef typename _NormalizeVoidToUnitType<_TaskRetType>::_Type _NormalizedTaskRetType;

        static const bool _IsAsyncTask = false;
        static const bool _IsUnwrappedTaskOrAsync = _IsUnwrappedAsyncSelector<_AsyncKind>::_Value;
    };
#endif // defined(__cplusplus_winrt)

    template <typename _Function> auto _IsCallable(_Function _Func, int) -> decltype(_Func(), std::true_type()) { return std::true_type(); }
    template <typename _Function> std::false_type _IsCallable(_Function, ...) { return std::false_type(); }

    template <>
    struct _TaskTypeTraits<void>
    {
        typedef void _TaskRetType;
        typedef _TypeSelectorNoAsync _AsyncKind;
        typedef _Unit_type _NormalizedTaskRetType;

        static const bool _IsAsyncTask = false;
        static const bool _IsUnwrappedTaskOrAsync = false;
    };

    template<typename _Type>
    task<_Type> _To_task(_Type t);

    task<void> _To_task();

    struct _BadContinuationParamType{};

    template <typename _Function, typename _Type> auto _ReturnTypeHelper(_Type t, _Function _Func, int, int) -> decltype(_Func(_To_task(t)));
    template <typename _Function, typename _Type> auto _ReturnTypeHelper(_Type t, _Function _Func, int, ...) -> decltype(_Func(t));
    template <typename _Function, typename _Type> auto _ReturnTypeHelper(_Type t, _Function _Func, ...) -> _BadContinuationParamType;

    template <typename _Function, typename _Type> auto _IsTaskHelper(_Type t, _Function _Func, int, int) -> decltype(_Func(_To_task(t)), std::true_type());
    template <typename _Function, typename _Type> std::false_type _IsTaskHelper(_Type t, _Function _Func, int, ...);

    template <typename _Function> auto _VoidReturnTypeHelper(_Function _Func, int, int) -> decltype(_Func(_To_task()));
    template <typename _Function> auto _VoidReturnTypeHelper(_Function _Func, int, ...) -> decltype(_Func());

    template <typename _Function> auto _VoidIsTaskHelper(_Function _Func, int, int) -> decltype(_Func(_To_task()), std::true_type());
    template <typename _Function> std::false_type _VoidIsTaskHelper(_Function _Func, int, ...);

    template<typename _Function, typename _ExpectedParameterType>
    struct _FunctionTypeTraits
    {
        typedef decltype(_ReturnTypeHelper(std::declval<_ExpectedParameterType>(),std::declval<_Function>(), 0, 0)) _FuncRetType;
        static_assert(!std::is_same<_FuncRetType,_BadContinuationParamType>::value, "incorrect parameter type for the callable object in 'then'; consider _ExpectedParameterType or task<_ExpectedParameterType> (see below)");

        typedef decltype(_IsTaskHelper(std::declval<_ExpectedParameterType>(),std::declval<_Function>(), 0, 0)) _Takes_task;
    };

    template<typename _Function>
    struct _FunctionTypeTraits<_Function, void>
    {
        typedef decltype(_VoidReturnTypeHelper(std::declval<_Function>(), 0, 0)) _FuncRetType;
        typedef decltype(_VoidIsTaskHelper(std::declval<_Function>(), 0, 0)) _Takes_task;
    };

    template<typename _Function, typename _ReturnType>
    struct _ContinuationTypeTraits
    {
        typedef typename task<typename _TaskTypeTraits<typename _FunctionTypeTraits<_Function, _ReturnType>::_FuncRetType>::_TaskRetType> _TaskOfType;
    };

    // _InitFunctorTypeTraits is used to decide whether a task constructed with a lambda should be unwrapped. Depending on how the variable is
    // declared, the constructor may or may not perform unwrapping. For eg.
    //
    //  This declaration SHOULD NOT cause unwrapping
    //    task<task<void>> t1([]() -> task<void> {
    //        task<void> t2([]() {});
    //        return t2;
    //    });
    //
    // This declaration SHOULD cause unwrapping
    //    task<void>> t1([]() -> task<void> {
    //        task<void> t2([]() {});
    //        return t2;
    //    });
    // If the type of the task is the same as the return type of the function, no unwrapping should take place. Else normal rules apply.
    template <typename _TaskType, typename _FuncRetType>
    struct _InitFunctorTypeTraits
    {
        typedef typename _TaskTypeTraits<_FuncRetType>::_AsyncKind _AsyncKind;
        static const bool _IsAsyncTask = _TaskTypeTraits<_FuncRetType>::_IsAsyncTask;
        static const bool _IsUnwrappedTaskOrAsync = _TaskTypeTraits<_FuncRetType>::_IsUnwrappedTaskOrAsync;
    };

    template<typename T>
    struct _InitFunctorTypeTraits<T, T>
    {
        typedef _TypeSelectorNoAsync _AsyncKind;
        static const bool _IsAsyncTask = false;
        static const bool _IsUnwrappedTaskOrAsync = false;
    };

    /// <summary>
    ///     Helper object used for LWT invocation.
    /// </summary>
    struct _TaskProcThunk
    {
        _TaskProcThunk(const std::function<void ()> & _Callback) :
            _M_func(_Callback)
        {
        }

        static void _Bridge(void *_PData)
        {
            _TaskProcThunk *_PThunk = reinterpret_cast<_TaskProcThunk *>(_PData);
            _PThunk->_M_func();
            delete _PThunk;
        }
    private:
        std::function<void()> _M_func;
        _TaskProcThunk& operator=(const _TaskProcThunk&);
    };

    /// <summary>
    ///     Schedule a functor with automatic inlining. Note that this is "fire and forget" scheduling, which cannot be
    ///     waited on or canceled after scheduling. 
    ///     This schedule method will perform automatic inlining base on <paramref value="_InliningMode"/>.
    /// </summary>
    /// <param name="_Func">
    ///     The user functor need to be scheduled.
    /// </param>
    /// <param name="_InliningMode">
    ///     The inlining scheduling policy for current functor.
    /// </param>
    static void _ScheduleFuncWithAutoInline(const std::function<void ()> & _Func, _TaskInliningMode _InliningMode)
    {
        _StackGuard _Guard;
        if (_Guard._ShouldInline(_InliningMode))
        {
            _Func();
        }
        else
        {
            _CurrentScheduler::_ScheduleTask(reinterpret_cast<TaskProc>(&_TaskProcThunk::_Bridge), new _TaskProcThunk(_Func));
        }
    }

    class _ContextCallback
    {
        typedef std::function<void(void)> _CallbackFunction;

#if defined(__cplusplus_winrt)

    public:

        static _ContextCallback _CaptureCurrent()
        {
            _ContextCallback _Context;
            _Context._Capture();
            return _Context;
        }

        ~_ContextCallback()
        {
            _Reset();
        }

        _ContextCallback(bool _DeferCapture = false)
        {
            if (_DeferCapture)
            {
                _M_context._M_captureMethod = _S_captureDeferred;
            }
            else
            {
                _M_context._M_pContextCallback = nullptr;
            }
        }

        // Resolves a context that was created as _S_captureDeferred based on the environment (ancestor, current context).
        void _Resolve(bool _CaptureCurrent)
        {
            if(_M_context._M_captureMethod == _S_captureDeferred)
            {
                _M_context._M_pContextCallback = nullptr;
                
                if (_CaptureCurrent)
                {
                    if (_IsCurrentOriginSTA())
                    {
                        _Capture();
                    }
#if _UITHREADCTXT_SUPPORT
                    else
                    {
                        // This method will fail if not called from the UI thread.
                        HRESULT _Hr = CaptureUiThreadContext(&_M_context._M_pContextCallback);
                        if (FAILED(_Hr))
                        {
                            _M_context._M_pContextCallback = nullptr;
                        }
                    }
#endif // _UITHREADCTXT_SUPPORT
                }
            }
        }

        void _Capture()
        {
            HRESULT _Hr = CoGetObjectContext(IID_IContextCallback, reinterpret_cast<void **>(&_M_context._M_pContextCallback));
            if (FAILED(_Hr))
            {
                _M_context._M_pContextCallback = nullptr;
            }
        }

        _ContextCallback(const _ContextCallback& _Src)
        {
            _Assign(_Src._M_context._M_pContextCallback);
        }

        _ContextCallback(_ContextCallback&& _Src)
        {
            _M_context._M_pContextCallback = _Src._M_context._M_pContextCallback;
            _Src._M_context._M_pContextCallback = nullptr;
        }

        _ContextCallback& operator=(const _ContextCallback& _Src)
        {
            if (this != &_Src)
            {
                _Reset();
                _Assign(_Src._M_context._M_pContextCallback);
            }
            return *this;
        }

        _ContextCallback& operator=(_ContextCallback&& _Src)
        {
            if (this != &_Src)
            {
                _M_context._M_pContextCallback = _Src._M_context._M_pContextCallback;
                _Src._M_context._M_pContextCallback = nullptr;
            }
            return *this;
        }

        bool _HasCapturedContext() const
        {
            _CONCRT_ASSERT(_M_context._M_captureMethod != _S_captureDeferred);
            return (_M_context._M_pContextCallback != nullptr);
        }

        void _CallInContext(_CallbackFunction _Func) const
        {
            if (!_HasCapturedContext())
            {
                _Func();
            }
            else
            {
                ComCallData callData;
                ZeroMemory(&callData, sizeof(callData));
                callData.pUserDefined = reinterpret_cast<void *>(&_Func);

                HRESULT _Hr = _M_context._M_pContextCallback->ContextCallback(&_Bridge, &callData, IID_ICallbackWithNoReentrancyToApplicationSTA, 5, nullptr);
                if (FAILED(_Hr))
                {
                    throw Platform::Exception::CreateException(_Hr);
                }
            }
        }

        bool operator==(const _ContextCallback& _Rhs) const
        {
            return (_M_context._M_pContextCallback == _Rhs._M_context._M_pContextCallback);
        }

        bool operator!=(const _ContextCallback& _Rhs) const
        {
            return !(operator==(_Rhs));
        }

    private:

       void _Reset()
        {
            if (_M_context._M_captureMethod != _S_captureDeferred && _M_context._M_pContextCallback != nullptr)
            {
                _M_context._M_pContextCallback->Release();
            }
        }

        void _Assign(IContextCallback *_PContextCallback)
        {
            _M_context._M_pContextCallback = _PContextCallback;
            if (_M_context._M_captureMethod != _S_captureDeferred && _M_context._M_pContextCallback != nullptr)
            {
                _M_context._M_pContextCallback->AddRef();
            }
        }

        static HRESULT __stdcall _Bridge(ComCallData *_PParam)
        {
            _CallbackFunction *pFunc = reinterpret_cast<_CallbackFunction *>(_PParam->pUserDefined);
            (*pFunc)();
            return S_OK;
        }

        // Returns the origin information for the caller (runtime / Windows Runtime apartment as far as task continuations need know)
        bool _IsCurrentOriginSTA()
        {
            APTTYPE _AptType;
            APTTYPEQUALIFIER _AptTypeQualifier;

            HRESULT hr = CoGetApartmentType(&_AptType, &_AptTypeQualifier);
            if (SUCCEEDED(hr))
            {
                // We determine the origin of a task continuation by looking at where .then is called, so we can tell whether
                // to need to marshal the continuation back to the originating apartment. If an STA thread is in executing in
                // a neutral aparment when it schedules a continuation, we will not marshal continuations back to the STA,
                // since variables used within a neutral apartment are expected to be apartment neutral.
                switch(_AptType)
                {
                    case APTTYPE_MAINSTA:
                    case APTTYPE_STA:
                        return true;
                    default:
                        break;
                }
            }
            return false;
        }

        union
        {
            IContextCallback *_M_pContextCallback;
            size_t _M_captureMethod;
        } _M_context;

        static const size_t _S_captureDeferred = 1;
#else
    public:

        static _ContextCallback _CaptureCurrent()
        {
            return _ContextCallback();
        }

        _ContextCallback(bool = false)
        {
        }

        _ContextCallback(const _ContextCallback&)
        {
        }

        _ContextCallback(_ContextCallback&&)
        {
        }

        _ContextCallback& operator=(const _ContextCallback&)
        {
            return *this;
        }

        _ContextCallback& operator=(_ContextCallback&&)
        {
            return *this;
        }

        bool _HasCapturedContext() const
        {
            return false;
        }

        void _Resolve(bool) const
        {
        }

        void _CallInContext(_CallbackFunction _Func) const
        {
            _Func();
        }

        bool operator==(const _ContextCallback&) const
        {
            return true;
        }

        bool operator!=(const _ContextCallback&) const
        {
            return false;
        }

#endif // defined(__cplusplus_winrt)
    };

    template<typename _Type>
    struct _ResultContext
    {
        static _ContextCallback _GetContext(bool /* _RuntimeAggregate */)
        {
            return _ContextCallback();
        }

        static _Type _GetValue(_Type _ObjInCtx, const _ContextCallback & /* _Ctx */, bool /* _RuntimeAggregate */)
        {
            return _ObjInCtx;
        }
    };

#if defined(__cplusplus_winrt)
    template<typename _Type>
    struct _MarshalHelper
    {
        static _Type^ _Perform(_Type^ _ObjInCtx, const _ContextCallback& _Ctx)
        {
            if( _ObjInCtx == nullptr )
            {
                return nullptr;
            }

            HRESULT _Hr;
            IStream * _PStream;
            _Ctx._CallInContext([&](){
                // It isn't safe to simply reinterpret_cast a hat type to IUnknown* because some hat types do not have a real vtable ptr.
                // Instead, we need to first upcast it to Object^ to make it "grow" the vtable ptr.
                Platform::Object^ _PObj = safe_cast<Platform::Object^>(_ObjInCtx);
                IUnknown * _PUnk = reinterpret_cast<IUnknown*>(_PObj);
                _Hr = CoMarshalInterThreadInterfaceInStream(__uuidof(_Type^), _PUnk, &_PStream);
            });

            // With an APPX manifest, this call should never fail.
            _CONCRT_ASSERT(SUCCEEDED(_Hr));

            _Type^ _Proxy;
            //
            // Cannot use IID_PPV_ARGS with ^ types.
            //
            _Hr = CoGetInterfaceAndReleaseStream(_PStream, __uuidof(_Type^), reinterpret_cast<void**>(&_Proxy));
            if (FAILED(_Hr))
            {
                throw Platform::Exception::CreateException(_Hr);
            }
            return _Proxy;
        }
    };

    // Specializations to avoid marshaling for strings and arrays.
    template<typename _Type>
    struct _MarshalHelper<Platform::Array<_Type^>>
    {
        static Platform::Array<_Type^>^ _Perform(Platform::Array<_Type^>^ _ObjInCtx, const _ContextCallback& _Ctx)
        {
            return _ObjInCtx;
        }
    };

    template<>
    struct _MarshalHelper<Platform::String>
    {
        static Platform::String^ _Perform(Platform::String^ _ObjInCtx, const _ContextCallback& _Ctx)
        {
            return _ObjInCtx;
        }
    };

    template<typename _Type>
    _Type^ _Marshal(_Type^ _ObjInCtx, const _ContextCallback& _Ctx)
    {
        return _MarshalHelper<_Type>::_Perform(_ObjInCtx, _Ctx);
    }

    template<typename _Type>
    struct _InContext
    {
        static _Type _Get(_Type _ObjInCtx, const _ContextCallback& _Ctx)
        {
            return _ObjInCtx;
        }
    };

    template<typename _Type>
    struct _InContext<_Type^>
    {
        static _Type^ _Get(_Type^ _ObjInCtx, const _ContextCallback& _Ctx)
        {
            _ContextCallback _CurrentContext = _ContextCallback::_CaptureCurrent();
            if (!_Ctx._HasCapturedContext() || _Ctx == _CurrentContext)
            {
                return _ObjInCtx;
            }

            // 
            // The object is from another apartment. If it's marshalable, do so.
            //
            return _Marshal<_Type>(_ObjInCtx, _Ctx);
        }
    };

    template<typename _Type>
    struct _ResultContext<_Type^>
    {
        static _Type^ _GetValue(_Type^ _ObjInCtx, const _ContextCallback& _Ctx, bool /* _RuntimeAggregate */)
        {
            return _InContext<_Type^>::_Get(_ObjInCtx, _Ctx);
        }

        static _ContextCallback _GetContext(bool /* _RuntimeAggregate */)
        {
            return _ContextCallback::_CaptureCurrent();
        }
    };

    //
    // The below are for composability with tasks auto-created from when_any / when_all / && / || constructs.
    //
    template<typename _Type>
    struct _ResultContext<std::vector<_Type^>>
    {
        static std::vector<_Type^> _GetValue(std::vector<_Type^> _ObjInCtx, const _ContextCallback& _Ctx, bool _RuntimeAggregate)
        {
            if (!_RuntimeAggregate)
            {
                return _ObjInCtx;
            }

            _ContextCallback _CurrentContext = _ContextCallback::_CaptureCurrent();
            if (!_Ctx._HasCapturedContext() || _Ctx == _CurrentContext)
            {
                return _ObjInCtx;
            }

            for (auto _It = _ObjInCtx.begin(); _It != _ObjInCtx.end(); ++_It)
            {
                *_It = _Marshal<_Type>(*_It, _Ctx);
            }

            return _ObjInCtx;
        }

        static _ContextCallback _GetContext(bool _RuntimeAggregate)
        {
            if (!_RuntimeAggregate)
            {
                return _ContextCallback();
            }
            else
            {
                return _ContextCallback::_CaptureCurrent();
            }
        }
    };

    template<typename _Type>
    struct _ResultContext<std::pair<_Type^, size_t>>
    {
        static std::pair<_Type^, size_t> _GetValue(std::pair<_Type^, size_t> _ObjInCtx, const _ContextCallback& _Ctx, bool _RuntimeAggregate)
        {
            if (!_RuntimeAggregate)
            {
                return _ObjInCtx;
            }

            _ContextCallback _CurrentContext = _ContextCallback::_CaptureCurrent();
            if (!_Ctx._HasCapturedContext() || _Ctx == _CurrentContext)
            {
                return _ObjInCtx;
            }

            return std::pair<_Type^, size_t>(_Marshal<_Type>(_ObjInCtx.first, _Ctx), _ObjInCtx.second);
        }

        static _ContextCallback _GetContext(bool _RuntimeAggregate)
        {
            if (!_RuntimeAggregate)
            {
                return _ContextCallback();
            }
            else
            {
                return _ContextCallback::_CaptureCurrent();
            }
        }
    };

#endif // defined(__cplusplus_winrt)

    // An exception thrown by the task body is captured in an exception holder and it is shared with all value based continuations rooted at the task.
    // The exception is 'observed' if the user invokes get()/wait() on any of the tasks that are sharing this exception holder. If the exception
    // is not observed by the time the internal object owned by the shared pointer destructs, the process will fail fast.
    struct _ExceptionHolder
    {
        explicit _ExceptionHolder(const std::exception_ptr& _E, void* _SourceAddressHint) : 
            _M_exceptionObserved(0), _M_stdException(_E), _M_disassembleMe(_SourceAddressHint)
#if defined(__cplusplus_winrt)
            , _M_winRTException(nullptr)
#endif 
        {
        }

#if defined(__cplusplus_winrt)
        explicit _ExceptionHolder(Platform::Exception^ _E, void* _SourceAddressHint) : 
            _M_exceptionObserved(0),  _M_winRTException(_E), _M_disassembleMe(_SourceAddressHint)
        {
        }
#endif // defined(__cplusplus_winrt)

        __declspec(noinline)
        ~_ExceptionHolder()
        {
            if (_M_exceptionObserved == 0)
            {
                // Disassemble at this->_M_disassembleMe to get to the source location right after either the creation of the task (constructor
                // or then method) that encountered this exception, or the set_exception call for a task_completion_event.
                _ReportUnobservedException();
            }
        }

        void _RethrowUserException()
        {
            if (_M_exceptionObserved == 0)
            {
                _InterlockedExchange(&_M_exceptionObserved, 1);
            }

#if defined(__cplusplus_winrt)
            if (_M_winRTException != nullptr)
            {
                throw _M_winRTException;
            }
#endif // defined(__cplusplus_winrt)
            std::rethrow_exception(_M_stdException);
        }

        // A variable that remembers if this exception was every rethrown into user code (and hence handled by the user). Exceptions that
        // are unobserved when the exception holder is destructed will terminate the process.
        long volatile _M_exceptionObserved;

        // Either _M_stdException or _M_winRTException is populated based on the type of exception encountered.
        std::exception_ptr _M_stdException;
#if defined(__cplusplus_winrt)
        Platform::Exception^ _M_winRTException;
#endif // defined(__cplusplus_winrt)

        // Disassembling this value will point to a source instruction right after a call instruction. If the call is to create_task,
        // a task constructor or the then method, the task created by that method is the one that encountered this exception. If the call
        // is to task_completion_event::set_exception, the set_exception method was the source of the exception.
        // DO NOT REMOVE THIS VARIABLE. It is extremely helpful for debugging.
        void* _M_disassembleMe;
    };

#if defined(__cplusplus_winrt)
    /// <summary>
    ///     Base converter class for converting asynchronous interfaces to IAsyncOperation
    /// </summary>
    template<typename _AsyncOperationType, typename _CompletionHandlerType, typename _Result>
    ref struct _AsyncInfoImpl abstract : Windows::Foundation::IAsyncOperation<_Result>
    {
    internal:
        // The async action, action with progress or operation with progress that this stub forwards to.
        _AsyncOperationType _M_asyncInfo;
        // The context in which this async info is valid - may be different from the context where the completion handler runs,
        // and may require marshalling before it is used.
        _ContextCallback _M_asyncInfoContext;

        Windows::Foundation::AsyncOperationCompletedHandler<_Result>^ _M_CompletedHandler;

        _AsyncInfoImpl( _AsyncOperationType _AsyncInfo ) : _M_asyncInfo(_AsyncInfo), _M_asyncInfoContext(_ContextCallback::_CaptureCurrent()) {}

    public:
        virtual void Cancel() { _M_asyncInfo->Cancel(); }
        virtual void Close() { _M_asyncInfo->Close(); }

        virtual property Windows::Foundation::HResult ErrorCode
        {
            Windows::Foundation::HResult get()
            {
                return _M_asyncInfo->ErrorCode;
            }
        }

        virtual property UINT Id
        {
            UINT get()
            {
                return _M_asyncInfo->Id;
            }
        }

        virtual property Windows::Foundation::AsyncStatus Status
        {
            Windows::Foundation::AsyncStatus get()
            {
                return _M_asyncInfo->Status;
            }
        }

        virtual _Result GetResults() { throw std::runtime_error("derived class must implement"); }

        virtual property Windows::Foundation::AsyncOperationCompletedHandler<_Result>^ Completed
        {
            Windows::Foundation::AsyncOperationCompletedHandler<_Result>^ get()
            {
                return _M_CompletedHandler;
            }

            void set(Windows::Foundation::AsyncOperationCompletedHandler<_Result>^ value)
            {
                _M_CompletedHandler = value;
                _M_asyncInfo->Completed = ref new _CompletionHandlerType([&](_AsyncOperationType, Windows::Foundation::AsyncStatus status) {
                    // Update the saved _M_asyncInfo with a proxy valid in the current context if required. Some Windows APIs return an IAsyncInfo
                    // that is only valid for the thread that called the API to retrieve. Since this completion handler can run on any thread, we
                    // need to ensure that the async info is valid in the current apartment. _M_asyncInfo will be accessed via calls to 'this' inside
                    // _AsyncInit.
                    _M_asyncInfo = _ResultContext<_AsyncOperationType>::_GetValue(_M_asyncInfo, _M_asyncInfoContext, false);
                    _M_CompletedHandler->Invoke(this, status);
                });
            }
        }
    };

    /// <summary>
    ///     Class _IAsyncOperationWithProgressToAsyncOperationConverter is used to convert an instance of IAsyncOperationWithProgress<T> into IAsyncOperation<T>
    /// </summary>
    template<typename _Result, typename _Progress>
    ref struct _IAsyncOperationWithProgressToAsyncOperationConverter sealed : 
        _AsyncInfoImpl<Windows::Foundation::IAsyncOperationWithProgress<_Result,_Progress>^,
                      Windows::Foundation::AsyncOperationWithProgressCompletedHandler<_Result,_Progress>,
                      _Result>
    {
    internal:
        _IAsyncOperationWithProgressToAsyncOperationConverter(Windows::Foundation::IAsyncOperationWithProgress<_Result,_Progress>^ _Operation) : 
            _AsyncInfoImpl<Windows::Foundation::IAsyncOperationWithProgress<_Result,_Progress>^,
                          Windows::Foundation::AsyncOperationWithProgressCompletedHandler<_Result,_Progress>,
                          _Result>(_Operation) {}
    public:
        virtual _Result GetResults() override { return _M_asyncInfo->GetResults(); }
    };

    /// <summary>
    ///     Class _IAsyncActionToAsyncOperationConverter is used to convert an instance of IAsyncAction into IAsyncOperation<_Unit_type>
    /// </summary>
    ref struct _IAsyncActionToAsyncOperationConverter sealed : 
        _AsyncInfoImpl<Windows::Foundation::IAsyncAction^,
                      Windows::Foundation::AsyncActionCompletedHandler,
                      details::_Unit_type>
    {
    internal:
        _IAsyncActionToAsyncOperationConverter(Windows::Foundation::IAsyncAction^ _Operation) :
            _AsyncInfoImpl<Windows::Foundation::IAsyncAction^,
                          Windows::Foundation::AsyncActionCompletedHandler,
                          details::_Unit_type>(_Operation) {}

    public:
        virtual details::_Unit_type GetResults() override
        {
            // Invoke GetResults on the IAsyncAction to allow exceptions to be thrown to higher layers before returning a dummy value.
            _M_asyncInfo->GetResults();
            return details::_Unit_type();
        }
    };

    /// <summary>
    ///     Class _IAsyncActionWithProgressToAsyncOperationConverter is used to convert an instance of IAsyncActionWithProgress into IAsyncOperation<_Unit_type>
    /// </summary>
    template<typename _Progress>
    ref struct _IAsyncActionWithProgressToAsyncOperationConverter sealed : 
        _AsyncInfoImpl<Windows::Foundation::IAsyncActionWithProgress<_Progress>^,
                      Windows::Foundation::AsyncActionWithProgressCompletedHandler<_Progress>,
                      details::_Unit_type>
    {
    internal:
        _IAsyncActionWithProgressToAsyncOperationConverter(Windows::Foundation::IAsyncActionWithProgress<_Progress>^ _Action) : 
            _AsyncInfoImpl<Windows::Foundation::IAsyncActionWithProgress<_Progress>^,
                          Windows::Foundation::AsyncActionWithProgressCompletedHandler<_Progress>,
                          details::_Unit_type>(_Action) {}
    public:
        virtual details::_Unit_type GetResults() override
        {
            // Invoke GetResults on the IAsyncActionWithProgress to allow exceptions to be thrown before returning a dummy value.
            _M_asyncInfo->GetResults();
            return details::_Unit_type();
        }
    };
#endif // defined(__cplusplus_winrt)
} // namespace details

/// <summary>
///     The <c>task_continuation_context</c> class allows you to specify where you would like a continuation to be executed.
///     It is only useful to use this class from a Windows Store app. For non-Windows Store apps, the task continuation's
///     execution context is determined by the runtime, and not configurable.
/// </summary>
/// <seealso cref="task Class"/>
/**/
class task_continuation_context : public details::_ContextCallback
{
public:

    /// <summary>
    ///     Creates the default task continuation context.
    /// </summary>
    /// <returns>
    ///     The default continuation context.
    /// </returns>
    /// <remarks>
    ///     The default context is used if you don't specifiy a continuation context when you call the <c>then</c> method. In Windows
    ///     applications for Windows 7 and below, as well as desktop applications on Windows 8 and higher, the runtime determines where
    ///     task continuations will execute. However, in a Windows Store app, the default continuation context for a continuation on an
    ///     apartment aware task is the apartment where <c>then</c> is invoked.
    ///     <para>An apartment aware task is a task that unwraps a Windows Runtime <c>IAsyncInfo</c> interface, or a task that is descended from such
    ///     a task. Therefore, if you schedule a continuation on an apartment aware task in a Windows Runtime STA, the continuation will execute in
    ///     that STA.</para>
    ///     <para>A continuation on a non-apartment aware task will execute in a context the Runtime chooses.</para>
    /// </remarks>
    /**/
    static task_continuation_context use_default()
    {
#if defined(__cplusplus_winrt)
        // The callback context is created with the context set to CaptureDeferred and resolved when it is used in .then()
        return task_continuation_context(true); // sets it to deferred, is resolved in the constructor of _ContinuationTaskHandle
#else
        return task_continuation_context();
#endif // defined(__cplusplus_winrt)
    }

#if defined(__cplusplus_winrt)
    /// <summary>
    ///     Creates a task continuation context which allows the Runtime to choose the execution context for a continuation.
    /// </summary>
    /// <returns>
    ///     A task continuation context that represents an arbitrary location.
    /// </returns>
    /// <remarks>
    ///     When this continuation context is used the continuation will execute in a context the runtime chooses even if the antecedent task
    ///     is apartment aware.
    ///     <para><c>use_arbitrary</c> can be used to turn off the default behavior for a continuation on an apartment
    ///     aware task created in an STA. </para>
    ///     <para>This method is only available to Windows Store apps.</para>
    /// </remarks>
    /**/
    static task_continuation_context use_arbitrary()
    {
        task_continuation_context _Arbitrary(true); 
        _Arbitrary._Resolve(false);
        return _Arbitrary;
    }

    /// <summary>
    ///     Returns a task continuation context object that represents the current execution context.
    /// </summary>
    /// <returns>
    ///     The current execution context.
    /// </returns>
    /// <remarks>
    ///     This method captures the caller's Windows Runtime context so that continuations can be executed in the right apartment.
    ///     <para>The value returned by <c>use_current</c> can be used to indicate to the Runtime that the continuation should execute in
    ///     the captured context (STA vs MTA) regardless of whether or not the antecedent task is apartment aware. An apartment aware task is
    ///     a task that unwraps a Windows Runtime <c>IAsyncInfo</c> interface, or a task that is descended from such a task. </para>
    ///     <para>This method is only available to Windows Store apps.</para>
    /// </remarks>
    /**/
    static task_continuation_context use_current()
    {
        task_continuation_context _Current(true);
        _Current._Resolve(true);
        return _Current;
    }
#endif // defined(__cplusplus_winrt)

private:

    task_continuation_context(bool _DeferCapture = false) : details::_ContextCallback(_DeferCapture)
    {
    }
};

namespace details
{
    struct _Task_impl_base;
    template<typename _ReturnType> struct _Task_impl;

    template<typename _ReturnType>
    struct _Task_ptr
    {
        typedef std::shared_ptr<_Task_impl<_ReturnType>> _Type;
        static _Type _Make(_CancellationTokenState * _Ct) { return std::make_shared<_Task_impl<_ReturnType>>(_Ct); }
    };

    typedef std::shared_ptr<_Task_impl_base> _Task_ptr_base;

    // The weak-typed base task handler for continuation tasks.
    struct _ContinuationTaskHandleBase : _UnrealizedChore
    {
        _ContinuationTaskHandleBase * _M_next;
        task_continuation_context _M_continuationContext;
        bool _M_isTaskBasedContinuation;

        // This field gives inlining scheduling policy for current chore.
        _TaskInliningMode _M_inliningMode;
        
        virtual _Task_ptr_base _GetTaskImplBase() const = 0;

        _ContinuationTaskHandleBase() : 
            _M_next(nullptr), _M_isTaskBasedContinuation(false), _M_continuationContext(task_continuation_context::use_default()), _M_inliningMode(_NoInline)
        {
        }
        virtual ~_ContinuationTaskHandleBase() {}
    };

    /// <summary>
    ///     The _PPLTaskHandle is the strong-typed task handle base. All user task functions need to be wrapped in this task handler
    ///     to be executable by PPL. By deriving from a different _BaseTaskHandle, it can be used for both initial tasks and continuation tasks.
    ///     For initial tasks, _PPLTaskHandlewill be derived from _UnrealizedChore, and for continuation tasks, it will be derived from
    ///     _ContinuationTaskHandleBase. The life time of the _PPLTaskHandle object is be managed by runtime if task handle is scheduled.
    /// </summary>
    /// <typeparam name="_ReturnType">
    ///     The result type of the _Task_impl.
    /// </typeparam>
    /// <typeparam name="_DerivedTaskHandle">
    ///     The derived task handle class. The <c>operator ()</c> needs to be implemented.
    /// </typeparam>
    /// <typeparam name="_BaseTaskHandle">
    ///     The base class from which _PPLTaskHandle should be derived. This is either _UnrealizedChore or _ContinuationTaskHandleBase.
    /// </typeparam>
    template<typename _ReturnType, typename _DerivedTaskHandle, typename _BaseTaskHandle>
    struct _PPLTaskHandle : _BaseTaskHandle
    {
        _PPLTaskHandle(const typename _Task_ptr<_ReturnType>::_Type & _PTask) : _M_pTask(_PTask)
        {
            m_pFunction = reinterpret_cast <TaskProc> (&_UnrealizedChore::_InvokeBridge<_PPLTaskHandle>);
            _SetRuntimeOwnsLifetime(true);
        }
        virtual ~_PPLTaskHandle() {}
        void operator()() const
        {
            // All exceptions should be rethrown to finish cleanup of the task collection. They will be caught and handled
            // by the runtime.
            _CONCRT_ASSERT(_M_pTask != nullptr);
            if (!_M_pTask->_TransitionedToStarted())
                return;

            try
            {
                // All derived task handle must implement this contract function.
                static_cast<const _DerivedTaskHandle *>(this)->_Perform();
            }
            catch(const task_canceled &)
            {
                _M_pTask->_Cancel(true);
                throw;
            }
            catch(const _Interruption_exception &)
            {
                _M_pTask->_Cancel(true);
                throw;
            }
#if defined(__cplusplus_winrt)
            catch(Platform::Exception^ _E)
            {
                _M_pTask->_CancelWithException(_E);
                throw;
            }
#endif // defined(__cplusplus_winrt)
            catch(...)
            {
                _M_pTask->_CancelWithException(std::current_exception());
                throw;
            }
        }
        
        // Cast _M_pTask pointer to "type-less" _Task_impl_base pointer, which can be used in _ContinuationTaskHandleBase.
        // The return value should be automatically optimized by R-value ref. 
        _Task_ptr_base _GetTaskImplBase() const
        {
            return _M_pTask;
        }

        typename _Task_ptr<_ReturnType>::_Type _M_pTask;

    private:
        _PPLTaskHandle const & operator=(_PPLTaskHandle const&);    // no assignment operator
    };

    /// <summary>
    ///     The base implementation of a first-class task. This class contains all the non-type specific
    ///     implementation details of the task.
    /// </summary>
    /**/
    struct _Task_impl_base
    {
        enum _TaskInternalState
        {
            // Tracks the state of the task, rather than the task collection on which the task is scheduled
            _Created,
            _Started,
            _PendingCancel,
            _Completed,
            _Canceled
        };

        _Task_impl_base(_CancellationTokenState * _PTokenState) : _M_TaskState(_Created),
            _M_fFromAsync(false), _M_fRuntimeAggregate(false), _M_fUnwrappedTask(false),
                            _M_pRegistration(nullptr), _M_Continuations(nullptr), _M_pTaskCollection(nullptr),
                            _M_pTaskCreationAddressHint(nullptr)
        {
            // Set cancelation token 
            _M_pTokenState = _PTokenState;
            _CONCRT_ASSERT(_M_pTokenState != nullptr);
            if (_M_pTokenState != _CancellationTokenState::_None())
                _M_pTokenState->_Reference();

        }

        virtual ~_Task_impl_base()
        {
            _CONCRT_ASSERT(_M_pTokenState != nullptr);
            if (_M_pTokenState != _CancellationTokenState::_None())
            {
                _M_pTokenState->_Release();
            }

            if (_M_pTaskCollection != nullptr)
            {
                _M_pTaskCollection->_Release();
                _M_pTaskCollection = nullptr;
            }
        }

        task_status _Wait()
        {
            bool _DoWait = true; 

#if defined(__cplusplus_winrt)
            if (_IsNonBlockingThread())
            {
                // In order to prevent Windows Runtime STA threads from blocking the UI, calling task.wait() task.get() is illegal
                // if task has not been completed.
                if (!_IsCompleted() && !_IsCanceled())
                {
                    throw invalid_operation("Illegal to wait on a task in a Windows Runtime STA");
                }
                else
                {
                    // Task Continuations are 'scheduled' *inside* the chore that is executing on the ancestors's task group. If a continuation
                    // needs to be marshalled to a different apartment, instead of scheduling, we make a synchronous cross apartment COM
                    // call to execute the continuation. If it then happens to do something which waits on the ancestor (say it calls .get(), which
                    // task based continuations are wont to do), waiting on the task group results in on the chore that is making this
                    // synchronous callback, which causes a deadlock. To avoid this, we test the state ancestor's event , and we will NOT wait on
                    // if it has finished execution (which means now we are on the inline synchronous callback).
                    _DoWait = false;
                }
            }
#endif
            if (_DoWait)
            {
                // Wait for the task to be actually scheduled, otherwise the underlying task collection
                // might not be created yet. If we don't wait, we will miss the chance to inline this task.
                _M_Scheduled.wait();


                // A PPL task created by a task_completion_event does not have an underlying TaskCollection. For
                // These tasks, a call to wait should wait for the event to be set. The TaskCollection must either
                // be nullptr or allocated (the setting of _M_Scheduled) ensures that.
                // If this task was created from a Windows Runtime async operation, do not attempt to inline it. The
                // async operation will take place on a thread in the appropriate apartment Simply wait for the completed
                // event to be set.
                if ((_M_pTaskCollection == nullptr) || _M_fFromAsync)
                {
                    _M_Completed.wait();
                }
                else
                {
                    // Wait on the task collection to complete. The task collection is guaranteed to still be
                    // valid since the task must be still within scope so that the _Task_impl_base destructor
                    // has not yet been called. This call to _Wait potentially inlines execution of work.
                    try
                    {
                        // Invoking wait on a task collection resets the state of the task collection. This means that
                        // if the task collection itself were canceled, or had encountered an exception, only the first
                        // call to wait will receive this status. However, both cancellation and exceptions flowing through
                        // tasks set state in the task impl itself.

                        // When it returns cancelled, either work chore or the cancel thread should already have set task's state
                        // properly -- cancelled state or completed state (because there was no interruption point). 
                        // For tasks with unwrapped tasks, we should not change the state of current task, since the unwrapped task are still running.
                        _M_pTaskCollection->_RunAndWait();
                    }
                    catch(details::_Interruption_exception&)
                    {
                        // The _TaskCollection will never be an interruption point since it has a none token.
                        _CONCRT_ASSERT(false);
                    }
                    catch(task_canceled&)
                    {
                        // task_canceled is a special exception thrown by cancel_current_task. The spec states that cancel_current_task
                        // must be called from code that is executed within the task (throwing it from parallel work created by and waited
                        // upon by the task is acceptable). We can safely assume that the task wrapper _PPLTaskHandle::operator() has seen
                        // the exception and canceled the task. Swallow the exception here.
                        _CONCRT_ASSERT(_IsCanceled());
                    }
#if defined(__cplusplus_winrt)
                    catch(Platform::Exception^ _E)
                    {
                        // Its possible the task body hasn't seen the exception, if so we need to cancel with exception here.
                        if(!_HasUserException())
                        {
                            _CancelWithException(_E);
                        }
                        // Rethrow will mark the exception as observed.
                        _M_exceptionHolder->_RethrowUserException();
                    }
#endif // defined(__cplusplus_winrt)
                    catch(...)
                    {
                        // Its possible the task body hasn't seen the exception, if so we need to cancel with exception here.
                        if(!_HasUserException())
                        {
                            _CancelWithException(std::current_exception());
                        }
                        // Rethrow will mark the exception as observed.
                        _M_exceptionHolder->_RethrowUserException();
                    }

                    // If the lambda body for this task (executed or waited upon in _RunAndWait above) happened to return a task
                    // which is to be unwrapped and plumbed to the output of this task, we must not only wait on the lambda body, we must
                    // wait on the **INNER** body. It is in theory possible that we could inline such if we plumb a series of things through;
                    // however, this takes the tact of simply waiting upon the completion signal.
                    if (_M_fUnwrappedTask)
                    {
                        _M_Completed.wait();
                    }
                }
            }
            
            if (_HasUserException())
            {
                _M_exceptionHolder->_RethrowUserException();
            }
            else if (_IsCanceled())
            {
                return canceled;
            }
            _CONCRT_ASSERT(_IsCompleted());
            return completed;
        }

        /// <summary>
        ///     Requests cancellation on the task and schedules continuations if the task can be transitioned to a terminal state.
        /// </summary>
        /// <param name="_SynchronousCancel">
        ///     Set to true if the cancel takes place as a result of the task body encountering an exception, or because an ancestor or task_completion_event the task
        ///     was registered with were canceled with an exception. A synchronous cancel is one that assures the task could not be running on a different thread at
        ///     the time the cancellation is in progress. An asynchronous cancel is one where the thread performing the cancel has no control over the thread that could
        ///     be executing the task, that is the task could execute concurrently while the cancellation is in progress.
        /// </param>
        /// <param name="_UserException">
        ///     Whether an exception other than the internal runtime cancellation exceptions caused this cancellation.
        /// </param>
        /// <param name="_PropagatedFromAncestor">
        ///     Whether this exception came from an ancestor task or a task_completion_event as opposed to an exception that was encountered by the task itself. Only valid when
        ///     _UserException is set to true.
        /// </param>
        /// <param name="_ExHolder">
        ///     The exception holder that represents the exception. Only valid when _UserException is set to true.
        /// </param>
        virtual bool _CancelAndRunContinuations(bool _SynchronousCancel, bool _UserException, bool _PropagatedFromAncestor, const std::shared_ptr<_ExceptionHolder>& _ExHolder) = 0;

        bool _Cancel(bool _SynchronousCancel)
        {
            // Send in a dummy value for exception. It is not used when the first parameter is false.
            return _CancelAndRunContinuations(_SynchronousCancel, false, false, _M_exceptionHolder);
        }

        bool _CancelWithExceptionHolder(const std::shared_ptr<_ExceptionHolder>& _ExHolder, bool _PropagatedFromAncestor)
        {
            // This task was canceled because an ancestor task encountered an exception.
            return _CancelAndRunContinuations(true, true, _PropagatedFromAncestor, _ExHolder);
        }

#if defined(__cplusplus_winrt)
        bool _CancelWithException(Platform::Exception^ _Exception)
        {
            // This task was canceled because the task body encountered an exception.
            _CONCRT_ASSERT(!_HasUserException());
            return _CancelAndRunContinuations(true, true, false, std::make_shared<_ExceptionHolder>(_Exception, _GetTaskCreationAddressHint()));
        }
#endif // defined(__cplusplus_winrt)

        bool _CancelWithException(const std::exception_ptr& _Exception)
        {
            // This task was canceled because the task body encountered an exception.
            _CONCRT_ASSERT(!_HasUserException());
            return _CancelAndRunContinuations(true, true, false, std::make_shared<_ExceptionHolder>(_Exception, _GetTaskCreationAddressHint()));
        }

        void _RegisterCancellation()
        {
            _CONCRT_ASSERT(details::_CancellationTokenState::_IsValid(_M_pTokenState));
            _M_pRegistration = _M_pTokenState->_RegisterCallback(reinterpret_cast<TaskProc>(&_CancelViaToken), (_Task_impl_base *)this);
        }

        void _DeregisterCancellation()
        {
            if (_M_pRegistration != nullptr)
            {
                _M_pTokenState->_DeregisterCallback(_M_pRegistration);
                _M_pRegistration->_Release();
                _M_pRegistration = nullptr;
            }
        }

        static void _CancelViaToken(_Task_impl_base *_PImpl)
        {
            _PImpl->_Cancel(false);
        }

        bool _IsCreated()
        {
            return (_M_TaskState == _Created);
        }

        bool _IsStarted()
        {
            return (_M_TaskState == _Started);
        }

        bool _IsPendingCancel()
        {
            return (_M_TaskState == _PendingCancel);
        }

        bool _IsCompleted()
        {
            return (_M_TaskState == _Completed);
        }

        bool _IsCanceled()
        {
            return (_M_TaskState == _Canceled);
        }

        bool _HasUserException()
        {
            return _M_exceptionHolder;
        }

        void _SetScheduledEvent()
        {
            _M_Scheduled.set();
        }

        const std::shared_ptr<_ExceptionHolder>& _GetExceptionHolder()
        {
            _CONCRT_ASSERT(_HasUserException());
            return _M_exceptionHolder;
        }

        bool _IsApartmentAware()
        {
            return _M_fFromAsync;
        }

        void _SetAsync(bool _Async = true)
        {
            _M_fFromAsync = _Async;
        }

        void* _GetTaskCreationAddressHint()
        {
            return _M_pTaskCreationAddressHint;
        }

        void _SetTaskCreationAddressHint(void* _AddressHint)
        {
            _M_pTaskCreationAddressHint = _AddressHint;
        }

        /// <summary>
        ///     Helper function to schedule the task on the Task Collection.
        /// </summary>
        /// <param name="_PTaskHandle">
        ///     The task chore handle that need to be executed.
        /// </param>
        /// <param name="_InliningMode">
        ///     The inlining scheduling policy for current _PTaskHandle.
        /// </param>
        void _ScheduleTask(_UnrealizedChore * _PTaskHandle, _TaskInliningMode _InliningMode)
        {
            // Construct the task collection; We use none token to provent it becoming interruption point.
            _M_pTaskCollection = _AsyncTaskCollection::_NewCollection(_CancellationTokenState::_None());

            // _M_pTaskCollection->_ScheduleWithAutoInline will schedule the chore onto AsyncTaskCollection with automatic inlining, in a way that honors cancellation etc.
            try
            {
                // Do not need to check its returning state, more details please refer to _Wait method.
                _M_pTaskCollection->_ScheduleWithAutoInline(_PTaskHandle, _InliningMode);
            }
            catch(const task_canceled &)
            {
                // task_canceled is a special exception thrown by cancel_current_task. The spec states that cancel_current_task
                // must be called from code that is executed within the task (throwing it from parallel work created by and waited
                // upon by the task is acceptable). We can safely assume that the task wrapper _PPLTaskHandle::operator() has seen
                // the exception and canceled the task. Swallow the exception here.
                _CONCRT_ASSERT(_IsCanceled());
            }
            catch(const _Interruption_exception &)
            {
                // The _TaskCollection will never be an interruption point since it has a none token.
                _CONCRT_ASSERT(false);
            }
            catch(...)
            {
                // This exception could only have come from within the chore body. It should've been caught
                // and the task should be canceled with exception. Swallow the exception here.
                _CONCRT_ASSERT(_HasUserException());
            }

            // Set the event in case anyone is waiting to notify that this task has been scheduled. In the case where we
            // execute the chore inline, the event should be set after the chore has executed, to prevent a different thread 
            // performing a wait on the task from waiting on the task collection before the chore is actually added to it, 
            // and thereby returning from the wait() before the chore has executed.
            _SetScheduledEvent();
        }

        /// <summary>
        ///     Function executes a continuation. This function is recorded by a parent task implementation
        ///     when a continuation is created in order to execute later.
        /// </summary>
        /// <param name="_PTaskHandle">
        ///     The continuation task chore handle that need to be executed.
        /// </param>
        /**/
        void _RunContinuation(_ContinuationTaskHandleBase * _PTaskHandle)
        {
            _Task_ptr_base _ImplBase = _PTaskHandle->_GetTaskImplBase();
            if (_IsCanceled() && !_PTaskHandle->_M_isTaskBasedContinuation)
            {
                if (_HasUserException())
                {
                    // If the ancestor encountered an exception, transfer the exception to the continuation
                    // This traverses down the tree to propagate the exception.
                    _ImplBase->_CancelWithExceptionHolder(_GetExceptionHolder(), true);
                }
                else
                {
                    // If the ancestor was canceled, then your own execution should be canceled.
                    // This traverses down the tree to cancel it.
                    _ImplBase->_Cancel(true);
                }
            }
            else
            {
                // This can only run when the ancestor has completed or it's a task based continuation that fires when a task is canceled
                // (with or without a user exception).
                _CONCRT_ASSERT(_IsCompleted() || _PTaskHandle->_M_isTaskBasedContinuation);

                // If it has been canceled here (before starting), do nothing. The guy firing cancel will do the clean up.
                if (!_ImplBase->_IsCanceled())
                {
                    return _ImplBase->_ScheduleContinuationTask(_PTaskHandle);
                }
            }
            
            // If the handle is not scheduled, we need to manually delete it.
            delete _PTaskHandle;
        }

        // Schedule a continuation to run
        void _ScheduleContinuationTask(_ContinuationTaskHandleBase * _PTaskHandle)
        {
           // Ensure that the continuation runs in proper context (this might be on a Concurrency Runtime thread or in a different Windows Runtime apartment)
            if (_PTaskHandle->_M_continuationContext._HasCapturedContext())
            {
                // For those continuations need to be scheduled inside captured context, we will try to apply automatic inlining to their inline modes,
                // if they haven't been specified as _ForceInline yet. This change will encourage those continuations to be executed inline so that reduce
                // the cost of marshaling.
                // For normal continuations we won't do any change here, and their inline policies are completely decided by ._ThenImpl method.
                if (_PTaskHandle->_M_inliningMode != details::_ForceInline)
                {
                    _PTaskHandle->_M_inliningMode = details::_DefaultAutoInline;
                }
                _ScheduleFuncWithAutoInline([_PTaskHandle]() {
                    // Note that we cannot directly capture "this" pointer, instead, we should use _TaskImplPtr, a shared_ptr to the _Task_impl_base.
                    // Because "this" pointer will be invalid as soon as _PTaskHandle get deleted. _PTaskHandle will be deleted after being scheduled.
                    auto _TaskImplPtr = _PTaskHandle->_GetTaskImplBase();
                    if (details::_ContextCallback::_CaptureCurrent() == _PTaskHandle->_M_continuationContext)
                    {
                        _TaskImplPtr->_ScheduleTask(_PTaskHandle, _ForceInline);
                    }
                    else
                    {
                        //
                        // It's entirely possible that the attempt to marshal the call into a differing context will fail. In this case, we need to handle
                        // the exception and mark the continuation as canceled with the appropriate exception. There is one slight hitch to this:
                        //
                        // NOTE: COM's legacy behavior is to swallow SEH exceptions and marshal them back as HRESULTS. This will in effect turn an SEH into
                        // a C++ exception that gets tagged on the task. One unfortunate result of this is that various pieces of the task infrastructure will
                        // not be in a valid state after this in /EHsc (due to the lack of destructors running, etc...).
                        //
                        try
                        {
                            _PTaskHandle->_M_continuationContext._CallInContext( [_PTaskHandle, _TaskImplPtr](){
                                _TaskImplPtr->_ScheduleTask(_PTaskHandle, _ForceInline);
                            });
                        }
#if defined (__cplusplus_winrt)
                        catch(Platform::Exception^ _E)
                        {
                            _TaskImplPtr->_CancelWithException(_E);
                        }
#endif // defined (__cplusplus_winrt)
                        catch(...)
                        {
                            _TaskImplPtr->_CancelWithException(std::current_exception());
                        }
                    }
                }, _PTaskHandle->_M_inliningMode);
            }
            else
            {
                _ScheduleTask(_PTaskHandle, _PTaskHandle->_M_inliningMode);
            }
        }

        /// <summary>
        ///     Schedule the actual continuation. This will either schedule the function on the continuation task's implementation
        ///     if the task has completed or append it to a list of functions to execute when the task actually does complete.
        /// </summary>
        /// <typeparam name="_FuncInputType">
        ///     The input type of the task.
        /// </typeparam>
        /// <typeparam name="_FuncOutputType">
        ///     The output type of the task.
        /// </typeparam>
        /**/
        void _ScheduleContinuation(_ContinuationTaskHandleBase * _PTaskHandle)
        {
            enum { _Nothing, _Schedule, _Cancel, _CancelWithException } _Do = _Nothing;

            // If the task has canceled, cancel the continuation. If the task has completed, execute the continuation right away.
            // Otherwise, add it to the list of pending continuations
            {
                critical_section::scoped_lock _LockHolder(_M_ContinuationsCritSec);
                if (_IsCompleted() || (_IsCanceled() && _PTaskHandle->_M_isTaskBasedContinuation))
                {
                    _Do = _Schedule;
                }
                else if (_IsCanceled())
                {
                    if (_HasUserException())
                    {
                        _Do = _CancelWithException;
                    }
                    else
                    {
                        _Do = _Cancel;
                    }
                }
                else
                {
                    // chain itself on the continuation chain.
                    _PTaskHandle->_M_next = _M_Continuations;
                    _M_Continuations = _PTaskHandle;
                }
            }
              
            // Cancellation and execution of continuations should be performed after releasing the lock. Continuations off of
            // async tasks may execute inline.
            switch (_Do)
            {
                case _Schedule:
                {
                    _PTaskHandle->_GetTaskImplBase()->_ScheduleContinuationTask(_PTaskHandle);
                    break;
                }
                case _Cancel:
                {
                    // If the ancestor was canceled, then your own execution should be canceled.
                    // This traverses down the tree to cancel it.
                    _PTaskHandle->_GetTaskImplBase()->_Cancel(true);
                    
                    delete _PTaskHandle;
                    break;
                }
                case _CancelWithException:
                {
                    // If the ancestor encountered an exception, transfer the exception to the continuation
                    // This traverses down the tree to propagate the exception.
                    _PTaskHandle->_GetTaskImplBase()->_CancelWithExceptionHolder(_GetExceptionHolder(), true);
                    
                    delete _PTaskHandle;
                    break;
                }
                case _Nothing:
                default:
                    // In this case, we have inserted continuation to continuation chain, 
                    // nothing more need to be done, just leave.
                    break;
            }
        }

        void _RunTaskContinuations()
        {
            // The link list can no longer be modified at this point, 
            // since all following up continuations will be scheduled by themselves.
            _ContinuationList _Cur = _M_Continuations, _Next;
            _M_Continuations = nullptr;
            while (_Cur)
            {
                // Current node might be deleted after running,
                // so we must fetch the next first.
                _Next = _Cur->_M_next;
                _RunContinuation(_Cur);
                _Cur = _Next;
            }
        }

#if defined(__cplusplus_winrt)
        static bool  _IsNonBlockingThread()
        {
            APTTYPE _AptType;
            APTTYPEQUALIFIER _AptTypeQualifier;

            HRESULT hr = CoGetApartmentType(&_AptType, &_AptTypeQualifier);
            //
            // If it failed, it's not a Windows Runtime/COM initialized thread. This is not a failure.
            //
            if (SUCCEEDED(hr))
            {
                switch(_AptType)
                {
                case APTTYPE_STA:
                case APTTYPE_MAINSTA:
                    return true;
                    break;
                case APTTYPE_NA:
                    switch(_AptTypeQualifier)
                    {
                    // A thread executing in a neutral apartment is either STA or MTA. To find out if this thread is allowed
                    // to wait, we check the app qualifier. If it is an STA thread executing in a neutral apartment, waiting
                    // is illegal, because the thread is responsible for pumping messages and waiting on a task could take the
                    // thread out of circulation for a while.
                    case APTTYPEQUALIFIER_NA_ON_STA:
                    case APTTYPEQUALIFIER_NA_ON_MAINSTA:
                        return true;
                        break;
                    }
                    break;
                }
            }
#if _UITHREADCTXT_SUPPORT
            // This method is used to throw an exepection in _Wait() if called within STA.  We
            // want the same behavior if _Wait is called on the UI thread.
            if (SUCCEEDED(CaptureUiThreadContext(nullptr)))
            {
                return true;
            }
#endif // _UITHREADCTXT_SUPPORT
            
            return false;
        }

        template<typename _ReturnType, typename>
        static void _AsyncInit(const typename _Task_ptr<_ReturnType>::_Type & _OuterTask,
                               Windows::Foundation::IAsyncOperation<typename details::_ValueTypeOrRefType<_ReturnType>::_Value>^ _AsyncOp)
        {
            // This method is invoked either when a task is created from an existing async operation or
            // when a lambda that creates an async operation executes.

            // If the outer task is pending cancel, cancel the async operation before setting the completed handler. The COM reference on
            // the IAsyncInfo object will be released when all ^references to the operation go out of scope.
            _CONCRT_ASSERT(((_OuterTask->_M_pTaskCollection == nullptr) || _OuterTask->_M_fUnwrappedTask) && !_OuterTask->_IsCanceled());

            // Pass the shared_ptr by value into the lambda instead of using 'this'.
            _AsyncOp->Completed = ref new Windows::Foundation::AsyncOperationCompletedHandler<_ReturnType>(
              [_OuterTask](Windows::Foundation::IAsyncOperation<typename details::_ValueTypeOrRefType<_ReturnType>::_Value>^ _Operation, Windows::Foundation::AsyncStatus _Status) mutable 
            {
                if (_Status == Windows::Foundation::AsyncStatus::Canceled)
                {
                    _OuterTask->_Cancel(true);
                }
                else if (_Status == Windows::Foundation::AsyncStatus::Error)
                {
                    _OuterTask->_CancelWithException(Platform::Exception::ReCreateException(static_cast<int>(_Operation->ErrorCode.Value)));
                }
                else
                {
                    _CONCRT_ASSERT(_Status == Windows::Foundation::AsyncStatus::Completed);
                    _OuterTask->_FinalizeAndRunContinuations(_Operation->GetResults());
                }
                // Take away this shared pointers reference on the task instead of waiting for the delegate to be released. It could
                // be released on a different thread after a delay, and not releasing the reference here could cause the tasks to hold
                // on to resources longer than they should. As an example, without this reset, writing to a file followed by reading from
                // it using the Windows Runtime Async APIs causes a sharing violation.
                // Using const_cast is the workaround for failed mutable keywords
                const_cast<_Task_ptr<_ReturnType>::_Type &>(_OuterTask).reset();
             });
            _OuterTask->_SetUnwrappedAsyncOp(_AsyncOp);             
        }
#endif

        template<typename _ReturnType, typename _InternalReturnType>
        static void _AsyncInit(const typename _Task_ptr<_ReturnType>::_Type& _OuterTask, const task<_InternalReturnType> & _UnwrappedTask)
        {
            _CONCRT_ASSERT(_OuterTask->_M_fUnwrappedTask && !_OuterTask->_IsCanceled());
            //
            // We must ensure that continuations off _OuterTask (especially exception handling ones) continue to function in the 
            // presence of an exception flowing out of the inner task _UnwrappedTask. This requires an exception handling continuation
            // off the inner task which does the appropriate funnelling to the outer one. We use _Then instead of then to prevent
            // the exception from being marked as observed by our internal continuation. This continuation must be scheduled regardless
            // of whether or not the _OuterTask task is canceled.
            //
            _UnwrappedTask._Then([_OuterTask] (task<_InternalReturnType> _AncestorTask) {

                if (_AncestorTask._GetImpl()->_IsCompleted())
                {
                    _OuterTask->_FinalizeAndRunContinuations(_AncestorTask._GetImpl()->_GetResult());
                }
                else
                {
                    _CONCRT_ASSERT(_AncestorTask._GetImpl()->_IsCanceled());
                    if (_AncestorTask._GetImpl()->_HasUserException())
                    {
                        // Set _PropagatedFromAncestor to false, since _AncestorTask is not an ancestor of _UnwrappedTask.
                        // Instead, it is the enclosing task.
                        _OuterTask->_CancelWithExceptionHolder(_AncestorTask._GetImpl()->_GetExceptionHolder(), false);
                    }
                    else
                    {
                        _OuterTask->_Cancel(true);
                    }
                }
            }, nullptr, false, details::_DefaultAutoInline);
        }

        event _M_Completed;
        event _M_Scheduled;

        // Tracks the internal state of the task
        _TaskInternalState _M_TaskState;
        // Set to true either if the ancestor task had the flag set to true, or if the lambda that does the work of this task returns an
        // async operation or async action that is unwrapped by the runtime.
        bool _M_fFromAsync;
        // Set to true if we need to marshal the inner parts of an aggregate type like std::vector<T^> or std::pair<T^, size_t>. We only marshal
        // the contained T^s if we create the vector or pair, such as on a when_any or a when_all operation.
        bool _M_fRuntimeAggregate;
        // Set to true when a continuation unwraps a task or async operation.
        bool _M_fUnwrappedTask;

        // An exception thrown by the task body is captured in an exception holder and it is shared with all value based continuations rooted at the task.
        // The exception is 'observed' if the user invokes get()/wait() on any of the tasks that are sharing this exception holder. If the exception
        // is not observed by the time the internal object owned by the shared pointer destructs, the process will fail fast.
        std::shared_ptr<_ExceptionHolder> _M_exceptionHolder;

        typedef _ContinuationTaskHandleBase * _ContinuationList;

        critical_section _M_ContinuationsCritSec;
        _ContinuationList _M_Continuations;

        // The cancellation token state.
        _CancellationTokenState * _M_pTokenState;

        // The registration on the token.
        _CancellationTokenRegistration * _M_pRegistration;

        // The async task collection wrapper
        _AsyncTaskCollection * _M_pTaskCollection;

        // Points to the source code instruction right after the function call (constructor or .then) that created this task impl.
        void* _M_pTaskCreationAddressHint;

    private:
        // Must not be copied by value:
        _Task_impl_base(const _Task_impl_base&);
        _Task_impl_base const & operator=(_Task_impl_base const&);
    };

    /// <summary>
    ///     The implementation of a first-class task. This structure contains the task group used to execute
    ///     the task function and handles the scheduling. The _Task_impl is created as a shared_ptr
    ///     member of the the public task class, so its destruction is handled automatically.
    /// </summary>
    /// <typeparam name="_ReturnType">
    ///     The result type of this task.
    /// </typeparam>
    /**/
    template<typename _ReturnType>
    struct _Task_impl : public _Task_impl_base
    {
#if defined(__cplusplus_winrt)
        typedef Windows::Foundation::IAsyncOperation<typename details::_ValueTypeOrRefType<_ReturnType>::_Value> _AsyncOperationType;
#endif // defined(__cplusplus_winrt)
        _Task_impl(_CancellationTokenState * _Ct): _Task_impl_base(_Ct)
        {
#if defined(__cplusplus_winrt)
            _M_unwrapped_async_op = nullptr;
#endif // defined(__cplusplus_winrt)
        }

        virtual ~_Task_impl() 
        {
            // We must invoke _DeregisterCancellation in the derived class destructor. Calling it in the base class destructor could cause
            // a partially initialized _Task_impl to be in the list of registrations for a cancellation token.
            _DeregisterCancellation();
        }

        virtual bool _CancelAndRunContinuations(bool _SynchronousCancel, bool _UserException, bool _PropagatedFromAncestor, const std::shared_ptr<_ExceptionHolder> & _ExceptionHolder)
        {
            bool _RunContinuations = false;
            {
                critical_section::scoped_lock _LockHolder(_M_ContinuationsCritSec);
                if (_UserException)
                {
                    _CONCRT_ASSERT(_SynchronousCancel && !_IsCompleted());
                    // If the state is _Canceled, the exception has to be coming from an ancestor.
                    _CONCRT_ASSERT(!_IsCanceled() || _PropagatedFromAncestor);
                    // If the state is _Started or _PendingCancel, the exception cannot be coming from an ancestor.
                    _CONCRT_ASSERT((!_IsStarted() && !_IsPendingCancel()) || !_PropagatedFromAncestor);

                    // We should not be canceled with an exception more than once.
                    _CONCRT_ASSERT(!_HasUserException());

                    if (_M_TaskState == _Canceled)
                    {
                        // If the task has finished cancelling there should not be any continuation records in the array.
                        return false;
                    }
                    else
                    {
                        _CONCRT_ASSERT(_M_TaskState != _Completed);
                        _M_exceptionHolder = _ExceptionHolder;
                    }
                }
                else
                {
                    // Completed is a non-cancellable state, and if this is an asynchronous cancel, we're unable to do better than the last async cancel
                    // which is to say, cancellation is already initiated, so return early.
                    if (_IsCompleted() || _IsCanceled() || (_IsPendingCancel() && !_SynchronousCancel))
                    {
                        _CONCRT_ASSERT(!_IsCompleted() || !_HasUserException());
                        return false;
                    }
                    _CONCRT_ASSERT(!_SynchronousCancel || !_HasUserException());
                }

                if (_SynchronousCancel || _IsCreated())
                {
                    // Be aware that this set must be done BEFORE _M_Scheduled being set, or race will happen between this and wait()
                    _M_TaskState = _Canceled;
                    _M_Scheduled.set();
                    
                    // Cancellation completes the task, so all dependent tasks must be run to cancel them
                    // They are canceled when they begin running (see _RunContinuation) and see that their 
                    // ancestor has been canceled.
                    _RunContinuations = true;
                }
                else
                {
                    _CONCRT_ASSERT(_IsStarted() && !_UserException);
                    // The _M_TaskState variable transitions to _Canceled when cancellation is completed (the task is not executing user code anymore).
                    // In the case of a synchronous cancel, this can happen immediately, whereas with an asynchronous cancel, the task has to move from
                    // _Started to _PendingCancel before it can move to _Canceled when it is finished executing.
                    _M_TaskState = _PendingCancel;
#if defined(__cplusplus_winrt)
                    if (_M_unwrapped_async_op != nullptr)
                    {
                        // We will only try to cancel async operation but not unwrapped tasks, since unwrapped tasks cannot be canceled without its token.
                        _M_unwrapped_async_op->Cancel();
                    }
#endif // defined(__cplusplus_winrt)
                }

                // Optimistic trying for cancelation
                if (_M_pTaskCollection != nullptr)
                {
                    _M_pTaskCollection->_Cancel();
                }
            }

            // Only execute continuations and mark the task as completed if we were able to move the task to the _Canceled state.
            if (_RunContinuations)
            {
                _M_Completed.set();

                if (_M_Continuations)
                {
                    // Scheduling cancellation with automatic inlining.
                    _ScheduleFuncWithAutoInline([=](){ _RunTaskContinuations(); }, _DefaultAutoInline);
                }
            }
            return true;
        }

        void _FinalizeAndRunContinuations(_ReturnType _Result)
        {
            _M_Result = _Result;

#if defined(__cplusplus_winrt)
            _M_ResultContext = _ResultContext<_ReturnType>::_GetContext(_M_fRuntimeAggregate);
#endif // defined(__cplusplus_winrt)
            {
                //
                // Hold this lock to ensure continuations being concurrently either get added
                // to the _M_Continuations vector or wait for the result
                //
                critical_section::scoped_lock _LockHolder(_M_ContinuationsCritSec);

                // A task could still be in the _Created state if it was created with a task_completion_event.
                // It could also be in the _Canceled state for the same reason.
                _CONCRT_ASSERT(!_HasUserException() && !_IsCompleted());
                if (_IsCanceled())
                {
                    return;
                }

                // Always transition to "completed" state, even in the face of unacknowledged pending cancellation 
                _M_TaskState = _Completed;
            }
            _M_Completed.set();
            _RunTaskContinuations();
        }

        //
        // This method is invoked when the starts executing. The task returns early if this method returns true.
        //
        bool _TransitionedToStarted()
        {
            critical_section::scoped_lock _LockHolder(_M_ContinuationsCritSec);
            if (_IsCanceled())
            {
                return false;
            }
            _CONCRT_ASSERT(_IsCreated());
            _M_TaskState = _Started;
            return true;
        }

#if defined (__cplusplus_winrt)
        void _SetUnwrappedAsyncOp(_AsyncOperationType^ _AsyncOp)
        {
            critical_section::scoped_lock _LockHolder(_M_ContinuationsCritSec);
            // Cancel the async operation if the task itself is canceled, since the thread that canceled the task missed it.
            if (_IsPendingCancel())
            {
                _CONCRT_ASSERT(!_IsCanceled());
                _AsyncOp->Cancel();
            }
            else
            {
                _M_unwrapped_async_op = _AsyncOp;
            }
        }
#endif // defined(__cplusplus_winrt)

        _ReturnType _GetResult()
        {
#if defined(__cplusplus_winrt)
            return _ResultContext<_ReturnType>::_GetValue(_M_Result, _M_ResultContext, _M_fRuntimeAggregate);
#else // defined(__cplusplus_winrt)
            return _M_Result;
#endif // defined(__cplusplus_winrt)
        }
        _ReturnType                                 _M_Result;        // this means that the result type must have a public default ctor.
#if defined(__cplusplus_winrt)
        _AsyncOperationType^                        _M_unwrapped_async_op;
        _ContextCallback                            _M_ResultContext;
#endif // defined(__cplusplus_winrt)
    };

    template<typename _ResultType>
    struct _Task_completion_event_impl
    {
        typedef std::vector<typename _Task_ptr<_ResultType>::_Type> _TaskList;

        _Task_completion_event_impl() : _M_fHasValue(false), _M_fIsCanceled(false)
        {
        }

        bool _HasUserException()
        {
            return _M_exceptionHolder;
        }

        ~_Task_completion_event_impl()
        {
            for( auto _TaskIt = _M_tasks.begin(); _TaskIt != _M_tasks.end(); ++_TaskIt )
            {
                _CONCRT_ASSERT(!_M_fHasValue && !_M_fIsCanceled);
                // Cancel the tasks since the event was never signaled or canceled.
                (*_TaskIt)->_Cancel(true);
            }
        }

        // We need to protect the loop over the array, so concurrent_vector would not have helped
        _TaskList                           _M_tasks;
        critical_section                    _M_taskListCritSec;
        _ResultType                         _M_value;
        std::shared_ptr<_ExceptionHolder>   _M_exceptionHolder;
        bool                                _M_fHasValue;
        bool                                _M_fIsCanceled;
    };
    
    // Utility method for dealing with void functions
    inline std::function<_Unit_type(void)> _MakeVoidToUnitFunc(const std::function<void(void)>& _Func)
    {
        return [=]() -> _Unit_type { _Func(); return _Unit_type(); };
    }

    template <typename _Type>
    std::function<_Type(_Unit_type)> _MakeUnitToTFunc(const std::function<_Type(void)>& _Func)
    {
        return [=](_Unit_type) -> _Type { return _Func(); };
    }

    template <typename _Type>
    std::function<_Unit_type(_Type)> _MakeTToUnitFunc(const std::function<void(_Type)>& _Func)
    {
        return [=](_Type t) -> _Unit_type { _Func(t); return _Unit_type(); };
    }

    inline std::function<_Unit_type(_Unit_type)> _MakeUnitToUnitFunc(const std::function<void(void)>& _Func)
    {
        return [=](_Unit_type) -> _Unit_type { _Func(); return _Unit_type(); };
    }    
} // namespace details

/// <summary>
///     The <c>task_completion_event</c> class allows you to delay the execution of a task until a condition is satisfied,
///     or start a task in response to an external event.
/// </summary>
/// <typeparam name="_ResultType">
///     The result type of this <c>task_completion_event</c> class.
/// </typeparam>
/// <remarks>
///     Use a task created from a task completion event when your scenario requires you to create a task that will complete, and
///     thereby have its continuations scheduled for execution, at some point in the future. The <c>task_completion_event</c> must
///     have the same type as the task you create, and calling the set method on the task completion event with a value of that type
///     will cause the associated task to complete, and provide that value as a result to its continuations.
///     <para>If the task completion event is never signaled, any tasks created from it will be canceled when it is destructed.</para>
///     <para><c>task_completion_event</c> behaves like a smart pointer, and should be passed by value.</para>
/// </remarks>
/// <seealso cref="task Class"/>
/**/
template<typename _ResultType>
class task_completion_event 
{
public:
    /// <summary>
    ///     Constructs a <c>task_completion_event</c> object.
    /// </summary>
    /**/
    task_completion_event() : _M_Impl(std::make_shared<details::_Task_completion_event_impl<_ResultType>>()) 
    {
    }

    /// <summary>
    ///     Sets the task completion event.
    /// </summary>
    /// <param name="_Result">
    ///     The result to set this event with.
    /// </param>
    /// <returns>
    ///     The method returns <c>true</c> if it was successful in setting the event. It returns <c>false</c> if the event is already set.
    /// </returns>
    /// <remarks>
    ///     In the presence of multiple or concurrent calls to <c>set</c>, only the first call will succeed and its result (if any) will be stored in the
    ///     task completion event. The remaining sets are ignored and the method will return false. When you set a task completion event, all the
    ///     tasks created from that event will immediately complete, and its continuations, if any, will be scheduled. Task completion objects that have
    ///     a <typeparamref name="_ResultType"/> other than <c>void</c> will pass the value <paramref value="_Result"/> to their continuations.
    /// </remarks>
    /**/
    bool set(_ResultType _Result) const // 'const' (even though it's not deep) allows to safely pass events by value into lambdas
    {
        // Subsequent sets are ignored. This makes races to set benign: the first setter wins and all others are ignored.
        if (_IsTriggered())
        {
            return false;
        }

        _TaskList _Tasks;
        bool _RunContinuations = false;
        {
            critical_section::scoped_lock _LockHolder(_M_Impl->_M_taskListCritSec);

            if (!_IsTriggered())
            {
                _M_Impl->_M_value = _Result;
                _M_Impl->_M_fHasValue = true;

                _Tasks.swap(_M_Impl->_M_tasks);
                _RunContinuations = true;
            }
        }

        if (_RunContinuations)
        {
            for( auto _TaskIt = _Tasks.begin(); _TaskIt != _Tasks.end(); ++_TaskIt )
            {
                // Tasks created with task_completion_events can be marked as async, (we do this in when_any and when_all
                // if one of the tasks involved is an async task). Since continuations of async tasks can execute inline, we
                // need to run continuations after the lock is released.
                (*_TaskIt)->_FinalizeAndRunContinuations(_M_Impl->_M_value);
            }
            if (_M_Impl->_HasUserException())
            {
                _M_Impl->_M_exceptionHolder.reset();
            }
            return true;
        }

        return false;
    }

    /// <summary>
    ///     Propagates an exception to all tasks associated with this event. 
    /// </summary>
    /// <param>
    ///     The exception_ptr that indicates the exception to set this event with.
    /// </param>
    /**/
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    bool set_exception(std::exception_ptr _ExceptionPtr) const // 'const' (even though it's not deep) allows to safely pass events by value into lambdas
    {
        // It is important that _ReturnAddress() evaluate to the instruction after the call instruction for set_exception.
        return _Cancel(_ExceptionPtr, _ReturnAddress());
    }

    /// <summary>
    ///     Internal method to cancel the task_completion_event. Any task created using this event will be marked as canceled if it has
    ///     not already been set.
    /// </summary>
    bool _Cancel() const
    {
        // Cancel with the stored exception if one exists.
        return _CancelInternal();
    }

    /// <summary>
    ///     Internal method to cancel the task_completion_event with the exception provided. Any task created using this event will be canceled
    ///     with the same exception.
    /// </summary>
    template<typename _ExHolderType>
    bool _Cancel(_ExHolderType _ExHolder, void* _SetExceptionAddressHint = nullptr) const
    {
        bool _Canceled;
        if(_StoreException(_ExHolder))
        {
            _Canceled = _CancelInternal();
            _CONCRT_ASSERT(_Canceled);
        }
        else
        {
            _Canceled = false;
        }
        return _Canceled;
    }

    /// <summary>
    ///     Internal method that stores an exception in the task completion event. This is used internally by when_any.
    ///     Note, this does not cancel the task completion event. A task completion event with a stored exception
    ///     can bet set() successfully. If it is canceled, it will cancel with the stored exception, if one is present.
    /// </summary>
    template<typename _ExHolderType>
    bool _StoreException(_ExHolderType _ExHolder, void* _SetExceptionAddressHint = nullptr) const
    {
        critical_section::scoped_lock _LockHolder(_M_Impl->_M_taskListCritSec);
        if (!_IsTriggered() && !_M_Impl->_HasUserException())
        {
            // Create the exception holder only if we have ensured there we will be successful in setting it onto the
            // task completion event. Failing to do so will result in an unobserved task exception.
            _M_Impl->_M_exceptionHolder = _ToExceptionHolder(_ExHolder, _SetExceptionAddressHint);
            return true;
        }
        return false;
    }

    /// <summary>
    ///     Tests whether current event has been either Set, or Canceled.
    /// </summary>
    bool _IsTriggered() const
    {
        return _M_Impl->_M_fHasValue || _M_Impl->_M_fIsCanceled;
    }

private:

    static std::shared_ptr<details::_ExceptionHolder> _ToExceptionHolder(const std::shared_ptr<details::_ExceptionHolder>& _ExHolder, void*)
    {
        return _ExHolder;
    }

    static std::shared_ptr<details::_ExceptionHolder> _ToExceptionHolder(std::exception_ptr _ExceptionPtr, void* _SetExceptionAddressHint)
    {
        return std::make_shared<details::_ExceptionHolder>(_ExceptionPtr, _SetExceptionAddressHint);
    }

    template <typename T> friend class task; // task can register itself with the event by calling the private _RegisterTask
    template <typename T> friend class task_completion_event;

    typedef typename details::_Task_completion_event_impl<_ResultType>::_TaskList _TaskList;

    /// <summary>
    ///    Cancels the task_completion_event.
    /// </summary>
    bool _CancelInternal() const
    {
        // Cancellation of task completion events is an internal only utility. Our usage is such that _CancelInternal
        // will never be invoked if the task completion event has been set.
        _CONCRT_ASSERT(!_M_Impl->_M_fHasValue);
        if (_M_Impl->_M_fIsCanceled)
        {
            return false;
        }

        _TaskList _Tasks;
        bool _Cancel = false;
        {
            critical_section::scoped_lock _LockHolder(_M_Impl->_M_taskListCritSec);
            _CONCRT_ASSERT(!_M_Impl->_M_fHasValue);
            if (!_M_Impl->_M_fIsCanceled)
            {
                _M_Impl->_M_fIsCanceled = true;
                _Tasks.swap(_M_Impl->_M_tasks);
                _Cancel = true;
            }
        }

        bool _UserException = _M_Impl->_HasUserException();

        if (_Cancel)
        {
            for( auto _TaskIt = _Tasks.begin(); _TaskIt != _Tasks.end(); ++_TaskIt )
            {
                // Need to call this after the lock is released. See comments in set().
                if (_UserException)
                {
                    (*_TaskIt)->_CancelWithExceptionHolder(_M_Impl->_M_exceptionHolder, true);
                }
                else
                {
                    (*_TaskIt)->_Cancel(true);
                }
            }
        }
        return _Cancel;
    }

    /// <summary>
    ///     Register a task with this event. This function is called when a task is constructed using
    ///     a task_completion_event.
    /// </summary>
    void _RegisterTask(const typename details::_Task_ptr<_ResultType>::_Type & _TaskParam)
    {
        _TaskParam->_SetScheduledEvent();
        critical_section::scoped_lock _LockHolder(_M_Impl->_M_taskListCritSec);

        //If an exception was already set on this event, then cancel the task with the stored exception.
        if(_M_Impl->_HasUserException())
        {
            _TaskParam->_CancelWithExceptionHolder(_M_Impl->_M_exceptionHolder, true);
        }
        else if (_M_Impl->_M_fHasValue)
        {
            _TaskParam->_FinalizeAndRunContinuations(_M_Impl->_M_value);
        }
        else
        {
            _M_Impl->_M_tasks.push_back(_TaskParam);
        }
    }

    std::shared_ptr<details::_Task_completion_event_impl<_ResultType>> _M_Impl;
};

/// <summary>
///     The <c>task_completion_event</c> class allows you to delay the execution of a task until a condition is satisfied,
///     or start a task in response to an external event.
/// </summary>
/// <remarks>
///     Use a task created from a task completion event when your scenario requires you to create a task that will complete, and
///     thereby have its continuations scheduled for execution, at some point in the future. The <c>task_completion_event</c> must
///     have the same type as the task you create, and calling the set method on the task completion event with a value of that type
///     will cause the associated task to complete, and provide that value as a result to its continuations.
///     <para>If the task completion event is never signaled, any tasks created from it will be canceled when it is destructed.</para>
///     <para><c>task_completion_event</c> behaves like a smart pointer, and should be passed by value.</para>
/// </remarks>
/// <seealso cref="task Class"/>
/**/
template<>
class task_completion_event<void>
{
public:
    /// <summary>
    ///     Sets the task completion event.
    /// </summary>
    /// <returns>
    ///     The method returns <c>true</c> if it was successful in setting the event. It returns <c>false</c> if the event is already set.
    /// </returns>
    /// <remarks>
    ///     In the presence of multiple or concurrent calls to <c>set</c>, only the first call will succeed and its result (if any) will be stored in the
    ///     task completion event. The remaining sets are ignored and the method will return false. When you set a task completion event, all the
    ///     tasks created from that event will immediately complete, and its continuations, if any, will be scheduled. Task completion objects that have
    ///     a <typeparamref name="_ResultType"/> other than <c>void</c> will pass the value <paramref value="_Result"/> to their continuations.
    /// </remarks>
    /**/
    bool set() const // 'const' (even though it's not deep) allows to safely pass events by value into lambdas
    {
        return _M_unitEvent.set(details::_Unit_type());
    }

    /// <summary>
    ///     Propagates an exception to all tasks associated with this event. 
    /// </summary>
    /// <param>
    ///     The exception_ptr that indicates the exception to set this event with.
    /// </param>
    /**/
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    bool set_exception(std::exception_ptr _ExceptionPtr) const // 'const' (even though it's not deep) allows to safely pass events by value into lambdas
    {
        // It is important that _ReturnAddress() evaluate to the instruction after the call instruction for set_exception.
        return _M_unitEvent._Cancel(_ExceptionPtr, _ReturnAddress());
    }

    /// <summary>
    ///     Cancel the task_completion_event. Any task created using this event will be marked as canceled if it has
    ///     not already been set.
    /// </summary>
    void _Cancel() const // 'const' (even though it's not deep) allows to safely pass events by value into lambdas
    {
        _M_unitEvent._Cancel();
    }

    /// <summary>
    ///     Cancel the task_completion_event with the exception holder provided. Any task created using this event will be canceled
    ///     with the same exception.
    /// </summary>
    void _Cancel(const std::shared_ptr<details::_ExceptionHolder>& _ExHolder) const
    {
        _M_unitEvent._Cancel(_ExHolder);
    }

    /// <summary>
    ///     Method that stores an exception in the task completion event. This is used internally by when_any.
    ///     Note, this does not cancel the task completion event. A task completion event with a stored exception
    ///     can bet set() successfully. If it is canceled, it will cancel with the stored exception, if one is present.
    /// </summary>
    bool _StoreException(const std::shared_ptr<details::_ExceptionHolder>& _ExHolder) const
    {
        return _M_unitEvent._StoreException(_ExHolder);
    }

    /// <summary>
    ///     Test whether current event has been either Set, or Canceled.
    /// </summary>
    bool _IsTriggered() const
    {
        return _M_unitEvent._IsTriggered();
    }

private:
    template <typename T> friend class task; // task can register itself with the event by calling the private _RegisterTask

    /// <summary>
    ///     Register a task with this event. This function is called when a task is constructed using
    ///     a task_completion_event.
    /// </summary>
    void _RegisterTask(details::_Task_ptr<details::_Unit_type>::_Type _TaskParam)
    {
        _M_unitEvent._RegisterTask(_TaskParam);
    }

    // The void event contains an event a dummy type so common code can be used for events with void and non-void results.
    task_completion_event<details::_Unit_type> _M_unitEvent;
};

namespace details
{
    //
    // Compile-time validation helpers
    //

    // Task constructor validation: issue helpful diagnostics for common user errors. Do not attempt full validation here.
    //
    // Anything callable is fine
    template<typename _ReturnType, typename _Ty>
    auto _IsValidTaskCtor(_Ty _Param, int,int,int,int) -> typename decltype(_Param(), std::true_type());

#if defined(__cplusplus_winrt)
    // Anything that has GetResults is fine: this covers all async operations
    template<typename _ReturnType, typename _Ty>
    auto _IsValidTaskCtor(_Ty _Param, int, int, int,...) -> typename decltype(_Param->GetResults(), std::true_type());
#endif

    // Allow parameters with set: this covers task_completion_event
    template<typename _ReturnType, typename _Ty>
    auto _IsValidTaskCtor(_Ty _Param, int, int, ...) -> typename decltype(_Param.set(std::declval<_ReturnType>()), std::true_type());

    template<typename _ReturnType, typename _Ty>
    auto _IsValidTaskCtor(_Ty _Param, int, ...) -> typename decltype(_Param.set(), std::true_type());

    // All else is invalid
    template<typename _ReturnType, typename _Ty>
    std::false_type _IsValidTaskCtor(_Ty _Param, ...);

    template<typename _ReturnType, typename _Ty>
    void _ValidateTaskConstructorArgs(_Ty _Param)
    {
        static_assert(std::is_same<decltype(_IsValidTaskCtor<_ReturnType>(_Param,0,0,0,0)),std::true_type>::value, 
#if defined(__cplusplus_winrt)
            "incorrect argument for task constructor; can be a callable object, an asynchronous operation, or a task_completion_event"
#else
            "incorrect argument for task constructor; can be a callable object or a task_completion_event"
#endif
            );
#if defined(__cplusplus_winrt)
        static_assert(!(std::is_same<_Ty,_ReturnType>::value && details::_IsIAsyncInfo<_Ty>::_Value),
            "incorrect template argument for task; consider using the return type of the async operation");
#endif
    }

#if defined(__cplusplus_winrt)
    // Helpers for create_async validation
    //
    // A parameter lambda taking no arguments is valid
    template<typename _Ty>
    static auto _IsValidCreateAsync(_Ty _Param, int, int, int, int) -> typename decltype(_Param(), std::true_type());

    // A parameter lambda taking an cancellation_token argument is valid
    template<typename _Ty>
    static auto _IsValidCreateAsync(_Ty _Param, int, int, int, ...) -> typename decltype(_Param(cancellation_token::none()), std::true_type());

    // A parameter lambda taking a progress report argument is valid
    template<typename _Ty>
    static auto _IsValidCreateAsync(_Ty _Param, int, int, ...) -> typename decltype(_Param(details::_ProgressReporterCtorArgType()), std::true_type());

    // A parameter lambda taking a progress report and a cancellation_token argument is valid
    template<typename _Ty>
    static auto _IsValidCreateAsync(_Ty _Param, int, ...) -> typename decltype(_Param(details::_ProgressReporterCtorArgType(), cancellation_token::none()), std::true_type());

    // All else is invalid
    template<typename _Ty>
    static std::false_type _IsValidCreateAsync(_Ty _Param, ...);
#endif
}

/// <summary>
///     The Parallel Patterns Library (PPL) <c>task</c> class. A <c>task</c> object represents work that can be executed asynchronously,
///     and concurrently with other tasks and parallel work produced by parallel algorithms in the Concurrency Runtime. It produces
///     a result of type <typeparamref name="_ResultType"/> on successful completion. Tasks of type <c>task&lt;void&gt;</c> produce no result.
///     A task can be waited upon and canceled independently of other tasks. It can also be composed with other tasks using
///     continuations(<c>then</c>), and join(<c>when_all</c>) and choice(<c>when_any</c>) patterns.
/// </summary>
/// <typeparam name="_ReturnType">
///     The result type of this task.
/// </typeparam>
/// <remarks>
///     For more information, see <see cref="Task Parallelism (Concurrency Runtime)"/>.
/// </remarks>
/**/
template<typename _ReturnType>
class task
{
public:
    /// <summary>
    ///     The type of the result an object of this class produces.
    /// </summary>
    /**/
    typedef _ReturnType result_type;

    /// <summary>
    ///     Constructs a <c>task</c> object.
    /// </summary>
    /// <remarks>
    ///     The default constructor for a <c>task</c> is only present in order to allow tasks to be used within containers.
    ///     A default constructed task cannot be used until you assign a valid task to it. Methods such as <c>get</c>, <c>wait</c> or <c>then</c>
    ///     will throw an <see cref="invalid_argument Class">invalid_argument</see> exception when called on a default constructed task.
    ///     <para>A task that is created from a <c>task_completion_event</c> will complete (and have its continuations scheduled) when the task
    ///     completion event is set.</para>
    ///     <para>The version of the constructor that takes a cancellation token creates a task that can be canceled using the
    ///     <c>cancellation_token_source</c> the token was obtained from. Tasks created without a cancellation token are not cancelable.</para>
    ///     <para>Tasks created from a <c>Windows::Foundation::IAsyncInfo</c> interface or a lambda that returns an <c>IAsyncInfo</c> interface
    ///     reach their terminal state when the enclosed Windows Runtime asynchronous operation or action completes. Similarly, tasks created
    ///     from a lamda that returns a <c>task&lt;result_type&gt;</c> reach their terminal state when the inner task reaches its terminal state,
    ///     and not when the lamda returns.</para>
    ///     <para><c>task</c> behaves like a smart pointer and is safe to pass around by value. It can be accessed by multiple threads
    ///     without the need for locks.</para>
    ///     <para>The constructor overloads that take a Windows::Foundation::IAsyncInfo interface or a lambda returning such an interface, are only available
    ///     to Windows Store apps.</para>
    ///     <para>For more information, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    task() : _M_Impl(nullptr) 
    {
        // The default constructor should create a task with a nullptr impl. This is a signal that the
        // task is not usable and should throw if any wait(), get() or then() APIs are used.
    }

    /// <summary>
    ///     Constructs a <c>task</c> object.
    /// </summary>
    /// <typeparam name="_Ty">
    ///     The type of the parameter from which the task is to be constructed.
    /// </typeparam>
    /// <param name="_Param">
    ///     The parameter from which the task is to be constructed. This could be a lambda, a function object, a <c>task_completion_event&lt;result_type&gt;</c>
    ///     object, or a Windows::Foundation::IAsyncInfo if you are using tasks in your Windows Store app. The lambda or function
    ///     object should be a type equivalent to <c>std::function&lt;X(void)&gt;</c>, where X can be a variable of type <c>result_type</c>,
    ///     <c>task&lt;result_type&gt;</c>, or a Windows::Foundation::IAsyncInfo in Windows Store apps.
    /// </param>
    /// <remarks>
    ///     The default constructor for a <c>task</c> is only present in order to allow tasks to be used within containers.
    ///     A default constructed task cannot be used until you assign a valid task to it. Methods such as <c>get</c>, <c>wait</c> or <c>then</c>
    ///     will throw an <see cref="invalid_argument Class">invalid_argument</see> exception when called on a default constructed task.
    ///     <para>A task that is created from a <c>task_completion_event</c> will complete (and have its continuations scheduled) when the task
    ///     completion event is set.</para>
    ///     <para>The version of the constructor that takes a cancellation token creates a task that can be canceled using the
    ///     <c>cancellation_token_source</c> the token was obtained from. Tasks created without a cancellation token are not cancelable.</para>
    ///     <para>Tasks created from a <c>Windows::Foundation::IAsyncInfo</c> interface or a lambda that returns an <c>IAsyncInfo</c> interface
    ///     reach their terminal state when the enclosed Windows Runtime asynchronous operation or action completes. Similarly, tasks created
    ///     from a lamda that returns a <c>task&lt;result_type&gt;</c> reach their terminal state when the inner task reaches its terminal state,
    ///     and not when the lamda returns.</para>
    ///     <para><c>task</c> behaves like a smart pointer and is safe to pass around by value. It can be accessed by multiple threads
    ///     without the need for locks.</para>
    ///     <para>The constructor overloads that take a Windows::Foundation::IAsyncInfo interface or a lambda returning such an interface, are only available
    ///     to Windows Store apps.</para>
    ///     <para>For more information, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    template<typename _Ty>
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    explicit task(_Ty _Param)
    {
        details::_ValidateTaskConstructorArgs<_ReturnType,_Ty>(_Param);

        _CreateImpl(cancellation_token::none()._GetImplValue());
        // Do not move the next line out of this function. It is important that _ReturnAddress() evaluate to the the call site of the task constructor.
        _SetTaskCreationAddressHint(_ReturnAddress());

        _TaskInitMaybeFunctor(_Param, details::_IsCallable(_Param,0));
    }

    /// <summary>
    ///     Constructs a <c>task</c> object.
    /// </summary>
    /// <typeparam name="_Ty">
    ///     The type of the parameter from which the task is to be constructed.
    /// </typeparam>
    /// <param name="_Param">
    ///     The parameter from which the task is to be constructed. This could be a lambda, a function object, a <c>task_completion_event&lt;result_type&gt;</c>
    ///     object, or a Windows::Foundation::IAsyncInfo if you are using tasks in your Windows Store app. The lambda or function
    ///     object should be a type equivalent to <c>std::function&lt;X(void)&gt;</c>, where X can be a variable of type <c>result_type</c>,
    ///     <c>task&lt;result_type&gt;</c>, or a Windows::Foundation::IAsyncInfo in Windows Store apps.
    /// </param>
    /// <param name="_Token">
    ///     The cancellation token to associate with this task. A task created without a cancellation token cannot be canceled. It implicitly receives
    ///     the token <c>cancellation_token::none()</c>.
    /// </param>
    /// <remarks>
    ///     The default constructor for a <c>task</c> is only present in order to allow tasks to be used within containers.
    ///     A default constructed task cannot be used until you assign a valid task to it. Methods such as <c>get</c>, <c>wait</c> or <c>then</c>
    ///     will throw an <see cref="invalid_argument Class">invalid_argument</see> exception when called on a default constructed task.
    ///     <para>A task that is created from a <c>task_completion_event</c> will complete (and have its continuations scheduled) when the task
    ///     completion event is set.</para>
    ///     <para>The version of the constructor that takes a cancellation token creates a task that can be canceled using the
    ///     <c>cancellation_token_source</c> the token was obtained from. Tasks created without a cancellation token are not cancelable.</para>
    ///     <para>Tasks created from a <c>Windows::Foundation::IAsyncInfo</c> interface or a lambda that returns an <c>IAsyncInfo</c> interface
    ///     reach their terminal state when the enclosed Windows Runtime asynchronous operation or action completes. Similarly, tasks created
    ///     from a lamda that returns a <c>task&lt;result_type&gt;</c> reach their terminal state when the inner task reaches its terminal state,
    ///     and not when the lamda returns.</para>
    ///     <para><c>task</c> behaves like a smart pointer and is safe to pass around by value. It can be accessed by multiple threads
    ///     without the need for locks.</para>
    ///     <para>The constructor overloads that take a Windows::Foundation::IAsyncInfo interface or a lambda returning such an interface, are only available
    ///     to Windows Store apps.</para>
    ///     <para>For more information, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    template<typename _Ty>
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    explicit task(_Ty _Param, cancellation_token _Token)
    {
        details::_ValidateTaskConstructorArgs<_ReturnType,_Ty>(_Param);

        _CreateImpl(_Token._GetImplValue());
        // Do not move the next line out of this function. It is important that _ReturnAddress() evaluate to the the call site of the task constructor.
        _SetTaskCreationAddressHint(_ReturnAddress());

        _TaskInitMaybeFunctor(_Param, details::_IsCallable(_Param, 0));
    }

    /// <summary>
    ///     Constructs a <c>task</c> object.
    /// </summary>
    /// <param name="_Other">
    ///     The source <c>task</c> object.
    /// </param>
    /// <remarks>
    ///     The default constructor for a <c>task</c> is only present in order to allow tasks to be used within containers.
    ///     A default constructed task cannot be used until you assign a valid task to it. Methods such as <c>get</c>, <c>wait</c> or <c>then</c>
    ///     will throw an <see cref="invalid_argument Class">invalid_argument</see> exception when called on a default constructed task.
    ///     <para>A task that is created from a <c>task_completion_event</c> will complete (and have its continuations scheduled) when the task
    ///     completion event is set.</para>
    ///     <para>The version of the constructor that takes a cancellation token creates a task that can be canceled using the
    ///     <c>cancellation_token_source</c> the token was obtained from. Tasks created without a cancellation token are not cancelable.</para>
    ///     <para>Tasks created from a <c>Windows::Foundation::IAsyncInfo</c> interface or a lambda that returns an <c>IAsyncInfo</c> interface
    ///     reach their terminal state when the enclosed Windows Runtime asynchronous operation or action completes. Similarly, tasks created
    ///     from a lamda that returns a <c>task&lt;result_type&gt;</c> reach their terminal state when the inner task reaches its terminal state,
    ///     and not when the lamda returns.</para>
    ///     <para><c>task</c> behaves like a smart pointer and is safe to pass around by value. It can be accessed by multiple threads
    ///     without the need for locks.</para>
    ///     <para>The constructor overloads that take a Windows::Foundation::IAsyncInfo interface or a lambda returning such an interface, are only available
    ///     to Windows Store apps.</para>
    ///     <para>For more information, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    task(const task& _Other): _M_Impl(_Other._M_Impl) {}

    /// <summary>
    ///     Constructs a <c>task</c> object.
    /// </summary>
    /// <param name="_Other">
    ///     The source <c>task</c> object.
    /// </param>
    /// <remarks>
    ///     The default constructor for a <c>task</c> is only present in order to allow tasks to be used within containers.
    ///     A default constructed task cannot be used until you assign a valid task to it. Methods such as <c>get</c>, <c>wait</c> or <c>then</c>
    ///     will throw an <see cref="invalid_argument Class">invalid_argument</see> exception when called on a default constructed task.
    ///     <para>A task that is created from a <c>task_completion_event</c> will complete (and have its continuations scheduled) when the task
    ///     completion event is set.</para>
    ///     <para>The version of the constructor that takes a cancellation token creates a task that can be canceled using the
    ///     <c>cancellation_token_source</c> the token was obtained from. Tasks created without a cancellation token are not cancelable.</para>
    ///     <para>Tasks created from a <c>Windows::Foundation::IAsyncInfo</c> interface or a lambda that returns an <c>IAsyncInfo</c> interface
    ///     reach their terminal state when the enclosed Windows Runtime asynchronous operation or action completes. Similarly, tasks created
    ///     from a lamda that returns a <c>task&lt;result_type&gt;</c> reach their terminal state when the inner task reaches its terminal state,
    ///     and not when the lamda returns.</para>
    ///     <para><c>task</c> behaves like a smart pointer and is safe to pass around by value. It can be accessed by multiple threads
    ///     without the need for locks.</para>
    ///     <para>The constructor overloads that take a Windows::Foundation::IAsyncInfo interface or a lambda returning such an interface, are only available
    ///     to Windows Store apps.</para>
    ///     <para>For more information, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    task(task&& _Other): _M_Impl(std::move(_Other._M_Impl)) {}

    /// <summary>
    ///     Replaces the contents of one <c>task</c> object with another.
    /// </summary>
    /// <param name="_Other">
    ///     The source <c>task</c> object.
    /// </param>
    /// <remarks>
    ///     As <c>task</c> behaves like a smart pointer, after a copy assignment, this <c>task</c> objects represents the same
    ///     actual task as <paramref name="_Other"/> does.
    /// </remarks>
    /**/
    task& operator=(const task& _Other)
    {
        if (this != &_Other)
        {
            _M_Impl = _Other._M_Impl;
        }
        return *this;
    }

    /// <summary>
    ///     Replaces the contents of one <c>task</c> object with another.
    /// </summary>
    /// <param name="_Other">
    ///     The source <c>task</c> object.
    /// </param>
    /// <remarks>
    ///     As <c>task</c> behaves like a smart pointer, after a copy assignment, this <c>task</c> objects represents the same
    ///     actual task as <paramref name="_Other"/> does.
    /// </remarks>
    /**/
    task& operator=(task&& _Other)
    {
        if (this != &_Other)
        {
            _M_Impl = std::move(_Other._M_Impl);
        }
        return *this;
    }

    /// <summary>
    ///     Adds a continuation task to this task.
    /// </summary>
    /// <typeparam name="_Function">
    ///     The type of the function object that will be invoked by this task.
    /// </typeparam>
    /// <param name="_Func">
    ///     The continuation function to execute when this task completes. This continuation function must take as input
    ///     a variable of either <c>result_type</c> or <c>task&lt;result_type&gt;</c>, where <c>result_type</c> is the type
    ///     of the result this task produces.
    /// </param>
    /// <returns>
    ///     The newly created continuation task. The result type of the returned task is determined by what <paramref name="_Func"/> returns.
    /// </returns>
    /// <remarks>
    ///     The overloads of <c>then</c> that take a lambda or functor that returns a Windows::Foundation::IAsyncInfo interface, are only available
    ///     to Windows Store apps.
    ///     <para>For more information on how to use task continuations to compose asynchronous work, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    template<typename _Function>
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    auto then(const _Function& _Func) const -> typename details::_ContinuationTypeTraits<_Function, _ReturnType>::_TaskOfType 
    {
        auto _ContinuationTask = _ThenImpl<_ReturnType, _Function>(_Func, nullptr, task_continuation_context::use_default());
        // Do not move the next line out of this function. It is important that _ReturnAddress() evaluate to the the call site of then.
        _ContinuationTask._SetTaskCreationAddressHint(_ReturnAddress());
        return _ContinuationTask;
    }

    /// <summary>
    ///     Adds a continuation task to this task.
    /// </summary>
    /// <typeparam name="_Function">
    ///     The type of the function object that will be invoked by this task.
    /// </typeparam>
    /// <param name="_Func">
    ///     The continuation function to execute when this task completes. This continuation function must take as input
    ///     a variable of either <c>result_type</c> or <c>task&lt;result_type&gt;</c>, where <c>result_type</c> is the type
    ///     of the result this task produces.
    /// </param>
    /// <param name="_CancellationToken">
    ///     The cancellation token to associate with the continuation task. A continuation task that is created without a cancellation token will inherit
    ///     the token of its antecedent task.
    /// </param>
    /// <returns>
    ///     The newly created continuation task. The result type of the returned task is determined by what <paramref name="_Func"/> returns.
    /// </returns>
    /// <remarks>
    ///     The overloads of <c>then</c> that take a lambda or functor that returns a Windows::Foundation::IAsyncInfo interface, are only available
    ///     to Windows Store apps.
    ///     <para>For more information on how to use task continuations to compose asynchronous work, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    template<typename _Function>
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    auto then(const _Function& _Func, cancellation_token _CancellationToken) const -> typename details::_ContinuationTypeTraits<_Function, _ReturnType>::_TaskOfType
    {
        auto _ContinuationTask = _ThenImpl<_ReturnType, _Function>(_Func, _CancellationToken._GetImplValue(), task_continuation_context::use_default());
        // Do not move the next line out of this function. It is important that _ReturnAddress() evaluate to the the call site of then.
        _ContinuationTask._SetTaskCreationAddressHint(_ReturnAddress());
        return _ContinuationTask;
    }

#if defined(__cplusplus_winrt)
    /// <summary>
    ///     Adds a continuation task to this task.
    /// </summary>
    /// <typeparam name="_Function">
    ///     The type of the function object that will be invoked by this task.
    /// </typeparam>
    /// <param name="_Func">
    ///     The continuation function to execute when this task completes. This continuation function must take as input
    ///     a variable of either <c>result_type</c> or <c>task&lt;result_type&gt;</c>, where <c>result_type</c> is the type
    ///     of the result this task produces.
    /// </param>
    /// <param name="_ContinuationContext">
    ///     A variable that specifies where the continuation should execute. This variable is only useful when used in a
    ///     Windows Store app. For more information, see <see cref="task_continuation_context Class">task_continuation_context</see>
    /// </param>
    /// <returns>
    ///     The newly created continuation task. The result type of the returned task is determined by what <paramref name="_Func"/> returns.
    /// </returns>
    /// <remarks>
    ///     The overloads of <c>then</c> that take a lambda or functor that returns a Windows::Foundation::IAsyncInfo interface, are only available
    ///     to Windows Store apps.
    ///     <para>For more information on how to use task continuations to compose asynchronous work, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    template<typename _Function>
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    auto then(const _Function& _Func, task_continuation_context _ContinuationContext) const -> typename details::_ContinuationTypeTraits<_Function, _ReturnType>::_TaskOfType
    {
        auto _ContinuationTask = _ThenImpl<_ReturnType, _Function>(_Func, nullptr, _ContinuationContext);
        // Do not move the next line out of this function. It is important that _ReturnAddress() evaluate to the the call site of then.
        _ContinuationTask._SetTaskCreationAddressHint(_ReturnAddress());
        return _ContinuationTask;
    }
#endif // defined(__cplusplus_winrt)

    /// <summary>
    ///     Adds a continuation task to this task.
    /// </summary>
    /// <typeparam name="_Function">
    ///     The type of the function object that will be invoked by this task.
    /// </typeparam>
    /// <param name="_Func">
    ///     The continuation function to execute when this task completes. This continuation function must take as input
    ///     a variable of either <c>result_type</c> or <c>task&lt;result_type&gt;</c>, where <c>result_type</c> is the type
    ///     of the result this task produces.
    /// </param>
    /// <param name="_CancellationToken">
    ///     The cancellation token to associate with the continuation task. A continuation task that is created without a cancellation token will inherit
    ///     the token of its antecedent task.
    /// </param>
    /// <param name="_ContinuationContext">
    ///     A variable that specifies where the continuation should execute. This variable is only useful when used in a
    ///     Windows Store app. For more information, see <see cref="task_continuation_context Class">task_continuation_context</see>
    /// </param>
    /// <returns>
    ///     The newly created continuation task. The result type of the returned task is determined by what <paramref name="_Func"/> returns.
    /// </returns>
    /// <remarks>
    ///     The overloads of <c>then</c> that take a lambda or functor that returns a Windows::Foundation::IAsyncInfo interface, are only available
    ///     to Windows Store apps.
    ///     <para>For more information on how to use task continuations to compose asynchronous work, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    template<typename _Function>
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    auto then(const _Function& _Func, cancellation_token _CancellationToken, task_continuation_context _ContinuationContext) const -> typename details::_ContinuationTypeTraits<_Function, _ReturnType>::_TaskOfType
    {
        auto _ContinuationTask = _ThenImpl<_ReturnType, _Function>(_Func, _CancellationToken._GetImplValue(), _ContinuationContext);
        // Do not move the next line out of this function. It is important that _ReturnAddress() evaluate to the the call site of then.
        _ContinuationTask._SetTaskCreationAddressHint(_ReturnAddress());
        return _ContinuationTask;
    }

    /// <summary>
    ///     Waits for this task to reach a terminal state. It is possible for <c>wait</c> to execute the task inline, if all of the tasks
    ///     dependencies are satisfied, and it has not already been picked up for execution by a background worker.
    /// </summary>
    /// <returns>
    ///     A <c>task_status</c> value which could be either <c>completed</c> or <c>canceled</c>. If the task encountered an exception
    ///     during execution, or an exception was propagated to it from an antecedent task, <c>wait</c> will throw that exception.
    /// </returns>
    /**/
    task_status wait() const
    {
        if (_M_Impl == nullptr)
        {
            throw invalid_operation("wait() cannot be called on a default constructed task.");
        }

        return _M_Impl->_Wait();
    }

    /// <summary>
    ///     Returns the result this task produced. If the task is not in a terminal state, a call to <c>get</c> will wait for the task to
    ///     finish. This method does not return a value when called on a task with a <c>result_type</c> of <c>void</c>.
    /// </summary>
    /// <returns>
    ///     The result of the task.
    /// </returns>
    /// <remarks>
    ///     If the task is canceled, a call to <c>get</c> will throw a <see cref="task_canceled Class">task_canceled</see> exception. If the task
    ///     encountered an different exception or an exception was propagated to it from an antecedent task, a call to <c>get</c> will throw that exception.
    /// </remarks>
    /**/
    _ReturnType get() const
    {
        if (_M_Impl == nullptr)
        {
            throw invalid_operation("get() cannot be called on a default constructed task.");
        }

        if (_M_Impl->_Wait() == canceled)
        {
            throw task_canceled();
        }

        return _M_Impl->_GetResult();
    }

    /// <summary>
    ///     Determines whether the task unwraps a Windows Runtime <c>IAsyncInfo</c> interface or is descended from such a task.
    /// </summary>
    /// <returns>
    ///     <c>true</c> if the task unwraps an <c>IAsyncInfo</c> interface or is descended from such a task, <c>false</c> otherwise.
    /// </returns>
    /**/
    bool is_apartment_aware() const
    {
        if (_M_Impl == nullptr)
        {
            throw invalid_operation("is_apartment_aware() cannot be called on a default constructed task.");
        }
        return _M_Impl->_IsApartmentAware();
    }

    /// <summary>
    ///     Determines whether two <c>task</c> objects represent the same internal task.
    /// </summary>
    /// <returns>
    ///     <c>true</c> if the objects refer to the same underlying task, and <c>false</c> otherwise.
    /// </returns>
    /**/
    bool operator==(const task<_ReturnType>& _Rhs) const
    {
        return (_M_Impl == _Rhs._M_Impl);
    }

    /// <summary>
    ///     Determines whether two <c>task</c> objects represent different internal tasks.
    /// </summary>
    /// <returns>
    ///     <c>true</c> if the objects refer to different underlying tasks, and <c>false</c> otherwise.
    /// </returns>
    /**/
    bool operator!=(const task<_ReturnType>& _Rhs) const
    {
        return !operator==(_Rhs);
    }

    /// <summary>
    ///     Create an underlying task implementation.
    /// </summary>
    void _CreateImpl(details::_CancellationTokenState * _Ct)
    {
        _CONCRT_ASSERT(_Ct != nullptr);
        _M_Impl = details::_Task_ptr<_ReturnType>::_Make(_Ct);
        if (_Ct != details::_CancellationTokenState::_None())
        {
            _M_Impl->_RegisterCancellation();
        }
    }

    /// <summary>
    ///     Return the underlying implementation for this task.
    /// </summary>
    const typename details::_Task_ptr<_ReturnType>::_Type & _GetImpl() const
    {
        return _M_Impl; 
    }

    /// <summary>
    ///     Set the implementation of the task to be the supplied implementaion.
    /// </summary>
    void _SetImpl(const typename details::_Task_ptr<_ReturnType>::_Type & _Impl)
    {
        _CONCRT_ASSERT(_M_Impl == nullptr);
        _M_Impl = _Impl;
    }

    /// <summary>
    ///     Set the implementation of the task to be the supplied implementaion using a move instead of a copy.
    /// </summary>
    void _SetImpl(typename details::_Task_ptr<_ReturnType>::_Type && _Impl)
    {
        _CONCRT_ASSERT(_M_Impl == nullptr);
        _M_Impl = std::move(_Impl);
    }

    /// <summary>
    ///     Sets a property determining whether the task is apartment aware.
    /// </summary>
    void _SetAsync(bool _Async = true)
    {
        _GetImpl()->_SetAsync(_Async);
    }

    /// <summary>
    ///     Sets a field in the task impl to the return address for calls to the task constructors and the then method.
    /// </summary>
    void _SetTaskCreationAddressHint(void* _Address)
    {
        _GetImpl()->_SetTaskCreationAddressHint(_Address);
    }

    /// <summary>
    ///     An internal version of then that takes additional flags and always execute the continuation inline by default. 
    ///     When _ForceInline is set to false, continuations inlining will be limited to default _DefaultAutoInline.
    ///     This function is Used for runtime internal continuations only.
    /// </summary>
    template<typename _Function>
    auto _Then(const _Function& _Func, details::_CancellationTokenState *_PTokenState, bool _Aggregating, 
        details::_TaskInliningMode _InliningMode = details::_ForceInline) const -> typename details::_ContinuationTypeTraits<_Function, _ReturnType>::_TaskOfType
    {
        return _ThenImpl<_ReturnType, _Function>(_Func, _PTokenState, task_continuation_context::use_default(), _Aggregating, _InliningMode);
    }

private:
    template <typename T> friend class task;

    // A helper class template that transforms an intial task lambda returns void into a lambda that returns a non-void type (details::_Unit_type is used
    // to substitute for void). This is to minimize the special handling required for 'void'.
    template<typename _RetType>
    class _Init_func_transformer
    {
    public:
        static auto _Perform(std::function<_RetType(void)> _Func) -> decltype(_Func)
        {
            return _Func;
        }
    };

    template<>
    class _Init_func_transformer<void>
    {
    public:
        static auto _Perform(std::function<void(void)> _Func) -> decltype(details::_MakeVoidToUnitFunc(_Func))
        {
            return details::_MakeVoidToUnitFunc(_Func);
        }
    };

    // The task handle type used to construct an 'initial task' - a task with no dependents.
    template <typename _InternalReturnType, typename _Function, typename _TypeSelection>
    struct _InitialTaskHandle : 
        details::_PPLTaskHandle<_ReturnType, _InitialTaskHandle<_InternalReturnType, _Function, _TypeSelection>, details::_UnrealizedChore>
    {
        _Function _M_function;
        _InitialTaskHandle(const typename details::_Task_ptr<_ReturnType>::_Type & _TaskImpl, const _Function & _Function) : _M_function(_Function), _PPLTaskHandle(_TaskImpl)
        {
        }
        virtual ~_InitialTaskHandle() {}

        void _Perform() const
        {
            _Init(_TypeSelection());
        }

        //
        // Overload 0: returns _InternalReturnType
        //
        // This is the most basic task with no unwrapping
        //
        void _Init(details::_TypeSelectorNoAsync) const
        {
            _M_pTask->_FinalizeAndRunContinuations(_Init_func_transformer<_InternalReturnType>::_Perform(_M_function)());
        }

        //
        // Overload 1: returns IAsyncOperation<_InternalReturnType>^ (only uder /ZW)
        //                   or
        //             returns task<_InternalReturnType>
        //
        // This is task whose functor returns an async operation or a task which will be unwrapped for continuation
        // Depending on the output type, the right _AsyncInit gets invoked
        //
        void _Init(details::_TypeSelectorAsyncOperationOrTask) const
        {
            details::_Task_impl_base::_AsyncInit<_ReturnType, _InternalReturnType>(_M_pTask, _M_function());
        }

#if defined(__cplusplus_winrt)
        //
        // Overload 2: returns IAsyncAction^
        //
        // This is task whose functor returns an async action which will be unwrapped for continuation
        //
        void _Init(details::_TypeSelectorAsyncAction) const
        {
            details::_Task_impl_base::_AsyncInit<_ReturnType, _InternalReturnType>(_M_pTask, ref new details::_IAsyncActionToAsyncOperationConverter(_M_function()));
        }

        //
        // Overload 3: returns IAsyncOperationWithProgress<_InternalReturnType, _ProgressType>^
        //
        // This is task whose functor returns an async operation with progress which will be unwrapped for continuation
        //
        void _Init(details::_TypeSelectorAsyncOperationWithProgress) const
        {
            typedef details::_GetProgressType<decltype(_M_function())>::_Value _ProgressType;

            details::_Task_impl_base::_AsyncInit<_ReturnType, _InternalReturnType>(_M_pTask,
                    ref new details::_IAsyncOperationWithProgressToAsyncOperationConverter<_InternalReturnType,_ProgressType>(_M_function()));
        }

        //
        // Overload 4: returns IAsyncActionWithProgress<_ProgressType>^
        //
        // This is task whose functor returns an async action with progress which will be unwrapped for continuation
        //
        void _Init(details::_TypeSelectorAsyncActionWithProgress) const
        {
            typedef details::_GetProgressType<decltype(_M_function())>::_Value _ProgressType;

            details::_Task_impl_base::_AsyncInit<_ReturnType, _InternalReturnType>(_M_pTask, 
                ref new details::_IAsyncActionWithProgressToAsyncOperationConverter<_ProgressType>(_M_function()));
        }
#endif // defined(__cplusplus_winrt)
    };

    /// <summary>
    ///     A helper class template that transforms a continuation lambda that either takes or returns void, or both, into a lambda that takes and returns a
    ///     non-void type (details::_Unit_type is used to substitute for void). This is to minimize the special handling required for 'void'.
    /// </summary>
    template<typename _InpType, typename _OutType>
    class _Continuation_func_transformer
    {
    public:
        static auto _Perform(std::function<_OutType(_InpType)> _Func) -> decltype(_Func)
        {
            return _Func;
        }
    };

    template<typename _OutType>
    class _Continuation_func_transformer<void, _OutType>
    {
    public:
        static auto _Perform(std::function<_OutType(void)> _Func) -> decltype(details::_MakeUnitToTFunc<_OutType>(_Func))
        {
            return details::_MakeUnitToTFunc<_OutType>(_Func);
        }
    };

    template<typename _InType>
    class _Continuation_func_transformer<_InType, void>
    {
    public:
        static auto _Perform(std::function<void(_InType)> _Func) -> decltype(details::_MakeTToUnitFunc<_InType>(_Func))
        {
            return details::_MakeTToUnitFunc<_InType>(_Func);
        }
    };

    template<>
    class _Continuation_func_transformer<void, void>
    {
    public:
        static auto _Perform(std::function<void(void)> _Func) -> decltype(details::_MakeUnitToUnitFunc(_Func))
        {
            return details::_MakeUnitToUnitFunc(_Func);
        }
    };
    /// <summary>
    ///     The task handle type used to create a 'continuation task'.
    /// </summary>
    template <typename _InternalReturnType, typename _ContinuationReturnType, typename _Function, typename _IsTaskBased, typename _TypeSelection>
    struct _ContinuationTaskHandle : 
        details::_PPLTaskHandle<typename details::_NormalizeVoidToUnitType<_ContinuationReturnType>::_Type, 
        _ContinuationTaskHandle<_InternalReturnType, _ContinuationReturnType, _Function, _IsTaskBased, _TypeSelection>, details::_ContinuationTaskHandleBase>
    {
        typedef typename details::_NormalizeVoidToUnitType<_ContinuationReturnType>::_Type _NormalizedContinuationReturnType;

        typename details::_Task_ptr<_ReturnType>::_Type _M_ancestorTaskImpl;
        _Function _M_function;

        _ContinuationTaskHandle(const typename details::_Task_ptr<_ReturnType>::_Type & _AncestorImpl,
            const typename details::_Task_ptr<_NormalizedContinuationReturnType>::_Type & _ContinuationImpl,
            const _Function & _Func, const task_continuation_context & _Context, details::_TaskInliningMode _InliningMode) :
                _M_ancestorTaskImpl(_AncestorImpl), _PPLTaskHandle(_ContinuationImpl), _M_function(_Func)
        {
            _M_isTaskBasedContinuation = _IsTaskBased::value;
            _M_continuationContext = _Context;
            _M_continuationContext._Resolve(_AncestorImpl->_IsApartmentAware());
            _M_inliningMode = _InliningMode;
        }

        virtual ~_ContinuationTaskHandle() {}

        void _Perform() const
        {
            _Continue(_IsTaskBased(), _TypeSelection());
        }

        //
        // Overload 0-0: _InternalReturnType -> _TaskType
        //
        // This is a straight task continuation which simply invokes its target with the ancestor's completion argument
        //
        void _Continue(std::false_type, details::_TypeSelectorNoAsync) const
        {
            _M_pTask->_FinalizeAndRunContinuations(_Continuation_func_transformer<_InternalReturnType, _ContinuationReturnType>::_Perform(_M_function)(_M_ancestorTaskImpl->_GetResult()));
        }

        //
        // Overload 0-1: _InternalReturnType -> IAsyncOperation<_TaskType>^ (only uder /ZW)
        //               or
        //               _InternalReturnType -> task<_TaskType>
        //
        // This is a straight task continuation which returns an async operation or a task which will be unwrapped for continuation
        // Depending on the output type, the right _AsyncInit gets invoked
        //
        void _Continue(std::false_type, details::_TypeSelectorAsyncOperationOrTask) const
        {
            typedef typename details::_FunctionTypeTraits<_Function, _InternalReturnType>::_FuncRetType _FuncOutputType;

            details::_Task_impl_base::_AsyncInit<_NormalizedContinuationReturnType, _ContinuationReturnType>(
                _M_pTask, 
                _Continuation_func_transformer<_InternalReturnType, _FuncOutputType>::_Perform(_M_function)(_M_ancestorTaskImpl->_GetResult())
            );
        }

#if defined(__cplusplus_winrt)
        //
        // Overload 0-2: _InternalReturnType -> IAsyncAction^
        //
        // This is a straight task continuation which returns an async action which will be unwrapped for continuation
        //
        void _Continue(std::false_type, details::_TypeSelectorAsyncAction) const
        {
            typedef details::_FunctionTypeTraits<_Function, _InternalReturnType>::_FuncRetType _FuncOutputType;

            details::_Task_impl_base::_AsyncInit<_NormalizedContinuationReturnType, _ContinuationReturnType>(
                _M_pTask, 
                ref new details::_IAsyncActionToAsyncOperationConverter(
                    _Continuation_func_transformer<_InternalReturnType, _FuncOutputType>::_Perform(_M_function)(_M_ancestorTaskImpl->_GetResult())));
        }

        //
        // Overload 0-3: _InternalReturnType -> IAsyncOperationWithProgress<_TaskType, _ProgressType>^
        //
        // This is a straight task continuation which returns an async operation with progress which will be unwrapped for continuation
        //
        void _Continue(std::false_type, details::_TypeSelectorAsyncOperationWithProgress) const
        {
            typedef details::_FunctionTypeTraits<_Function, _InternalReturnType>::_FuncRetType _FuncOutputType;

            auto _OpWithProgress = _Continuation_func_transformer<_InternalReturnType, _FuncOutputType>::_Perform(_M_function)(_M_ancestorTaskImpl->_GetResult());
            typedef details::_GetProgressType<decltype(_OpWithProgress)>::_Value _ProgressType;

            details::_Task_impl_base::_AsyncInit<_NormalizedContinuationReturnType, _ContinuationReturnType>(
                _M_pTask, 
                ref new details::_IAsyncOperationWithProgressToAsyncOperationConverter<_ContinuationReturnType, _ProgressType>(_OpWithProgress));
        }

        //
        // Overload 0-4: _InternalReturnType -> IAsyncActionWithProgress<_ProgressType>^ 
        //
        // This is a straight task continuation which returns an async action with progress which will be unwrapped for continuation
        //
        void _Continue(std::false_type, details::_TypeSelectorAsyncActionWithProgress) const
        {
            typedef details::_FunctionTypeTraits<_Function, _InternalReturnType>::_FuncRetType _FuncOutputType;

            auto _OpWithProgress = _Continuation_func_transformer<_InternalReturnType, _FuncOutputType>::_Perform(_M_function)(_M_ancestorTaskImpl->_GetResult());
            typedef details::_GetProgressType<decltype(_OpWithProgress)>::_Value _ProgressType;

            details::_Task_impl_base::_AsyncInit<_NormalizedContinuationReturnType, _ContinuationReturnType>(
                _M_pTask, 
                ref new details::_IAsyncActionWithProgressToAsyncOperationConverter<_ProgressType>(_OpWithProgress));
        }

#endif // defined(__cplusplus_winrt)

        //
        // Overload 1-0: task<_InternalReturnType> -> _TaskType 
        //
        // This is an exception handling type of continuation which takes the task rather than the task's result.
        //
        void _Continue(std::true_type, details::_TypeSelectorNoAsync) const
        {
            typedef task<_InternalReturnType> _FuncInputType;
            task<_InternalReturnType> _ResultTask;
            _ResultTask._SetImpl(std::move(_M_ancestorTaskImpl));
            _M_pTask->_FinalizeAndRunContinuations(_Continuation_func_transformer<_FuncInputType, _ContinuationReturnType>::_Perform(_M_function)(std::move(_ResultTask)));
        }

        //
        // Overload 1-1: task<_InternalReturnType> -> IAsyncOperation<_TaskType>^ 
        //                                            or
        //                                            task<_TaskType>
        //
        // This is an exception handling type of continuation which takes the task rather than
        // the task's result. It also returns an async operation or a task which will be unwrapped
        // for continuation
        //
        void _Continue(std::true_type, details::_TypeSelectorAsyncOperationOrTask) const
        {
            // The continuation takes a parameter of type task<_Input>, which is the same as the ancestor task.
            task<_InternalReturnType> _ResultTask;
            _ResultTask._SetImpl(std::move(_M_ancestorTaskImpl));
            details::_Task_impl_base::_AsyncInit<_NormalizedContinuationReturnType, _ContinuationReturnType>(_M_pTask, _M_function(std::move(_ResultTask)));
        }

#if defined(__cplusplus_winrt)

        //
        // Overload 1-2: task<_InternalReturnType> -> IAsyncAction^
        //
        // This is an exception handling type of continuation which takes the task rather than
        // the task's result. It also returns an async action which will be unwrapped for continuation
        //
        void _Continue(std::true_type, details::_TypeSelectorAsyncAction) const
        {
            // The continuation takes a parameter of type task<_Input>, which is the same as the ancestor task.
            task<_InternalReturnType> _ResultTask;
            _ResultTask._SetImpl(std::move(_M_ancestorTaskImpl));
            details::_Task_impl_base::_AsyncInit<_NormalizedContinuationReturnType, _ContinuationReturnType>(_M_pTask, 
                ref new details::_IAsyncActionToAsyncOperationConverter(_M_function(std::move(_ResultTask))));
        }

        //
        // Overload 1-3: task<_InternalReturnType> -> IAsyncOperationWithProgress<_TaskType, _ProgressType>^ 
        //
        // This is an exception handling type of continuation which takes the task rather than
        // the task's result. It also returns an async operation with progress which will be unwrapped
        // for continuation
        //
        void _Continue(std::true_type, details::_TypeSelectorAsyncOperationWithProgress) const
        {
            // The continuation takes a parameter of type task<_Input>, which is the same as the ancestor task.
            task<_InternalReturnType> _ResultTask;
            _ResultTask._SetImpl(std::move(_M_ancestorTaskImpl));

            typedef details::_GetProgressType<decltype(_M_function(_ResultTask))>::_Value _ProgressType;

            details::_Task_impl_base::_AsyncInit<_NormalizedContinuationReturnType, _ContinuationReturnType>(_M_pTask,
                    ref new details::_IAsyncOperationWithProgressToAsyncOperationConverter<_ContinuationReturnType, _ProgressType>(_M_function(std::move(_ResultTask))));
        }

        //
        // Overload 1-4: task<_InternalReturnType> -> IAsyncActionWithProgress<_ProgressType>^ 
        //
        // This is an exception handling type of continuation which takes the task rather than
        // the task's result. It also returns an async operation with progress which will be unwrapped
        // for continuation
        //
        void _Continue(std::true_type, details::_TypeSelectorAsyncActionWithProgress) const
        {
            // The continuation takes a parameter of type task<_Input>, which is the same as the ancestor task.
            task<_InternalReturnType> _ResultTask;
            _ResultTask._SetImpl(std::move(_M_ancestorTaskImpl));

            typedef details::_GetProgressType<decltype(_M_function(_ResultTask))>::_Value _ProgressType;

            details::_Task_impl_base::_AsyncInit<_NormalizedContinuationReturnType, _ContinuationReturnType>(_M_pTask,
                    ref new details::_IAsyncActionWithProgressToAsyncOperationConverter<_ProgressType>(_M_function(std::move(_ResultTask))));
        }
#endif // defined(__cplusplus_winrt)
    };

    /// <summary>
    ///     Initializes a task using a lambda, function pointer or function object.
    /// </summary>
    template<typename _InternalReturnType, typename _Function>
    void _TaskInitWithFunctor(const _Function& _Func)
    {
        typedef details::_InitFunctorTypeTraits<_InternalReturnType, decltype(_Func())> _Async_type_traits;

        _M_Impl->_M_fFromAsync = _Async_type_traits::_IsAsyncTask;
        _M_Impl->_M_fUnwrappedTask = _Async_type_traits::_IsUnwrappedTaskOrAsync;

        _M_Impl->_ScheduleTask(new _InitialTaskHandle<_InternalReturnType, _Function, typename _Async_type_traits::_AsyncKind>(_GetImpl(), _Func), details::_NoInline);
    }

    /// <summary>
    ///     Initializes a task using a task completion event.
    /// </summary>
    void _TaskInitNoFunctor(task_completion_event<_ReturnType>& _Event)
    {
        _Event._RegisterTask(_M_Impl);
    }

#if defined(__cplusplus_winrt)
    /// <summary>
    ///     Initializes a task using an asynchronous operation IAsyncOperation<T>^
    /// </summary>
    void _TaskInitAsyncOp(Windows::Foundation::IAsyncOperation<typename details::_ValueTypeOrRefType<_ReturnType>::_Value>^ _AsyncOp)
    {
        _M_Impl->_M_fFromAsync = true;
        _M_Impl->_SetScheduledEvent();
        // Mark this task as started here since we can set the state in the constructor without acquiring a lock. Once _AsyncInit
        // returns a completion could execute concurrently and the task must be fully initialized before that happens.
        _M_Impl->_M_TaskState = details::_Task_impl_base::_Started;
        // Pass the shared pointer into _AsyncInit for storage in the Async Callback.
        details::_Task_impl_base::_AsyncInit<_ReturnType, _ReturnType>(_M_Impl, _AsyncOp);
    }

    /// <summary>
    ///     Initializes a task using an asynchronous operation IAsyncOperation<T>^
    /// </summary>
    void _TaskInitNoFunctor(Windows::Foundation::IAsyncOperation<typename details::_ValueTypeOrRefType<_ReturnType>::_Value>^ _AsyncOp)
    {
        _TaskInitAsyncOp(_AsyncOp);
    }

    /// <summary>
    ///     Initializes a task using an asynchronous operation with progress IAsyncOperationWithProgress<T, P>^
    /// </summary>
    template<typename _Progress>
    void _TaskInitNoFunctor(Windows::Foundation::IAsyncOperationWithProgress<typename details::_ValueTypeOrRefType<_ReturnType>::_Value, _Progress>^ _AsyncOp)
    {
        _TaskInitAsyncOp(ref new details::_IAsyncOperationWithProgressToAsyncOperationConverter<typename details::_ValueTypeOrRefType<_ReturnType>::_Value, _Progress>(_AsyncOp));
    }
#endif // defined(__cplusplus_winrt)

    /// <summary>
    ///     Initializes a task using a callable object.
    /// </summary>
    template<typename _Function>
    void _TaskInitMaybeFunctor(_Function & _Func, std::true_type)
    {
        _TaskInitWithFunctor<_ReturnType, _Function>(_Func);
    }

    /// <summary>
    ///     Initializes a task using a non-callable object.
    /// </summary>
    template<typename _Ty>
    void _TaskInitMaybeFunctor(_Ty & _Param, std::false_type)
    {
        _TaskInitNoFunctor(_Param);
    }

    /// <summary>
    ///     The one and only implementation of then for void and non-void tasks.
    /// </summary>
    template<typename _InternalReturnType, typename _Function>
    auto _ThenImpl(const _Function& _Func, details::_CancellationTokenState *_PTokenState, const task_continuation_context& _ContinuationContext,
        bool _Aggregating = false, details::_TaskInliningMode _InliningMode = details::_NoInline) const -> typename details::_ContinuationTypeTraits<_Function, _InternalReturnType>::_TaskOfType
    {
        if (_M_Impl == nullptr)
        {
            throw invalid_operation("then() cannot be called on a default constructed task.");
        }

        typedef details::_FunctionTypeTraits<_Function, _InternalReturnType> _Function_type_traits;
        typedef details::_TaskTypeTraits<typename _Function_type_traits::_FuncRetType> _Async_type_traits;
        typedef typename _Async_type_traits::_TaskRetType _TaskType;

        //
        // A **nullptr** token state indicates that it was not provided by the user. In this case, we inherit the antecedent's token UNLESS this is a 
        // an exception handling continuation. In that case, we break the chain with a _None. That continuation is never canceled unless the user
        // explicitly passes the same token.
        //
        if (_PTokenState == nullptr)
        {
            if (_Function_type_traits::_Takes_task())
            {
                _PTokenState = details::_CancellationTokenState::_None();
            }
            else
            {
                _PTokenState = _GetImpl()->_M_pTokenState;
            }
        }

        task<_TaskType> _ContinuationTask;
        _ContinuationTask._CreateImpl(_PTokenState);

        _ContinuationTask._GetImpl()->_M_fFromAsync = (_GetImpl()->_M_fFromAsync || _Async_type_traits::_IsAsyncTask);
        _ContinuationTask._GetImpl()->_M_fRuntimeAggregate = _Aggregating;
        _ContinuationTask._GetImpl()->_M_fUnwrappedTask = _Async_type_traits::_IsUnwrappedTaskOrAsync;

        _GetImpl()->_ScheduleContinuation(new _ContinuationTaskHandle<_InternalReturnType, _TaskType, _Function, typename _Function_type_traits::_Takes_task, typename _Async_type_traits::_AsyncKind>(
            _GetImpl(), _ContinuationTask._GetImpl(), _Func, _ContinuationContext, _InliningMode));

        return _ContinuationTask;
    }

    // The underlying implementation for this task
    typename details::_Task_ptr<_ReturnType>::_Type _M_Impl;
};

/// <summary>
///     The Parallel Patterns Library (PPL) <c>task</c> class. A <c>task</c> object represents work that can be executed asynchronously,
///     and concurrently with other tasks and parallel work produced by parallel algorithms in the Concurrency Runtime. It produces
///     a result of type <typeparamref name="_ResultType"/> on successful completion. Tasks of type <c>task&lt;void&gt;</c> produce no result.
///     A task can be waited upon and canceled independently of other tasks. It can also be composed with other tasks using
///     continuations(<c>then</c>), and join(<c>when_all</c>) and choice(<c>when_any</c>) patterns.
/// </summary>
/// <remarks>
///     For more information, see <see cref="Task Parallelism (Concurrency Runtime)"/>.
/// </remarks>
/**/
template<>
class task<void>
{
public:
    /// <summary>
    ///     The type of the result an object of this class produces.
    /// </summary>
    /**/
    typedef void result_type;

    /// <summary>
    ///     Constructs a <c>task</c> object.
    /// </summary>
    /// <remarks>
    ///     The default constructor for a <c>task</c> is only present in order to allow tasks to be used within containers.
    ///     A default constructed task cannot be used until you assign a valid task to it. Methods such as <c>get</c>, <c>wait</c> or <c>then</c>
    ///     will throw an <see cref="invalid_argument Class">invalid_argument</see> exception when called on a default constructed task.
    ///     <para>A task that is created from a <c>task_completion_event</c> will complete (and have its continuations scheduled) when the task
    ///     completion event is set.</para>
    ///     <para>The version of the constructor that takes a cancellation token creates a task that can be canceled using the
    ///     <c>cancellation_token_source</c> the token was obtained from. Tasks created without a cancellation token are not cancelable.</para>
    ///     <para>Tasks created from a <c>Windows::Foundation::IAsyncInfo</c> interface or a lambda that returns an <c>IAsyncInfo</c> interface
    ///     reach their terminal state when the enclosed Windows Runtime asynchronous operation or action completes. Similarly, tasks created
    ///     from a lamda that returns a <c>task&lt;result_type&gt;</c> reach their terminal state when the inner task reaches its terminal state,
    ///     and not when the lamda returns.</para>
    ///     <para><c>task</c> behaves like a smart pointer and is safe to pass around by value. It can be accessed by multiple threads
    ///     without the need for locks.</para>
    ///     <para>The constructor overloads that take a Windows::Foundation::IAsyncInfo interface or a lambda returning such an interface, are only available
    ///     to Windows Store apps.</para>
    ///     <para>For more information, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    task() : _M_unitTask()
    {
        // The default constructor should create a task with a nullptr impl. This is a signal that the
        // task is not usable and should throw if any wait(), get() or then() APIs are used.
    }

    /// <summary>
    ///     Constructs a <c>task</c> object.
    /// </summary>
    /// <typeparam name="_Ty">
    ///     The type of the parameter from which the task is to be constructed.
    /// </typeparam>
    /// <param name="_Param">
    ///     The parameter from which the task is to be constructed. This could be a lambda, a function object, a <c>task_completion_event&lt;result_type&gt;</c>
    ///     object, or a Windows::Foundation::IAsyncInfo if you are using tasks in your Windows Store app. The lambda or function
    ///     object should be a type equivalent to <c>std::function&lt;X(void)&gt;</c>, where X can be a variable of type <c>result_type</c>,
    ///     <c>task&lt;result_type&gt;</c>, or a Windows::Foundation::IAsyncInfo in Windows Store apps.
    /// </param>
    /// <remarks>
    ///     The default constructor for a <c>task</c> is only present in order to allow tasks to be used within containers.
    ///     A default constructed task cannot be used until you assign a valid task to it. Methods such as <c>get</c>, <c>wait</c> or <c>then</c>
    ///     will throw an <see cref="invalid_argument Class">invalid_argument</see> exception when called on a default constructed task.
    ///     <para>A task that is created from a <c>task_completion_event</c> will complete (and have its continuations scheduled) when the task
    ///     completion event is set.</para>
    ///     <para>The version of the constructor that takes a cancellation token creates a task that can be canceled using the
    ///     <c>cancellation_token_source</c> the token was obtained from. Tasks created without a cancellation token are not cancelable.</para>
    ///     <para>Tasks created from a <c>Windows::Foundation::IAsyncInfo</c> interface or a lambda that returns an <c>IAsyncInfo</c> interface
    ///     reach their terminal state when the enclosed Windows Runtime asynchronous operation or action completes. Similarly, tasks created
    ///     from a lamda that returns a <c>task&lt;result_type&gt;</c> reach their terminal state when the inner task reaches its terminal state,
    ///     and not when the lamda returns.</para>
    ///     <para><c>task</c> behaves like a smart pointer and is safe to pass around by value. It can be accessed by multiple threads
    ///     without the need for locks.</para>
    ///     <para>The constructor overloads that take a Windows::Foundation::IAsyncInfo interface or a lambda returning such an interface, are only available
    ///     to Windows Store apps.</para>
    ///     <para>For more information, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    template<typename _Ty>
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    explicit task(_Ty _Param)
    {
        details::_ValidateTaskConstructorArgs<void,_Ty>(_Param);

        _M_unitTask._CreateImpl(cancellation_token::none()._GetImplValue());
        // Do not move the next line out of this function. It is important that _ReturnAddress() evaluate to the the call site of the task constructor.
        _M_unitTask._SetTaskCreationAddressHint(_ReturnAddress());

        _TaskInitMaybeFunctor(_Param, details::_IsCallable(_Param,0));
    }

    /// <summary>
    ///     Constructs a <c>task</c> object.
    /// </summary>
    /// <typeparam name="_Ty">
    ///     The type of the parameter from which the task is to be constructed.
    /// </typeparam>
    /// <param name="_Param">
    ///     The parameter from which the task is to be constructed. This could be a lambda, a function object, a <c>task_completion_event&lt;result_type&gt;</c>
    ///     object, or a Windows::Foundation::IAsyncInfo if you are using tasks in your Windows Store app. The lambda or function
    ///     object should be a type equivalent to <c>std::function&lt;X(void)&gt;</c>, where X can be a variable of type <c>result_type</c>,
    ///     <c>task&lt;result_type&gt;</c>, or a Windows::Foundation::IAsyncInfo in Windows Store apps.
    /// </param>
    /// <param name="_Token">
    ///     The cancellation token to associate with this task. A task created without a cancellation token cannot be canceled. It implicitly receives
    ///     the token <c>cancellation_token::none()</c>.
    /// </param>
    /// <remarks>
    ///     The default constructor for a <c>task</c> is only present in order to allow tasks to be used within containers.
    ///     A default constructed task cannot be used until you assign a valid task to it. Methods such as <c>get</c>, <c>wait</c> or <c>then</c>
    ///     will throw an <see cref="invalid_argument Class">invalid_argument</see> exception when called on a default constructed task.
    ///     <para>A task that is created from a <c>task_completion_event</c> will complete (and have its continuations scheduled) when the task
    ///     completion event is set.</para>
    ///     <para>The version of the constructor that takes a cancellation token creates a task that can be canceled using the
    ///     <c>cancellation_token_source</c> the token was obtained from. Tasks created without a cancellation token are not cancelable.</para>
    ///     <para>Tasks created from a <c>Windows::Foundation::IAsyncInfo</c> interface or a lambda that returns an <c>IAsyncInfo</c> interface
    ///     reach their terminal state when the enclosed Windows Runtime asynchronous operation or action completes. Similarly, tasks created
    ///     from a lamda that returns a <c>task&lt;result_type&gt;</c> reach their terminal state when the inner task reaches its terminal state,
    ///     and not when the lamda returns.</para>
    ///     <para><c>task</c> behaves like a smart pointer and is safe to pass around by value. It can be accessed by multiple threads
    ///     without the need for locks.</para>
    ///     <para>The constructor overloads that take a Windows::Foundation::IAsyncInfo interface or a lambda returning such an interface, are only available
    ///     to Windows Store apps.</para>
    ///     <para>For more information, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    template<typename _Ty>
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    explicit task(_Ty _Param, cancellation_token _CancellationToken)
    {
        details::_ValidateTaskConstructorArgs<void,_Ty>(_Param);

        _M_unitTask._CreateImpl(_CancellationToken._GetImplValue());
        // Do not move the next line out of this function. It is important that _ReturnAddress() evaluate to the the call site of the task constructor.
        _M_unitTask._SetTaskCreationAddressHint(_ReturnAddress());

        _TaskInitMaybeFunctor(_Param, details::_IsCallable(_Param,0));
    }

    /// <summary>
    ///     Constructs a <c>task</c> object.
    /// </summary>
    /// <param name="_Other">
    ///     The source <c>task</c> object.
    /// </param>
    /// <remarks>
    ///     The default constructor for a <c>task</c> is only present in order to allow tasks to be used within containers.
    ///     A default constructed task cannot be used until you assign a valid task to it. Methods such as <c>get</c>, <c>wait</c> or <c>then</c>
    ///     will throw an <see cref="invalid_argument Class">invalid_argument</see> exception when called on a default constructed task.
    ///     <para>A task that is created from a <c>task_completion_event</c> will complete (and have its continuations scheduled) when the task
    ///     completion event is set.</para>
    ///     <para>The version of the constructor that takes a cancellation token creates a task that can be canceled using the
    ///     <c>cancellation_token_source</c> the token was obtained from. Tasks created without a cancellation token are not cancelable.</para>
    ///     <para>Tasks created from a <c>Windows::Foundation::IAsyncInfo</c> interface or a lambda that returns an <c>IAsyncInfo</c> interface
    ///     reach their terminal state when the enclosed Windows Runtime asynchronous operation or action completes. Similarly, tasks created
    ///     from a lamda that returns a <c>task&lt;result_type&gt;</c> reach their terminal state when the inner task reaches its terminal state,
    ///     and not when the lamda returns.</para>
    ///     <para><c>task</c> behaves like a smart pointer and is safe to pass around by value. It can be accessed by multiple threads
    ///     without the need for locks.</para>
    ///     <para>The constructor overloads that take a Windows::Foundation::IAsyncInfo interface or a lambda returning such an interface, are only available
    ///     to Windows Store apps.</para>
    ///     <para>For more information, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    task(const task& _Other): _M_unitTask(_Other._M_unitTask){}

    /// <summary>
    ///     Constructs a <c>task</c> object.
    /// </summary>
    /// <param name="_Other">
    ///     The source <c>task</c> object.
    /// </param>
    /// <remarks>
    ///     The default constructor for a <c>task</c> is only present in order to allow tasks to be used within containers.
    ///     A default constructed task cannot be used until you assign a valid task to it. Methods such as <c>get</c>, <c>wait</c> or <c>then</c>
    ///     will throw an <see cref="invalid_argument Class">invalid_argument</see> exception when called on a default constructed task.
    ///     <para>A task that is created from a <c>task_completion_event</c> will complete (and have its continuations scheduled) when the task
    ///     completion event is set.</para>
    ///     <para>The version of the constructor that takes a cancellation token creates a task that can be canceled using the
    ///     <c>cancellation_token_source</c> the token was obtained from. Tasks created without a cancellation token are not cancelable.</para>
    ///     <para>Tasks created from a <c>Windows::Foundation::IAsyncInfo</c> interface or a lambda that returns an <c>IAsyncInfo</c> interface
    ///     reach their terminal state when the enclosed Windows Runtime asynchronous operation or action completes. Similarly, tasks created
    ///     from a lamda that returns a <c>task&lt;result_type&gt;</c> reach their terminal state when the inner task reaches its terminal state,
    ///     and not when the lamda returns.</para>
    ///     <para><c>task</c> behaves like a smart pointer and is safe to pass around by value. It can be accessed by multiple threads
    ///     without the need for locks.</para>
    ///     <para>The constructor overloads that take a Windows::Foundation::IAsyncInfo interface or a lambda returning such an interface, are only available
    ///     to Windows Store apps.</para>
    ///     <para>For more information, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    task(task&& _Other) : _M_unitTask(std::move(_Other._M_unitTask)) {}

    /// <summary>
    ///     Replaces the contents of one <c>task</c> object with another.
    /// </summary>
    /// <param name="_Other">
    ///     The source <c>task</c> object.
    /// </param>
    /// <remarks>
    ///     As <c>task</c> behaves like a smart pointer, after a copy assignment, this <c>task</c> objects represents the same
    ///     actual task as <paramref name="_Other"/> does.
    /// </remarks>
    /**/
    task& operator=(const task& _Other)
    {
        if (this != &_Other)
        {
            _M_unitTask = _Other._M_unitTask;
        }
        return *this;
    }

    /// <summary>
    ///     Replaces the contents of one <c>task</c> object with another.
    /// </summary>
    /// <param name="_Other">
    ///     The source <c>task</c> object.
    /// </param>
    /// <remarks>
    ///     As <c>task</c> behaves like a smart pointer, after a copy assignment, this <c>task</c> objects represents the same
    ///     actual task as <paramref name="_Other"/> does.
    /// </remarks>
    /**/
    task& operator=(task&& _Other) 
    {
        if (this != &_Other)
        {
            _M_unitTask = std::move(_Other._M_unitTask);
        }
        return *this;
    }

    /// <summary>
    ///     Adds a continuation task to this task.
    /// </summary>
    /// <typeparam name="_Function">
    ///     The type of the function object that will be invoked by this task.
    /// </typeparam>
    /// <param name="_Func">
    ///     The continuation function to execute when this task completes. This continuation function must take as input
    ///     a variable of either <c>result_type</c> or <c>task&lt;result_type&gt;</c>, where <c>result_type</c> is the type
    ///     of the result this task produces.
    /// </param>
    /// <returns>
    ///     The newly created continuation task. The result type of the returned task is determined by what <paramref name="_Func"/> returns.
    /// </returns>
    /// <remarks>
    ///     The overloads of <c>then</c> that take a lambda or functor that returns a Windows::Foundation::IAsyncInfo interface, are only available
    ///     to Windows Store apps.
    ///     <para>For more information on how to use task continuations to compose asynchronous work, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    template<typename _Function>
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    auto then(const _Function& _Func) const -> typename details::_ContinuationTypeTraits<_Function, void>::_TaskOfType
    {
        auto _ContinuationTask = _M_unitTask._ThenImpl<void, _Function>(_Func, nullptr, task_continuation_context::use_default());
        // Do not move the next line out of this function. It is important that _ReturnAddress() evaluate to the the call site of then.
        _ContinuationTask._SetTaskCreationAddressHint(_ReturnAddress());
        return _ContinuationTask;
    }

    /// <summary>
    ///     Adds a continuation task to this task.
    /// </summary>
    /// <typeparam name="_Function">
    ///     The type of the function object that will be invoked by this task.
    /// </typeparam>
    /// <param name="_Func">
    ///     The continuation function to execute when this task completes. This continuation function must take as input
    ///     a variable of either <c>result_type</c> or <c>task&lt;result_type&gt;</c>, where <c>result_type</c> is the type
    ///     of the result this task produces.
    /// </param>
    /// <param name="_CancellationToken">
    ///     The cancellation token to associate with the continuation task. A continuation task that is created without a cancellation token will inherit
    ///     the token of its antecedent task.
    /// </param>
    /// <returns>
    ///     The newly created continuation task. The result type of the returned task is determined by what <paramref name="_Func"/> returns.
    /// </returns>
    /// <remarks>
    ///     The overloads of <c>then</c> that take a lambda or functor that returns a Windows::Foundation::IAsyncInfo interface, are only available
    ///     to Windows Store apps.
    ///     <para>For more information on how to use task continuations to compose asynchronous work, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    template<typename _Function>
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    auto then(const _Function& _Func, cancellation_token _CancellationToken) const -> typename details::_ContinuationTypeTraits<_Function, void>::_TaskOfType
    {
        auto _ContinuationTask = _M_unitTask._ThenImpl<void, _Function>(_Func, _CancellationToken._GetImplValue(), task_continuation_context::use_default());
        // Do not move the next line out of this function. It is important that _ReturnAddress() evaluate to the the call site of then.
        _ContinuationTask._SetTaskCreationAddressHint(_ReturnAddress());
        return _ContinuationTask;
    }

#if defined(__cplusplus_winrt)
    /// <summary>
    ///     Adds a continuation task to this task.
    /// </summary>
    /// <typeparam name="_Function">
    ///     The type of the function object that will be invoked by this task.
    /// </typeparam>
    /// <param name="_Func">
    ///     The continuation function to execute when this task completes. This continuation function must take as input
    ///     a variable of either <c>result_type</c> or <c>task&lt;result_type&gt;</c>, where <c>result_type</c> is the type
    ///     of the result this task produces.
    /// </param>
    /// <param name="_ContinuationContext">
    ///     A variable that specifies where the continuation should execute. This variable is only useful when used in a
    ///     Windows Store app. For more information, see <see cref="task_continuation_context Class">task_continuation_context</see>
    /// </param>
    /// <returns>
    ///     The newly created continuation task. The result type of the returned task is determined by what <paramref name="_Func"/> returns.
    /// </returns>
    /// <remarks>
    ///     The overloads of <c>then</c> that take a lambda or functor that returns a Windows::Foundation::IAsyncInfo interface, are only available
    ///     to Windows Store apps.
    ///     <para>For more information on how to use task continuations to compose asynchronous work, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    template<typename _Function>
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    auto then(const _Function& _Func, task_continuation_context _ContinuationContext) const -> typename details::_ContinuationTypeTraits<_Function, void>::_TaskOfType
    {
        auto _ContinuationTask = _M_unitTask._ThenImpl<void, _Function>(_Func, nullptr, _ContinuationContext);
        // Do not move the next line out of this function. It is important that _ReturnAddress() evaluate to the the call site of then.
        _ContinuationTask._SetTaskCreationAddressHint(_ReturnAddress());
        return _ContinuationTask;

    }
#endif // defined(__cplusplus_winrt)

    /// <summary>
    ///     Adds a continuation task to this task.
    /// </summary>
    /// <typeparam name="_Function">
    ///     The type of the function object that will be invoked by this task.
    /// </typeparam>
    /// <param name="_Func">
    ///     The continuation function to execute when this task completes. This continuation function must take as input
    ///     a variable of either <c>result_type</c> or <c>task&lt;result_type&gt;</c>, where <c>result_type</c> is the type
    ///     of the result this task produces.
    /// </param>
    /// <param name="_CancellationToken">
    ///     The cancellation token to associate with the continuation task. A continuation task that is created without a cancellation token will inherit
    ///     the token of its antecedent task.
    /// </param>
    /// <param name="_ContinuationContext">
    ///     A variable that specifies where the continuation should execute. This variable is only useful when used in a
    ///     Windows Store app. For more information, see <see cref="task_continuation_context Class">task_continuation_context</see>
    /// </param>
    /// <returns>
    ///     The newly created continuation task. The result type of the returned task is determined by what <paramref name="_Func"/> returns.
    /// </returns>
    /// <remarks>
    ///     The overloads of <c>then</c> that take a lambda or functor that returns a Windows::Foundation::IAsyncInfo interface, are only available
    ///     to Windows Store apps.
    ///     <para>For more information on how to use task continuations to compose asynchronous work, see <see cref="Task Parallelism (Concurrency Runtime)"/>.</para>
    /// </remarks>
    /**/
    template<typename _Function>
    __declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
    auto then(const _Function& _Func, cancellation_token _CancellationToken, task_continuation_context _ContinuationContext) const -> typename details::_ContinuationTypeTraits<_Function, void>::_TaskOfType
    {
        auto _ContinuationTask = _M_unitTask._ThenImpl<void, _Function>(_Func, _CancellationToken._GetImplValue(), _ContinuationContext);
        // Do not move the next line out of this function. It is important that _ReturnAddress() evaluate to the the call site of then.
        _ContinuationTask._SetTaskCreationAddressHint(_ReturnAddress());
        return _ContinuationTask;
    }

    /// <summary>
    ///     Waits for this task to reach a terminal state. It is possible for <c>wait</c> to execute the task inline, if all of the tasks
    ///     dependencies are satisfied, and it has not already been picked up for execution by a background worker.
    /// </summary>
    /// <returns>
    ///     A <c>task_status</c> value which could be either <c>completed</c> or <c>canceled</c>. If the task encountered an exception
    ///     during execution, or an exception was propagated to it from an antecedent task, <c>wait</c> will throw that exception.
    /// </returns>
    /**/
    task_status wait() const
    {
        return _M_unitTask.wait();
    }

    /// <summary>
    ///     Returns the result this task produced. If the task is not in a terminal state, a call to <c>get</c> will wait for the task to
    ///     finish. This method does not return a value when called on a task with a <c>result_type</c> of <c>void</c>.
    /// </summary>
    /// <remarks>
    ///     If the task is canceled, a call to <c>get</c> will throw a <see cref="task_canceled Class">task_canceled</see> exception. If the task
    ///     encountered an different exception or an exception was propagated to it from an antecedent task, a call to <c>get</c> will throw that exception.
    /// </remarks>
    /**/
    void get() const
    {
        _M_unitTask.get();
    }

    /// <summary>
    ///     Determines whether the task unwraps a Windows Runtime <c>IAsyncInfo</c> interface or is descended from such a task.
    /// </summary>
    /// <returns>
    ///     <c>true</c> if the task unwraps an <c>IAsyncInfo</c> interface or is descended from such a task, <c>false</c> otherwise.
    /// </returns>
    /**/
    bool is_apartment_aware() const
    {
        return _M_unitTask.is_apartment_aware();
    }

    /// <summary>
    ///     Determines whether two <c>task</c> objects represent the same internal task.
    /// </summary>
    /// <returns>
    ///     <c>true</c> if the objects refer to the same underlying task, and <c>false</c> otherwise.
    /// </returns>
    /**/
    bool operator==(const task<void>& _Rhs) const
    {
        return (_M_unitTask == _Rhs._M_unitTask);
    }

    /// <summary>
    ///     Determines whether two <c>task</c> objects represent different internal tasks.
    /// </summary>
    /// <returns>
    ///     <c>true</c> if the objects refer to different underlying tasks, and <c>false</c> otherwise.
    /// </returns>
    /**/
    bool operator!=(const task<void>& _Rhs) const
    {
        return !operator==(_Rhs);
    }

    /// <summary>
    ///     Create an underlying task implementation.
    /// </summary>
    void _CreateImpl(details::_CancellationTokenState * _Ct)
    {
        _M_unitTask._CreateImpl(_Ct);
    }

    /// <summary>
    ///     Return the underlying implementation for this task.
    /// </summary>
    const details::_Task_ptr<details::_Unit_type>::_Type & _GetImpl() const
    { 
        return _M_unitTask._M_Impl;
    }

    /// <summary>
    ///     Set the implementation of the task to be the supplied implementaion.
    /// </summary>
    void _SetImpl(const details::_Task_ptr<details::_Unit_type>::_Type & _Impl)
    {
        _M_unitTask._SetImpl(_Impl);
    }

    /// <summary>
    ///     Set the implementation of the task to be the supplied implementaion using a move instead of a copy.
    /// </summary>
    void _SetImpl(details::_Task_ptr<details::_Unit_type>::_Type && _Impl)
    {
        _M_unitTask._SetImpl(std::move(_Impl));
    }

    /// <summary>
    ///     Sets a property determining whether the task is apartment aware.
    /// </summary>
    void _SetAsync(bool _Async = true)
    {
        _M_unitTask._SetAsync(_Async);
    }

    /// <summary>
    ///     Sets a field in the task impl to the return address for calls to the task constructors and the then method.
    /// </summary>
    void _SetTaskCreationAddressHint(void* _Address)
    {
        _M_unitTask._SetTaskCreationAddressHint(_Address);
    }

    /// <summary>
    ///     An internal version of then that takes additional flags and executes the continuation inline. Used for runtime internal continuations only.
    /// </summary>
    template<typename _Function>
    auto _Then(const _Function& _Func, details::_CancellationTokenState *_PTokenState,
        bool _Aggregating, details::_TaskInliningMode _InliningMode = details::_ForceInline) const -> typename details::_ContinuationTypeTraits<_Function, void>::_TaskOfType
    {
        return _M_unitTask._ThenImpl<void, _Function>(_Func, _PTokenState, task_continuation_context::use_default(), _Aggregating, _InliningMode);
    }

private:
    template <typename T> friend class task;
    template <typename T> friend class task_completion_event;

    /// <summary>
    ///     Initializes a task using a task completion event.
    /// </summary>
    void _TaskInitNoFunctor(task_completion_event<void>& _Event)
    {
        _M_unitTask._TaskInitNoFunctor(_Event._M_unitEvent);
    }

#if defined(__cplusplus_winrt)
    /// <summary>
    ///     Initializes a task using an asynchronous action IAsyncAction^
    /// </summary>
    void _TaskInitNoFunctor(Windows::Foundation::IAsyncAction^ _AsyncAction)
    {
         _M_unitTask._TaskInitAsyncOp(ref new details::_IAsyncActionToAsyncOperationConverter(_AsyncAction));
    }

    /// <summary>
    ///     Initializes a task using an asynchronous action with progress IAsyncActionWithProgress<_P>^
    /// </summary>
    template<typename _P>
    void _TaskInitNoFunctor(Windows::Foundation::IAsyncActionWithProgress<_P>^ _AsyncActionWithProgress)
    {
        _M_unitTask._TaskInitAsyncOp(ref new details::_IAsyncActionWithProgressToAsyncOperationConverter<_P>(_AsyncActionWithProgress));
    }
#endif // defined(__cplusplus_winrt)

    /// <summary>
    ///     Initializes a task using a callable object.
    /// </summary>
    template<typename _Function>
    void _TaskInitMaybeFunctor(_Function & _Func, std::true_type)
    {
        _M_unitTask._TaskInitWithFunctor<void, _Function>(_Func);
    }

    /// <summary>
    ///     Initializes a task using a non-callable object.
    /// </summary>
    template<typename _T>
    void _TaskInitMaybeFunctor(_T & _Param, std::false_type)
    {
        _TaskInitNoFunctor(_Param);
    }

    // The void task contains a task of a dummy type so common code can be used for tasks with void and non-void results.
    task<details::_Unit_type> _M_unitTask;
};

namespace details
{
    /// <summary>
    ///   The following type traits are used for the create_task function.
    /// </summary>

#if defined(__cplusplus_winrt)
    // Unwrap functions for asyncOperations
    template<typename _Ty>
    _Ty _GetUnwrappedType(Windows::Foundation::IAsyncOperation<_Ty>^);

    void _GetUnwrappedType(Windows::Foundation::IAsyncAction^);

    template<typename _Ty, typename _Progress> 
    _Ty _GetUnwrappedType(Windows::Foundation::IAsyncOperationWithProgress<_Ty, _Progress>^);

    template<typename _Progress> 
    void _GetUnwrappedType(Windows::Foundation::IAsyncActionWithProgress<_Progress>^);
#endif // defined(__cplusplus_winrt)

    // Unwrap task<T>
    template<typename _Ty> 
    _Ty _GetUnwrappedType(task<_Ty>);

    // Unwrap all supportted types
    template<typename _Ty> 
    auto _GetUnwrappedReturnType(_Ty _Arg, int) -> decltype(_GetUnwrappedType(_Arg));
    // fallback
    template<typename _Ty> 
    _Ty _GetUnwrappedReturnType(_Ty, ...);

    /// <summary>
    ///   <c>_GetTaskType</c> functions will retrieve task type <c>T</c> in <c>task[T](Arg)</c>,
    ///   for given constructor argument <c>Arg</c> and its property "callable".
    ///   It will automatically unwrap argument to get the final return type if necessary.
    /// </summary>

    // Non-Callable
    template<typename _Ty> 
    _Ty _GetTaskType(task_completion_event<_Ty>, std::false_type);

    // Non-Callable
    template<typename _Ty> 
    auto _GetTaskType(_Ty _NonFunc, std::false_type) -> decltype(_GetUnwrappedType(_NonFunc));

    // Callable
    template<typename _Ty> 
    auto _GetTaskType(_Ty _Func, std::true_type) -> decltype(_GetUnwrappedReturnType(_Func(), 0));

    // Special callable returns void
    void _GetTaskType(std::function<void()>, std::true_type);
    struct _BadArgType{};

    template<typename _Ty>
    auto _FilterValidTaskType(_Ty _Param, int) -> decltype(_GetTaskType(_Param, _IsCallable(_Param, 0)));

    template<typename _Ty>
    _BadArgType _FilterValidTaskType(_Ty _Param, ...);

    template<typename _Ty>
    struct _TaskTypeFromParam
    {
        typedef decltype(_FilterValidTaskType(std::declval<_Ty>(), 0)) _Type;
    };
} // namespace details

/// <summary>
///     Creates a PPL <see cref="task Class">task</c> object. <c>create_task</c> can be used anywhere you would have used a task constructor.
///     It is provided mainly for convenience, because it allows use of the <c>auto</c> keyword while creating tasks.
/// </summary>
/// <typeparam name="_Ty">
///     The type of the parameter from which the task is to be constructed.
/// </typeparam>
/// <param name="_Param">
///     The parameter from which the task is to be constructed. This could be a lambda or function object, a <c>task_completion_event</c>
///     object, a different <c>task</c> object, or a Windows::Foundation::IAsyncInfo interface if you are using tasks in your Windows Store app.
/// </param>
/// <returns>
///     A new task of type <c>T</c>, that is inferred from <paramref name="_Param"/>.
/// </returns>
/// <remarks>
///     The first overload behaves like a task constructor that takes a single parameter.
///     <para>The second overload associates the cancellation token provided with the newly created task. If you use this overload you are not
///     allowed to pass in a different <c>task</c> object as the first parameter.</para>
///     <para>The type of the returned task is inferred from the first parameter to the function. If <paramref name="_Param"/> is a <c>task_completion_event&lt;T&gt;</c>,
///     a <c>task&lt;T&gt;</c>, or a functor that returns either type <c>T</c> or <c>task&lt;T&gt;</c>, the type of the created task is <c>task&lt;T&gt;</c>.
///     <para>In a Windows Store app, if <paramref name="_Param"/> is of type Windows::Foundation::IAsyncOperation&ltT&gt^ or
///     Windows::Foundation::IAsyncOperationWithProgress&ltT,P&gt^, or a functor that returns either of those types, the created task will be of type <c>task&lt;T&gt;</c>.
///     If <paramref name="_Param"/> is of type Windows::Foundation::IAsyncAction^ or Windows::Foundation::IAsyncActionWithProgress&lt;P&gt;^, or a functor
///     that returns either of those types, the created task will have type <c>task&lt;void&gt;</c>.</para>
/// </remarks>
/// <seealso cref="task Class"/>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template<typename _Ty>
__declspec(noinline)
auto create_task(_Ty _Param) -> task<typename details::_TaskTypeFromParam<_Ty>::_Type>
{
    static_assert(!std::is_same<typename details::_TaskTypeFromParam<_Ty>::_Type,details::_BadArgType>::value, 
#if defined(__cplusplus_winrt)
            "incorrect argument for create_task; can be a callable object, an asynchronous operation, or a task_completion_event"
#else
            "incorrect argument for create_task; can be a callable object or a task_completion_event"
#endif
    );

    task<typename details::_TaskTypeFromParam<_Ty>::_Type> _CreatedTask(_Param);
    // Ideally we would like to forceinline create_task, but __forceinline does nothing on debug builds. Therefore, we ask for no inlining
    // and overwrite the creation address hint set by the task constructor. DO NOT REMOVE this next line from create_task. It is
    // essential that _ReturnAddress() evaluate to the instruction right after the call to create_task in client code.
    _CreatedTask._SetTaskCreationAddressHint(_ReturnAddress());
    return _CreatedTask;
}

/// <summary>
///     Creates a PPL <see cref="task Class">task</c> object. <c>create_task</c> can be used anywhere you would have used a task constructor.
///     It is provided mainly for convenience, because it allows use of the <c>auto</c> keyword while creating tasks.
/// </summary>
/// <typeparam name="_Ty">
///     The type of the parameter from which the task is to be constructed.
/// </typeparam>
/// <param name="_Param">
///     The parameter from which the task is to be constructed. This could be a lambda or function object, a <c>task_completion_event</c>
///     object, a different <c>task</c> object, or a Windows::Foundation::IAsyncInfo interface if you are using tasks in your Windows Store app.
/// </param>
/// <param name="_Token">
///     The cancellation token to associate with the task. When the source for this token is canceled, cancellation will be requested on the task.
/// </param>
/// <returns>
///     A new task of type <c>T</c>, that is inferred from <paramref name="_Param"/>.
/// </returns>
/// <remarks>
///     The first overload behaves like a task constructor that takes a single parameter.
///     <para>The second overload associates the cancellation token provided with the newly created task. If you use this overload you are not
///     allowed to pass in a different <c>task</c> object as the first parameter.</para>
///     <para>The type of the returned task is inferred from the first parameter to the function. If <paramref name="_Param"/> is a <c>task_completion_event&lt;T&gt;</c>,
///     a <c>task&lt;T&gt;</c>, or a functor that returns either type <c>T</c> or <c>task&lt;T&gt;</c>, the type of the created task is <c>task&lt;T&gt;</c>.
///     <para>In a Windows Store app, if <paramref name="_Param"/> is of type Windows::Foundation::IAsyncOperation&ltT&gt^ or
///     Windows::Foundation::IAsyncOperationWithProgress&ltT,P&gt^, or a functor that returns either of those types, the created task will be of type <c>task&lt;T&gt;</c>.
///     If <paramref name="_Param"/> is of type Windows::Foundation::IAsyncAction^ or Windows::Foundation::IAsyncActionWithProgress&lt;P&gt;^, or a functor
///     that returns either of those types, the created task will have type <c>task&lt;void&gt;</c>.</para>
/// </remarks>
/// <seealso cref="task Class"/>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template<typename _Ty>
__declspec(noinline)
auto create_task(_Ty _Param, cancellation_token _Token) -> task<typename details::_TaskTypeFromParam<_Ty>::_Type>
{
    static_assert(!std::is_same<typename details::_TaskTypeFromParam<_Ty>::_Type,details::_BadArgType>::value, 
#if defined(__cplusplus_winrt)
            "incorrect argument for create_task; can be a callable object, an asynchronous operation, or a task_completion_event"
#else
            "incorrect argument for create_task; can be a callable object or a task_completion_event"
#endif
    );
    task<typename details::_TaskTypeFromParam<_Ty>::_Type> _CreatedTask(_Param, _Token);
    // Ideally we would like to forceinline create_task, but __forceinline does nothing on debug builds. Therefore, we ask for no inlining
    // and overwrite the creation address hint set by the task constructor. DO NOT REMOVE this next line from create_task. It is
    // essential that _ReturnAddress() evaluate to the instruction right after the call to create_task in client code.
    _CreatedTask._SetTaskCreationAddressHint(_ReturnAddress());
    return _CreatedTask;
}

#if defined(__cplusplus_winrt)
namespace details
{
    template<typename _T>
    task<_T> _To_task_helper(Windows::Foundation::IAsyncOperation<_T>^ op)
    {
        return task<_T>(op);
    }

    template<typename _T, typename _Progress>
    task<_T> _To_task_helper(Windows::Foundation::IAsyncOperationWithProgress<_T, _Progress>^ op)
    {
        return task<_T>(op);
    }

    inline task<void> _To_task_helper(Windows::Foundation::IAsyncAction^ op)
    {
        return task<void>(op);
    }

    template<typename _Progress>
    task<void> _To_task_helper(Windows::Foundation::IAsyncActionWithProgress<_Progress>^ op)
    {
        return task<void>(op);
    }

    template<typename _ProgressType>
    class _ProgressDispatcherBase
    {
    public:

        virtual ~_ProgressDispatcherBase()
        {
        }

        virtual void _Report(const _ProgressType& _Val) = 0;
    };

    template<typename _ProgressType, typename _ClassPtrType>
    class _ProgressDispatcher : public _ProgressDispatcherBase<_ProgressType>
    {
    public:

        virtual ~_ProgressDispatcher()
        {
        }

        _ProgressDispatcher(_ClassPtrType _Ptr) : _M_ptr(_Ptr)
        {
        }
        
        virtual void _Report(const _ProgressType& _Val)
        {
            _M_ptr->_FireProgress(_Val);
        }

    private:

        _ClassPtrType _M_ptr;
    };
} // namespace details

/// <summary>
///     The progress reporter class allows reporting progress notifications of a specific type. Each progress_reporter object is bound
///     to a particular asynchronous action or operation.
/// </summary>
/// <typeparam name="_ProgressType">
///     The payload type of each progress notification reported through the progress reporter.
/// </typeparam>
/// <remarks>
///     This type is only available to Windows Store apps.
/// </remarks>
/// <seealso cref="create_async Function"/>
/**/
template<typename _ProgressType>
class progress_reporter
{
    typedef std::shared_ptr<details::_ProgressDispatcherBase<_ProgressType>> _PtrType;

public:

    /// <summary>
    ///     Sends a progress report to the asynchronous action or operation to which this progress reporter is bound.
    /// </summary>
    /// <param name="_Val">
    ///     The payload to report through a progress notification.
    /// </param>
    /**/
    void report(const _ProgressType& _Val) const
    {
        _M_dispatcher->_Report(_Val);
    }

    template<typename _ClassPtrType>
    static progress_reporter _CreateReporter(_ClassPtrType _Ptr)
    {
        progress_reporter _Reporter;
        details::_ProgressDispatcherBase<_ProgressType> *_PDispatcher = new details::_ProgressDispatcher<_ProgressType, _ClassPtrType>(_Ptr);
        _Reporter._M_dispatcher = _PtrType(_PDispatcher);
        return _Reporter;
    }
    progress_reporter() {}

private:
    progress_reporter(details::_ProgressReporterCtorArgType);

    _PtrType _M_dispatcher;
};

namespace details
{
    //
    // maps internal definitions for AsyncStatus and defines states that are not client visible
    //
    enum _AsyncStatusInternal 
    {
        _AsyncCreated = -1,  // externally invisible
        // client visible states (must match AsyncStatus exactly)
        _AsyncStarted = Windows::Foundation::AsyncStatus::Started, // 0
        _AsyncCompleted = Windows::Foundation::AsyncStatus::Completed, // 1
        _AsyncCanceled = Windows::Foundation::AsyncStatus::Canceled, // 2
        _AsyncError = Windows::Foundation::AsyncStatus::Error, // 3
        // non-client visible internal states
        _AsyncCancelPending,
        _AsyncClosed,
        _AsyncUndefined
    };

    //
    // designates whether the "GetResults" method returns a single result (after complete fires) or multiple results
    // (which are progressively consumable between Start state and before Close is called)
    //
    enum _AsyncResultType
    {
        SingleResult    = 0x0001,
        MultipleResults = 0x0002
    };

    // ***************************************************************************
    // Template type traits and helpers for async production APIs:
    //

    struct _ZeroArgumentFunctor { };
    struct _OneArgumentFunctor { };
    struct _TwoArgumentFunctor { };

    // ****************************************
    // CLASS TYPES:

    // ********************
    // TWO ARGUMENTS:

    // non-void arg:
    template<typename _Class, typename _ReturnType, typename _Arg1, typename _Arg2>
    _Arg1 _Arg1ClassHelperThunk(_ReturnType (_Class::*)(_Arg1, _Arg2) const);

    // non-void arg:
    template<typename _Class, typename _ReturnType, typename _Arg1, typename _Arg2>
    _Arg2 _Arg2ClassHelperThunk(_ReturnType (_Class::*)(_Arg1, _Arg2) const);

    template<typename _Class, typename _ReturnType, typename _Arg1, typename _Arg2>
    _ReturnType _ReturnTypeClassHelperThunk(_ReturnType (_Class::*)(_Arg1, _Arg2) const);

    template<typename _Class, typename _ReturnType, typename _Arg1, typename _Arg2>
    _TwoArgumentFunctor _ArgumentCountHelper(_ReturnType (_Class::*)(_Arg1, _Arg2) const);

    // ********************
    // ONE ARGUMENT:

    // non-void arg:
    template<typename _Class, typename _ReturnType, typename _Arg1>
    _Arg1 _Arg1ClassHelperThunk(_ReturnType (_Class::*)(_Arg1) const);

    // non-void arg:
    template<typename _Class, typename _ReturnType, typename _Arg1>
    void _Arg2ClassHelperThunk(_ReturnType (_Class::*)(_Arg1) const);

    template<typename _Class, typename _ReturnType, typename _Arg1>
    _ReturnType _ReturnTypeClassHelperThunk(_ReturnType (_Class::*)(_Arg1) const);

    template<typename _Class, typename _ReturnType, typename _Arg1>
    _OneArgumentFunctor _ArgumentCountHelper(_ReturnType (_Class::*)(_Arg1) const);

    // ********************
    // ZERO ARGUMENT:

    // void arg:
    template<typename _Class, typename _ReturnType>
    void _Arg1ClassHelperThunk(_ReturnType (_Class::*)() const);

    // void arg:
    template<typename _Class, typename _ReturnType>
    void _Arg2ClassHelperThunk(_ReturnType (_Class::*)() const);

    // void arg:
    template<typename _Class, typename _ReturnType>
    _ReturnType _ReturnTypeClassHelperThunk(_ReturnType (_Class::*)() const);

    template<typename _Class, typename _ReturnType>
    _ZeroArgumentFunctor _ArgumentCountHelper(_ReturnType (_Class::*)() const);

    // ****************************************
    // POINTER TYPES:

    // ********************
    // TWO ARGUMENTS:

    template<typename _ReturnType, typename _Arg1, typename _Arg2>
    _Arg1 _Arg1PFNHelperThunk(_ReturnType(__cdecl *)(_Arg1, _Arg2));

    template<typename _ReturnType, typename _Arg1, typename _Arg2>
    _Arg2 _Arg2PFNHelperThunk(_ReturnType(__cdecl *)(_Arg1, _Arg2));

    template<typename _ReturnType, typename _Arg1, typename _Arg2>
    _ReturnType _ReturnTypePFNHelperThunk(_ReturnType(__cdecl *)(_Arg1, _Arg2));

    template<typename _ReturnType, typename _Arg1, typename _Arg2>
    _TwoArgumentFunctor _ArgumentCountHelper(_ReturnType(__cdecl *)(_Arg1, _Arg2));

    template<typename _ReturnType, typename _Arg1, typename _Arg2>
    _Arg1 _Arg1PFNHelperThunk(_ReturnType(__stdcall *)(_Arg1, _Arg2));

    template<typename _ReturnType, typename _Arg1, typename _Arg2>
    _Arg2 _Arg2PFNHelperThunk(_ReturnType(__stdcall *)(_Arg1, _Arg2));

    template<typename _ReturnType, typename _Arg1, typename _Arg2>
    _ReturnType _ReturnTypePFNHelperThunk(_ReturnType(__stdcall *)(_Arg1, _Arg2));

    template<typename _ReturnType, typename _Arg1, typename _Arg2>
    _TwoArgumentFunctor _ArgumentCountHelper(_ReturnType(__stdcall *)(_Arg1, _Arg2));

    template<typename _ReturnType, typename _Arg1, typename _Arg2>
    _Arg1 _Arg1PFNHelperThunk(_ReturnType(__fastcall *)(_Arg1, _Arg2));

    template<typename _ReturnType, typename _Arg1, typename _Arg2>
    _Arg2 _Arg2PFNHelperThunk(_ReturnType(__fastcall *)(_Arg1, _Arg2));

    template<typename _ReturnType, typename _Arg1, typename _Arg2>
    _ReturnType _ReturnTypePFNHelperThunk(_ReturnType(__fastcall *)(_Arg1, _Arg2));

    template<typename _ReturnType, typename _Arg1, typename _Arg2>
    _TwoArgumentFunctor _ArgumentCountHelper(_ReturnType(__fastcall *)(_Arg1, _Arg2));

    // ********************
    // ONE ARGUMENT:

    template<typename _ReturnType, typename _Arg1>
    _Arg1 _Arg1PFNHelperThunk(_ReturnType(__cdecl *)(_Arg1));

    template<typename _ReturnType, typename _Arg1>
    void _Arg2PFNHelperThunk(_ReturnType(__cdecl *)(_Arg1));

    template<typename _ReturnType, typename _Arg1>
    _ReturnType _ReturnTypePFNHelperThunk(_ReturnType(__cdecl *)(_Arg1));

    template<typename _ReturnType, typename _Arg1>
    _OneArgumentFunctor _ArgumentCountHelper(_ReturnType(__cdecl *)(_Arg1));

    template<typename _ReturnType, typename _Arg1>
    _Arg1 _Arg1PFNHelperThunk(_ReturnType(__stdcall *)(_Arg1));

    template<typename _ReturnType, typename _Arg1>
    void _Arg2PFNHelperThunk(_ReturnType(__stdcall *)(_Arg1));

    template<typename _ReturnType, typename _Arg1>
    _ReturnType _ReturnTypePFNHelperThunk(_ReturnType(__stdcall *)(_Arg1));

    template<typename _ReturnType, typename _Arg1>
    _OneArgumentFunctor _ArgumentCountHelper(_ReturnType(__stdcall *)(_Arg1));

    template<typename _ReturnType, typename _Arg1>
    _Arg1 _Arg1PFNHelperThunk(_ReturnType(__fastcall *)(_Arg1));

    template<typename _ReturnType, typename _Arg1>
    void _Arg2PFNHelperThunk(_ReturnType(__fastcall *)(_Arg1));

    template<typename _ReturnType, typename _Arg1>
    _ReturnType _ReturnTypePFNHelperThunk(_ReturnType(__fastcall *)(_Arg1));

    template<typename _ReturnType, typename _Arg1>
    _OneArgumentFunctor _ArgumentCountHelper(_ReturnType(__fastcall *)(_Arg1));

    // ********************
    // ZERO ARGUMENT:

    template<typename _ReturnType>
    void _Arg1PFNHelperThunk(_ReturnType(__cdecl *)());

    template<typename _ReturnType>
    void _Arg2PFNHelperThunk(_ReturnType(__cdecl *)());

    template<typename _ReturnType>
    _ReturnType _ReturnTypePFNHelperThunk(_ReturnType(__cdecl *)());

    template<typename _ReturnType>
    _ZeroArgumentFunctor _ArgumentCountHelper(_ReturnType(__cdecl *)());

    template<typename _ReturnType>
    void _Arg1PFNHelperThunk(_ReturnType(__stdcall *)());

    template<typename _ReturnType>
    void _Arg2PFNHelperThunk(_ReturnType(__stdcall *)());

    template<typename _ReturnType>
    _ReturnType _ReturnTypePFNHelperThunk(_ReturnType(__stdcall *)());

    template<typename _ReturnType>
    _ZeroArgumentFunctor _ArgumentCountHelper(_ReturnType(__stdcall *)());

    template<typename _ReturnType>
    void _Arg1PFNHelperThunk(_ReturnType(__fastcall *)());

    template<typename _ReturnType>
    void _Arg2PFNHelperThunk(_ReturnType(__fastcall *)());

    template<typename _ReturnType>
    _ReturnType _ReturnTypePFNHelperThunk(_ReturnType(__fastcall *)());

    template<typename _ReturnType>
    _ZeroArgumentFunctor _ArgumentCountHelper(_ReturnType(__fastcall *)());

    template<typename _T>
    struct _FunctorArguments
    {
        static const size_t _Count = 0;
    };

    template<>
    struct _FunctorArguments<_OneArgumentFunctor>
    {
        static const size_t _Count = 1;
    };

    template<>
    struct _FunctorArguments<_TwoArgumentFunctor>
    {
        static const size_t _Count = 2;
    };

    template<typename _T>
    struct _FunctorTypeTraits
    {
        typedef decltype(_ArgumentCountHelper(&(_T::operator()))) _ArgumentCountType;
        static const size_t _ArgumentCount = _FunctorArguments<_ArgumentCountType>::_Count;

        typedef decltype(_ReturnTypeClassHelperThunk(&(_T::operator()))) _ReturnType;
        typedef decltype(_Arg1ClassHelperThunk(&(_T::operator()))) _Argument1Type;
        typedef decltype(_Arg2ClassHelperThunk(&(_T::operator()))) _Argument2Type;
    };

    template<typename _T>
    struct _FunctorTypeTraits<_T *>
    {
        typedef decltype(_ArgumentCountHelper(std::declval<_T*>())) _ArgumentCountType;
        static const size_t _ArgumentCount = _FunctorArguments<_ArgumentCountType>::_Count;

        typedef decltype(_ReturnTypePFNHelperThunk(std::declval<_T*>())) _ReturnType;
        typedef decltype(_Arg1PFNHelperThunk(std::declval<_T*>())) _Argument1Type;
        typedef decltype(_Arg2PFNHelperThunk(std::declval<_T*>())) _Argument2Type;
    };

    template<typename _T>
    struct _ProgressTypeTraits
    {
        static const bool _TakesProgress = false;
        typedef void _ProgressType;
    };

    template<typename _T>
    struct _ProgressTypeTraits<progress_reporter<_T>>
    {
        static const bool _TakesProgress = true;
        typedef typename _T _ProgressType;
    };


    template<typename _T, size_t count = _FunctorTypeTraits<_T>::_ArgumentCount>
    struct _CAFunctorOptions
    {
        static const bool _TakesProgress = false;
        static const bool _TakesToken = false;
        typedef void _ProgressType;
    };

    template<typename _T>
    struct _CAFunctorOptions<_T, 1>
    {
    private:
        
        typedef typename _FunctorTypeTraits<_T>::_Argument1Type _Argument1Type;

    public:

        static const bool _TakesProgress = _ProgressTypeTraits<_Argument1Type>::_TakesProgress;
        static const bool _TakesToken = !_TakesProgress;
        typedef typename _ProgressTypeTraits<_Argument1Type>::_ProgressType _ProgressType;
    };

    template<typename _T>
    struct _CAFunctorOptions<_T, 2>
    {
    private:

        typedef typename _FunctorTypeTraits<_T>::_Argument1Type _Argument1Type;

    public:

        static const bool _TakesProgress = true;
        static const bool _TakesToken = true;
        typedef typename _ProgressTypeTraits<_Argument1Type>::_ProgressType _ProgressType;
    };

    ref class _Zip
    {
    };

    // ***************************************************************************
    // Async Operation Task Generators
    //

    //
    // Functor returns an IAsyncInfo - result needs to be wrapped in a task:
    //
    template<typename _AsyncSelector, typename _ReturnType>
    struct _SelectorTaskGenerator
    {
        template<typename _Function>
        static task<_ReturnType> _GenerateTask_0(const _Function& _Func, cancellation_token_source _Cts)
        {
            return task<_ReturnType>(_Func(), _Cts.get_token());
        }

        template<typename _Function>
        static task<_ReturnType> _GenerateTask_1C(const _Function& _Func, cancellation_token_source _Cts)
        {
            return task<_ReturnType>(_Func(_Cts.get_token()), _Cts.get_token());
        }

        template<typename _Function, typename _ProgressObject>
        static task<_ReturnType> _GenerateTask_1P(const _Function& _Func, const _ProgressObject& _Progress, cancellation_token_source _Cts)
        {
            return task<_ReturnType>(_Func(_Progress), _Cts.get_token());
        }

        template<typename _Function, typename _ProgressObject>
        static task<_ReturnType> _GenerateTask_2PC(const _Function& _Func, const _ProgressObject& _Progress, cancellation_token_source _Cts)
        {
            return task<_ReturnType>(_Func(_Progress, _Cts.get_token()), _Cts.get_token());
        }
    };

    template<typename _AsyncSelector>
    struct _SelectorTaskGenerator<_AsyncSelector, void>
    {
        template<typename _Function>
        static task<void> _GenerateTask_0(const _Function& _Func, cancellation_token_source _Cts)
        {
            return task<void>(_Func(), _Cts.get_token());
        }

        template<typename _Function>
        static task<void> _GenerateTask_1C(const _Function& _Func, cancellation_token_source _Cts)
        {
            return task<void>(_Func(_Cts.get_token()), _Cts.get_token());
        }

        template<typename _Function, typename _ProgressObject>
        static task<void> _GenerateTask_1P(const _Function& _Func, const _ProgressObject& _Progress, cancellation_token_source _Cts)
        {
            return task<void>(_Func(_Progress), _Cts.get_token());
        }

        template<typename _Function, typename _ProgressObject>
        static task<void> _GenerateTask_2PC(const _Function& _Func, const _ProgressObject& _Progress, cancellation_token_source _Cts)
        {
            return task<void>(_Func(_Progress, _Cts.get_token()), _Cts.get_token());
        }
    };

    // For create_async lambdas that return a (non-task) result, we oversubscriber the current task for the duration of the
    // lambda.
    struct _Task_generator_oversubscriber
    {
        _Task_generator_oversubscriber()
        {
            _Context::_Oversubscribe(true);
        }

        ~_Task_generator_oversubscriber()
        {
            _Context::_Oversubscribe(false);
        }
    };

    //
    // Functor returns a result - it needs to be wrapped in a task:
    //
    template<typename _ReturnType>
    struct _SelectorTaskGenerator<_TypeSelectorNoAsync, _ReturnType>
    {

        template<typename _Function>
        static task<_ReturnType> _GenerateTask_0(const _Function& _Func, cancellation_token_source _Cts)
        {
            return task<_ReturnType>( [=]() -> _ReturnType {
                _Task_generator_oversubscriber _Oversubscriber;
                return _Func();
            }, _Cts.get_token());
        }

        template<typename _Function>
        static task<_ReturnType> _GenerateTask_1C(const _Function& _Func, cancellation_token_source _Cts)
        {
            return task<_ReturnType>( [=]() -> _ReturnType {
                _Task_generator_oversubscriber _Oversubscriber;
                return _Func(_Cts.get_token());
            }, _Cts.get_token());
        }

        template<typename _Function, typename _ProgressObject>
        static task<_ReturnType> _GenerateTask_1P(const _Function& _Func, const _ProgressObject& _Progress, cancellation_token_source _Cts)
        {
            return task<_ReturnType>( [=]() -> _ReturnType {
                _Task_generator_oversubscriber _Oversubscriber;
                return _Func(_Progress);
            }, _Cts.get_token());
        }

        template<typename _Function, typename _ProgressObject>
        static task<_ReturnType> _GenerateTask_2PC(const _Function& _Func, const _ProgressObject& _Progress, cancellation_token_source _Cts)
        {
            return task<_ReturnType>( [=]() -> _ReturnType {
                _Task_generator_oversubscriber _Oversubscriber;
                return _Func(_Progress, _Cts.get_token());
            }, _Cts.get_token());
        }
    };

    template<>
    struct _SelectorTaskGenerator<_TypeSelectorNoAsync, void>
    {
        template<typename _Function>
        static task<void> _GenerateTask_0(const _Function& _Func, cancellation_token_source _Cts)
        {
            return task<void>( [=]() {
                _Task_generator_oversubscriber _Oversubscriber;
                _Func();
            }, _Cts.get_token());
        }

        template<typename _Function>
        static task<void> _GenerateTask_1C(const _Function& _Func, cancellation_token_source _Cts)
        {
            return task<void>( [=]() {
                _Task_generator_oversubscriber _Oversubscriber;
                _Func(_Cts.get_token());
            }, _Cts.get_token());
        }

        template<typename _Function, typename _ProgressObject>
        static task<void> _GenerateTask_1P(const _Function& _Func, const _ProgressObject& _Progress, cancellation_token_source _Cts)
        {
            return task<void>( [=]() {
                _Task_generator_oversubscriber _Oversubscriber;
                _Func(_Progress);
            }, _Cts.get_token());
        }

        template<typename _Function, typename _ProgressObject>
        static task<void> _GenerateTask_2PC(const _Function& _Func, const _ProgressObject& _Progress, cancellation_token_source _Cts)
        {
            return task<void>( [=]() {
                _Task_generator_oversubscriber _Oversubscriber;
                _Func(_Progress, _Cts.get_token());
            }, _Cts.get_token());
        }
    };

    //
    // Functor returns a task - the task can directly be returned:
    //
    template<typename _ReturnType>
    struct _SelectorTaskGenerator<_TypeSelectorAsyncTask, _ReturnType>
    {
        template<typename _Function>
        static task<_ReturnType> _GenerateTask_0(const _Function& _Func, cancellation_token_source _Cts)
        {
            return _Func();
        }

        template<typename _Function>
        static task<_ReturnType> _GenerateTask_1C(const _Function& _Func, cancellation_token_source _Cts)
        {
            return _Func(_Cts.get_token());
        }

        template<typename _Function, typename _ProgressObject>
        static task<_ReturnType> _GenerateTask_1P(const _Function& _Func, const _ProgressObject& _Progress, cancellation_token_source _Cts)
        {
            return _Func(_Progress);
        }

        template<typename _Function, typename _ProgressObject>
        static task<_ReturnType> _GenerateTask_2PC(const _Function& _Func, const _ProgressObject& _Progress, cancellation_token_source _Cts)
        {
            return _Func(_Progress, _Cts.get_token());
        }
    };

    template<>
    struct _SelectorTaskGenerator<_TypeSelectorAsyncTask, void>
    {
        template<typename _Function>
        static task<void> _GenerateTask_0(const _Function& _Func, cancellation_token_source _Cts)
        {
            return _Func();
        }

        template<typename _Function>
        static task<void> _GenerateTask_1C(const _Function& _Func, cancellation_token_source _Cts)
        {
            return _Func(_Cts.get_token());
        }

        template<typename _Function, typename _ProgressObject>
        static task<void> _GenerateTask_1P(const _Function& _Func, const _ProgressObject& _Progress, cancellation_token_source _Cts)
        {
            return _Func(_Progress);
        }

        template<typename _Function, typename _ProgressObject>
        static task<void> _GenerateTask_2PC(const _Function& _Func, const _ProgressObject& _Progress, cancellation_token_source _Cts)
        {
            return _Func(_Progress, _Cts.get_token());
        }
    };

    template<typename _Generator, bool _TakesToken, bool TakesProgress>
    struct _TaskGenerator
    {
    };

    template<typename _Generator>
    struct _TaskGenerator<_Generator, false, false>
    {
        template<typename _Function, typename _ClassPtr, typename _ProgressType>
        static auto _GenerateTask(const _Function& _Func, _ClassPtr _Ptr, cancellation_token_source _Cts)
            -> decltype(_Generator::_GenerateTask_0(_Func, _Cts))
        {
            return _Generator::_GenerateTask_0(_Func, _Cts);
        }
    };

    template<typename _Generator>
    struct _TaskGenerator<_Generator, true, false>
    {
        template<typename _Function, typename _ClassPtr, typename _ProgressType>
        static auto _GenerateTask(const _Function& _Func, _ClassPtr _Ptr, cancellation_token_source _Cts)
            -> decltype(_Generator::_GenerateTask_0(_Func, _Cts))
        {
            return _Generator::_GenerateTask_1C(_Func, _Cts);
        }
    };

    template<typename _Generator>
    struct _TaskGenerator<_Generator, false, true>
    {
        template<typename _Function, typename _ClassPtr, typename _ProgressType>
        static auto _GenerateTask(const _Function& _Func, _ClassPtr _Ptr, cancellation_token_source _Cts)
            -> decltype(_Generator::_GenerateTask_0(_Func, _Cts))
        {
            return _Generator::_GenerateTask_1P(_Func, progress_reporter<_ProgressType>::_CreateReporter(_Ptr), _Cts);
        }
    };

    template<typename _Generator>
    struct _TaskGenerator<_Generator, true, true>
    {
        template<typename _Function, typename _ClassPtr, typename _ProgressType>
        static auto _GenerateTask(const _Function& _Func, _ClassPtr _Ptr, cancellation_token_source _Cts)
            -> decltype(_Generator::_GenerateTask_0(_Func, _Cts))
        {
            return _Generator::_GenerateTask_2PC(_Func, progress_reporter<_ProgressType>::_CreateReporter(_Ptr), _Cts);
        }
    };

    // ***************************************************************************
    // Async Operation Attributes Classes
    //
    // These classes are passed through the hierarchy of async base classes in order to hold multiple attributes of a given async construct in
    // a single container. An attribute class must define:
    //
    // Mandatory:
    // -------------------------
    //
    // _AsyncBaseType           : The Windows Runtime interface which is being implemented.
    // _CompletionDelegateType  : The Windows Runtime completion delegate type for the interface.
    // _ProgressDelegateType    : If _TakesProgress is true, the Windows Runtime progress delegate type for the interface. If it is false, an empty Windows Runtime type.
    // _ReturnType              : The return type of the async construct (void for actions / non-void for operations)
    //
    // _TakesProgress           : An indication as to whether or not 
    //
    // _Generate_Task           : A function adapting the user's function into what's necessary to produce the appropriate task
    // 
    // Optional:
    // -------------------------
    // 

    template<typename _Function, typename _ProgressType, typename _ReturnType, typename _TaskTraits, bool _TakesToken, bool _TakesProgress>
    struct _AsyncAttributes
    {
    };

    template<typename _Function, typename _ProgressType, typename _ReturnType, typename _TaskTraits, bool _TakesToken>
    struct _AsyncAttributes<_Function, _ProgressType, _ReturnType, _TaskTraits, _TakesToken, true>
    {
        typedef typename Windows::Foundation::IAsyncOperationWithProgress<_ReturnType, _ProgressType> _AsyncBaseType;
        typedef typename Windows::Foundation::AsyncOperationProgressHandler<_ReturnType, _ProgressType> _ProgressDelegateType;
        typedef typename Windows::Foundation::AsyncOperationWithProgressCompletedHandler<_ReturnType, _ProgressType> _CompletionDelegateType;
        typedef typename _ReturnType _ReturnType;
        typedef typename _ProgressType _ProgressType;
        typedef typename _TaskTraits::_AsyncKind _AsyncKind;
        typedef typename _SelectorTaskGenerator<_AsyncKind, _ReturnType> _SelectorTaskGenerator;
        typedef typename _TaskGenerator<_SelectorTaskGenerator, _TakesToken, true> _TaskGenerator;

        static const bool _TakesProgress = true;
        static const bool _TakesToken = _TakesToken;

        template<typename _Function, typename _ClassPtr>
        static task<_ReturnType> _Generate_Task(const _Function& _Func, _ClassPtr _Ptr, cancellation_token_source _Cts)
        {
            return _TaskGenerator::_GenerateTask<_Function, _ClassPtr, _ProgressType>(_Func, _Ptr, _Cts);
        }
    };

    template<typename _Function, typename _ProgressType, typename _ReturnType, typename _TaskTraits, bool _TakesToken>
    struct _AsyncAttributes<_Function, _ProgressType, _ReturnType, _TaskTraits, _TakesToken, false>
    {
        typedef typename Windows::Foundation::IAsyncOperation<_ReturnType> _AsyncBaseType;
        typedef _Zip _ProgressDelegateType;
        typedef typename Windows::Foundation::AsyncOperationCompletedHandler<_ReturnType> _CompletionDelegateType;
        typedef typename _ReturnType _ReturnType;
        typedef typename _TaskTraits::_AsyncKind _AsyncKind;
        typedef typename _SelectorTaskGenerator<_AsyncKind, _ReturnType> _SelectorTaskGenerator;
        typedef typename _TaskGenerator<_SelectorTaskGenerator, _TakesToken, false> _TaskGenerator;

        static const bool _TakesProgress = false;
        static const bool _TakesToken = _TakesToken;

        template<typename _Function, typename _ClassPtr>
        static task<_ReturnType> _Generate_Task(const _Function& _Func, _ClassPtr _Ptr, cancellation_token_source _Cts)
        {
            return _TaskGenerator::_GenerateTask<_Function, _ClassPtr, _ProgressType>(_Func, _Ptr, _Cts);
        }
    };

    template<typename _Function, typename _ProgressType, typename _TaskTraits, bool _TakesToken>
    struct _AsyncAttributes<_Function, _ProgressType, void, _TaskTraits, _TakesToken, true>
    {
        typedef typename Windows::Foundation::IAsyncActionWithProgress<_ProgressType> _AsyncBaseType;
        typedef typename Windows::Foundation::AsyncActionProgressHandler<_ProgressType> _ProgressDelegateType;
        typedef typename Windows::Foundation::AsyncActionWithProgressCompletedHandler<_ProgressType> _CompletionDelegateType;
        typedef void _ReturnType;
        typedef typename _ProgressType _ProgressType;
        typedef typename _TaskTraits::_AsyncKind _AsyncKind;
        typedef typename _SelectorTaskGenerator<_AsyncKind, _ReturnType> _SelectorTaskGenerator;
        typedef typename _TaskGenerator<_SelectorTaskGenerator, _TakesToken, true> _TaskGenerator;

        static const bool _TakesProgress = true;
        static const bool _TakesToken = _TakesToken;

        template<typename _Function, typename _ClassPtr>
        static task<_ReturnType> _Generate_Task(const _Function& _Func, _ClassPtr _Ptr, cancellation_token_source _Cts)
        {
            return _TaskGenerator::_GenerateTask<_Function, _ClassPtr, _ProgressType>(_Func, _Ptr, _Cts);
        }
    };

    template<typename _Function, typename _ProgressType, typename _TaskTraits, bool _TakesToken>
    struct _AsyncAttributes<_Function, _ProgressType, void, _TaskTraits, _TakesToken, false>
    {
        typedef typename Windows::Foundation::IAsyncAction _AsyncBaseType;
        typedef _Zip _ProgressDelegateType;
        typedef typename Windows::Foundation::AsyncActionCompletedHandler _CompletionDelegateType;
        typedef void _ReturnType;
        typedef typename _TaskTraits::_AsyncKind _AsyncKind;
        typedef typename _SelectorTaskGenerator<_AsyncKind, _ReturnType> _SelectorTaskGenerator;
        typedef typename _TaskGenerator<_SelectorTaskGenerator, _TakesToken, false> _TaskGenerator;

        static const bool _TakesProgress = false;
        static const bool _TakesToken = _TakesToken;

        template<typename _Function, typename _ClassPtr>
        static task<_ReturnType> _Generate_Task(const _Function& _Func, _ClassPtr _Ptr, cancellation_token_source _Cts)
        {
            return _TaskGenerator::_GenerateTask<_Function, _ClassPtr, _ProgressType>(_Func, _Ptr, _Cts);
        }
    };

    template<typename _Function>
    struct _AsyncLambdaTypeTraits
    {
        typedef typename _FunctorTypeTraits<_Function>::_ReturnType _ReturnType;
        typedef typename _FunctorTypeTraits<_Function>::_Argument1Type _Argument1Type;
        typedef typename _CAFunctorOptions<_Function>::_ProgressType _ProgressType;

        static const bool _TakesProgress = _CAFunctorOptions<_Function>::_TakesProgress;
        static const bool _TakesToken = _CAFunctorOptions<_Function>::_TakesToken;

        typedef typename _TaskTypeTraits<_ReturnType> _TaskTraits;
        typedef typename _AsyncAttributes<_Function, _ProgressType, typename _TaskTraits::_TaskRetType, _TaskTraits, _TakesToken, _TakesProgress> _AsyncAttributes;
    };

    // ***************************************************************************
    // AsyncInfo (and completion) Layer:
    //

    //
    // Internal base class implementation for async operations (based on internal Windows representation for ABI level async operations)
    //
    template < typename _Attributes, _AsyncResultType resultType = SingleResult >
    ref class _AsyncInfoBase abstract : _Attributes::_AsyncBaseType
    {
    internal:
        _AsyncInfoBase() : 
            _M_currentStatus(_AsyncStatusInternal::_AsyncCreated), 
            _M_errorCode(S_OK),
            _M_completeDelegate(nullptr),
            _M_CompleteDelegateAssigned(0),
            _M_CallbackMade(0)
        {
            _M_id = _GetNextAsyncId();
        }

        virtual typename _Attributes::_ReturnType GetResults()
        {
            throw Platform::Exception::CreateException(E_UNEXPECTED);
        }

    public:
        property unsigned int Id
        {
            unsigned int get()
            {
                _CheckValidStateForAsyncInfoCall();

                return _M_id;
            }

            void set(unsigned int id)
            {
                _CheckValidStateForAsyncInfoCall();

                if (id == 0)
                {
                    throw Platform::Exception::CreateException(E_INVALIDARG);
                }
                else if (_M_currentStatus != _AsyncStatusInternal::_AsyncCreated)
                {
                    throw Platform::Exception::CreateException(E_ILLEGAL_METHOD_CALL);
                }

                _M_id = id;
            }
        }

        property Windows::Foundation::AsyncStatus Status
        {
            Windows::Foundation::AsyncStatus get()
            {
                _CheckValidStateForAsyncInfoCall();

                _AsyncStatusInternal _Current = _M_currentStatus;
                //
                // Map our internal cancel pending to cancelled. This way "pending cancelled" looks to the outside as "cancelled" but
                // can still transition to "completed" if the operation completes without acknowledging the cancellation request
                //
                switch(_Current)
                {
                    case _AsyncCancelPending:
                        _Current = _AsyncCanceled;
                        break;
                    case _AsyncCreated:
                        _Current = _AsyncStarted;
                        break;
                    default:
                        break;
                }

                return static_cast<Windows::Foundation::AsyncStatus>(_Current);
            }
        }

        property Windows::Foundation::HResult ErrorCode
        {
            Windows::Foundation::HResult get()
            {
                _CheckValidStateForAsyncInfoCall();

                Windows::Foundation::HResult _Hr;
                _Hr.Value = _M_errorCode;
                return _Hr;
            }
        }

        property typename _Attributes::_ProgressDelegateType^ Progress
        {
            typename typename _Attributes::_ProgressDelegateType^ get()
            {
                return _GetOnProgress();
            }

            void set(typename _Attributes::_ProgressDelegateType^ _ProgressHandler)
            {
                _PutOnProgress(_ProgressHandler);
            }
        }

        void Cancel()
        {
            if (_TransitionToState(_AsyncCancelPending))
            {
                _OnCancel();
            }
        }

        void Close()
        {
            if (_TransitionToState(_AsyncClosed))
            {
                _OnClose();
            }
            else
            {
                if (_M_currentStatus != _AsyncClosed) // Closed => Closed transition is just ignored
                {
                    throw Platform::Exception::CreateException(E_ILLEGAL_STATE_CHANGE);
                }
            }
        }

        virtual property typename _Attributes::_CompletionDelegateType^ Completed
        {
            typename _Attributes::_CompletionDelegateType^ get()
            {
                _CheckValidStateForDelegateCall();
                return _M_completeDelegate;
            }

            void set(typename _Attributes::_CompletionDelegateType^ _CompleteHandler)
            {
                _CheckValidStateForDelegateCall();
                // this delegate property is "write once"
                if (InterlockedIncrement(&_M_CompleteDelegateAssigned) == 1)
                {
                    _M_completeDelegate = _CompleteHandler;
                    // Guarantee that the write of _M_completeDelegate is ordered with respect to the read of state below
                    // as perceived from _FireCompletion on another thread.
                    MemoryBarrier();
                    if (_IsTerminalState())
                    {
                        _FireCompletion();
                    }
                    _M_completeDelegateContext = _ContextCallback::_CaptureCurrent();
                }
                else
                {
                    throw Platform::Exception::CreateException(E_ILLEGAL_DELEGATE_ASSIGNMENT);
                }
            }
        }


    protected private:
        // _Start - this is not externally visible since async operations "hot start" before returning to the caller
        void _Start()
        {
            if (_TransitionToState(_AsyncStarted))
            {
                _OnStart();
            }
            else
            {
                throw Platform::Exception::CreateException(E_ILLEGAL_STATE_CHANGE);
            }
        }

        void _FireCompletion()
        {
            _TryTransitionToCompleted();

            // we guarantee that completion can only ever be fired once
            if (_M_completeDelegate != nullptr && InterlockedIncrement(&_M_CallbackMade) == 1)
            {
                _M_completeDelegateContext._CallInContext([=] {
                    _M_completeDelegate((_Attributes::_AsyncBaseType^)this, this->Status);
                    _M_completeDelegate = nullptr;
                });
            }
        }

        virtual typename _Attributes::_ProgressDelegateType^ _GetOnProgress()
        {
            throw Platform::Exception::CreateException(E_UNEXPECTED);
        }

        virtual void _PutOnProgress(typename _Attributes::_ProgressDelegateType^ _ProgressHandler)
        {
            throw Platform::Exception::CreateException(E_UNEXPECTED);
        }


        bool _TryTransitionToCompleted()
        {
            return _TransitionToState(_AsyncStatusInternal::_AsyncCompleted);
        }

        bool _TryTransitionToCancelled()
        {
            return _TransitionToState(_AsyncStatusInternal::_AsyncCanceled);
        }

        bool _TryTransitionToError(const HRESULT error)
        {
            _InterlockedCompareExchange(reinterpret_cast<volatile LONG*>(&_M_errorCode), error, S_OK);
            return _TransitionToState(_AsyncStatusInternal::_AsyncError);
        }

        // This method checks to see if the delegate properties can be 
        // modified in the current state and generates the appropriate 
        // error hr in the case of violation.
        inline void _CheckValidStateForDelegateCall()
        {
            if (_M_currentStatus == _AsyncClosed)
            {
                throw Platform::Exception::CreateException(E_ILLEGAL_METHOD_CALL);
            }
        }

        // This method checks to see if results can be collected in the 
        // current state and generates the appropriate error hr in 
        // the case of a violation.
        inline void _CheckValidStateForResultsCall()
        {
            _AsyncStatusInternal _Current = _M_currentStatus;

            if (_Current == _AsyncError)
            {
                throw Platform::Exception::CreateException(_M_errorCode);
            }
#pragma warning(push)
#pragma warning(disable: 4127) // Conditional expression is constant
            // single result illegal before transition to Completed or Cancelled state
            if (resultType == SingleResult)
#pragma warning(pop)
            {
                if (_Current != _AsyncCompleted)
                {
                    throw Platform::Exception::CreateException(E_ILLEGAL_METHOD_CALL);
                }
            }
            // multiple results can be called after Start has been called and before/after Completed
            else if (_Current != _AsyncStarted && 
                     _Current != _AsyncCancelPending &&
                     _Current != _AsyncCanceled && 
                     _Current != _AsyncCompleted)
            {
                throw Platform::Exception::CreateException(E_ILLEGAL_METHOD_CALL);
            }
        }
        
        // This method can be called by derived classes periodically to determine 
        // whether the asynchronous operation should continue processing or should 
        // be halted.
        inline bool _ContinueAsyncOperation()
        {
            return _M_currentStatus == _AsyncStarted;
        }

        // These two methods are used to allow the async worker implementation do work on
        // state transitions. No real "work" should be done in these methods. In other words
        // they should not block for a long time on UI timescales.
        virtual void _OnStart() = 0;
        virtual void _OnClose() = 0;
        virtual void _OnCancel() = 0;

    private:

        // This method is used to check if calls to the AsyncInfo properties
        // (id, status, errorcode) are legal in the current state. It also 
        // generates the appropriate error hr to return in the case of an 
        // illegal call.
        inline void _CheckValidStateForAsyncInfoCall()
        {
            _AsyncStatusInternal _Current = _M_currentStatus;
            if (_Current == _AsyncClosed)
            {
                throw Platform::Exception::CreateException(E_ILLEGAL_METHOD_CALL);
            }
            else if (_Current == _AsyncCreated)
            {
                throw Platform::Exception::CreateException(E_ASYNC_OPERATION_NOT_STARTED);
            }
        }

        inline bool _TransitionToState(const _AsyncStatusInternal _NewState)
        {
            _AsyncStatusInternal _Current = _M_currentStatus;

            // This enforces the valid state transitions of the asynchronous worker object 
            // state machine.
            switch(_NewState)
            {
            case _AsyncStatusInternal::_AsyncStarted:
                if (_Current != _AsyncCreated) 
                {
                    return false;
                }
                break;
            case _AsyncStatusInternal::_AsyncCompleted:
                if (_Current != _AsyncStarted && _Current != _AsyncCancelPending)
                {
                    return false;
                }
                break;
            case _AsyncStatusInternal::_AsyncCancelPending:
                if (_Current != _AsyncStarted)
                {
                    return false;
                }
                break;
            case _AsyncStatusInternal::_AsyncCanceled:
                if (_Current != _AsyncStarted && _Current != _AsyncCancelPending)
                {
                    return false;
                }
                break;
            case _AsyncStatusInternal::_AsyncError:
                if (_Current != _AsyncStarted && _Current != _AsyncCancelPending)
                {
                    return false;
                }
                break;
            case _AsyncStatusInternal::_AsyncClosed:
                if (!_IsTerminalState(_Current)) 
                {
                    return false;
                }
                break;
            default:
                return false;
                break;
            }

            // attempt the transition to the new state
            // Note: if currentStatus_ == _Current, then there was no intervening write 
            // by the async work object and the swap succeeded. 
            _AsyncStatusInternal _RetState = static_cast<_AsyncStatusInternal>(
                    _InterlockedCompareExchange(reinterpret_cast<volatile LONG*>(&_M_currentStatus), 
                                                _NewState, 
                                                static_cast<LONG>(_Current)));

            // ICE returns the former state, if the returned state and the 
            // state we captured at the beginning of this method are the same, 
            // the swap succeeded.
            return (_RetState == _Current);
        }

        inline bool _IsTerminalState()
        {
            return _IsTerminalState(_M_currentStatus);
        }

        inline bool _IsTerminalState(_AsyncStatusInternal status)
        {
            return (status == _AsyncError ||
                    status == _AsyncCanceled ||
                    status == _AsyncCompleted ||
                    status == _AsyncClosed);
        }

    private:

        _ContextCallback        _M_completeDelegateContext;
        typename _Attributes::_CompletionDelegateType^  _M_completeDelegate;
        _AsyncStatusInternal volatile                   _M_currentStatus;
        HRESULT volatile                                _M_errorCode;
        unsigned int                                    _M_id;
        long volatile                                   _M_CompleteDelegateAssigned;
        long volatile                                   _M_CallbackMade;
    };

    // ***************************************************************************
    // Progress Layer (optional):
    //

    template< typename _Attributes, bool _HasProgress, _AsyncResultType _ResultType = SingleResult >
    ref class _AsyncProgressBase abstract : _AsyncInfoBase<_Attributes, _ResultType>
    {
    };

    template< typename _Attributes, _AsyncResultType _ResultType>
    ref class _AsyncProgressBase<_Attributes, true, _ResultType> abstract : _AsyncInfoBase<_Attributes, _ResultType>
    {
    public:

        _AsyncProgressBase() : _AsyncInfoBase<_Attributes, _ResultType>(),
            _M_progressDelegate(nullptr)
        {
        }

        virtual typename _Attributes::_ProgressDelegateType^ _GetOnProgress() override
        {
            _CheckValidStateForDelegateCall();
            return _M_progressDelegate;
        }

        virtual void _PutOnProgress(typename _Attributes::_ProgressDelegateType^ _ProgressHandler) override
        {
            _CheckValidStateForDelegateCall();
            _M_progressDelegate = _ProgressHandler;
            _M_progressDelegateContext = _ContextCallback::_CaptureCurrent();
        }

    public:

        void _FireProgress(const typename _Attributes::_ProgressType& _ProgressValue)
        {
            if (_M_progressDelegate != nullptr)
            {
                _M_progressDelegateContext._CallInContext([=] {
                    _M_progressDelegate((_Attributes::_AsyncBaseType^)this, _ProgressValue);
                });
            }
        }

    private:

        _ContextCallback _M_progressDelegateContext;
        typename _Attributes::_ProgressDelegateType^ _M_progressDelegate;
    };

    template<typename _Attributes, _AsyncResultType _ResultType = SingleResult>
    ref class _AsyncBaseProgressLayer abstract : _AsyncProgressBase<_Attributes, _Attributes::_TakesProgress, _ResultType>
    {
    };

    // ***************************************************************************
    // Task Adaptation Layer:
    //

    //
    // _AsyncTaskThunkBase provides a bridge between IAsync<Action/Operation> and task.
    //
    template<typename _Attributes, typename _ReturnType>
    ref class _AsyncTaskThunkBase abstract : _AsyncBaseProgressLayer<_Attributes>
    {
    public:
        _ReturnType GetResults()
        {
            _CheckValidStateForResultsCall();
            return _M_task.get();
        }

    internal:
        typedef task<_ReturnType> _TaskType;
        
        _AsyncTaskThunkBase(const _TaskType& _Task)
            : _M_task(_Task)
        {
        }

        _AsyncTaskThunkBase()
        {
        }

        void _SetTaskCreationAddressHint(void* _SourceAddressHint)
        {
            if (!(std::is_same<_Attributes::_AsyncKind, _TypeSelectorAsyncTask>::value))
            {
                // Overwrite the creation address with the return address of create_async unless the
                // lambda returned a task. If the create async lambda returns a task, that task is reused and
                // we want to preserve its creation address hint.
                _M_task._SetTaskCreationAddressHint(_SourceAddressHint);
            }
        }

    protected:
        virtual void _OnStart() override
        {
            _M_task.then( [=](_TaskType _Antecedent) {
                try
                {
                    _Antecedent.get();
                }
                catch(task_canceled&)
                {
                    _TryTransitionToCancelled();
                }
                catch(Platform::Exception^ _Ex)
                {
                    _TryTransitionToError(_Ex->HResult);
                }
                catch(...)
                {
                    _TryTransitionToError(E_FAIL);
                }
                _FireCompletion();
            });
        }

    internal:
        _TaskType _M_task;
        cancellation_token_source _M_cts;
    };

    template<typename _Attributes>
    ref class _AsyncTaskThunk : _AsyncTaskThunkBase<_Attributes, typename _Attributes::_ReturnType>
    {
    internal:

        _AsyncTaskThunk(const _TaskType& _Task) :
            _AsyncTaskThunkBase(_Task)
        {
        }

        _AsyncTaskThunk()
        {
        }

    protected:

        virtual void _OnClose() override
        {
        }

        virtual void _OnCancel() override
        {
            _M_cts.cancel();
        }
    };

    // ***************************************************************************
    // Async Creation Layer:
    //
    template<typename _Function>
    ref class _AsyncTaskGeneratorThunk sealed : _AsyncTaskThunk<typename _AsyncLambdaTypeTraits<_Function>::_AsyncAttributes>
    {
    internal:

        typedef typename _AsyncLambdaTypeTraits<_Function>::_AsyncAttributes _Attributes;
        typedef typename _AsyncTaskThunk<_Attributes> _Base;
        typedef typename _Attributes::_AsyncBaseType _AsyncBaseType;

        _AsyncTaskGeneratorThunk(const _Function& _Func) : _M_func(_Func)
        {
            // Virtual call here is safe as the class is declared 'sealed'
            _Start();
        }

    protected:

        //
        // The only thing we must do different from the base class is we must spin the hot task on transition from Created->Started. Otherwise,
        // let the base thunk handle everything.
        //

        virtual void _OnStart() override
        {
            //
            // Call the appropriate task generator to actually produce a task of the expected type. This might adapt the user lambda for progress reports,
            // wrap the return result in a task, or allow for direct return of a task depending on the form of the lambda.
            // 
            _M_task = _Attributes::_Generate_Task(_M_func, this, _M_cts);
            _Base::_OnStart();
        }

        virtual void _OnCancel() override
        {
            _Base::_OnCancel();
        }

    private:

        _Function _M_func;
    };
} // namespace details

/// <summary>
///     Creates a Windows Runtime asynchronous construct based on a user supplied lambda or function object. The return type of <c>create_async</c> is
///     one of either <c>IAsyncAction^</c>, <c>IAsyncActionWithProgress&lt;TProgress&gt;^</c>, <c>IAsyncOperation&lt;TResult&gt;^</c>, or
///     <c>IAsyncOperationWithProgress&lt;TResult, TProgress&gt;^</c> based on the signature of the lambda passed to the method. 
/// </summary>
/// <param name="_Func">
///     The lambda or function object from which to create a Windows Runtime asynchronous construct.
/// </param>
/// <returns>
///     An asynchronous construct represented by an IAsyncAction^, IAsyncActionWithProgress&lt;TProgress&gt;^, IAsyncOperation&lt;TResult&gt;^, or an 
///     IAsyncOperationWithProgress&lt;TResult, TProgress&gt;^. The interface returned depends on the signature of the lambda passed into the function.
/// </returns>
/// <remarks>
///     The return type of the lambda determines whether the construct is an action or an operation.
///     <para>Lambdas that return void cause the creation of actions. Lambdas that return a result of type <c>TResult</c> cause the creation of
///     operations of TResult.</para>
///     <para>The lambda may also return a <c>task&lt;TResult&gt;</c> which encapsulates the aysnchronous work within itself or is the continuation of
///     a chain of tasks that represent the asynchronous work. In this case, the lambda itself is executed inline, since the tasks are the ones that
///     execute asynchronously, and the return type of the lambda is unwrapped to produce the asynchronous construct returned by <c>create_async</c>.
///     This implies that a lambda that returns a task&lt;void&gt; will cause the creation of actions, and a lambda that returns a task&lt;TResult&gt; will
///     cause the creation of operations of TResult.</para>
///     <para>The lambda may take either zero, one or two arguments. The valid arguments are <c>progress_reporter&lt;TProgress&gt;</c> and
///     <c>cancellation_token</c>, in that order if both are used. A lambda without arguments causes the creation of an asynchronous construct without
///     the capability for progress reporting. A lambda that takes a progress_reporter&lt;TProgress&gt; will cause <c>create_async</c> to return an asynchronous
///     construct which reports progress of type TProgress each time the <c>report</c> method of the progress_reporter object is called. A lambda that
///     takes a cancellation_token may use that token to check for cancellation, or pass it to tasks that it creates so that cancellation of the
///     asynchronous construct causes cancellation of those tasks.</para>
///     <para>If the body of the lambda or function object returns a result (and not a task&lt;TResult&gt;), the lamdba will be executed
///     asynchronously within the process MTA in the context of a task the Runtime implicitly creates for it. The <c>IAsyncInfo::Cancel</c> method will
///     cause cancellation of the implicit task.</para>
///     <para>If the body of the lambda returns a task, the lamba executes inline, and by declaring the lambda to take an argument of type
///     <c>cancellation_token</c> you can trigger cancellation of any tasks you create within the lambda by passing that token in when you create them.
///     You may also use the <c>register_callback</c> method on the token to cause the Runtime to invoke a callback when you call <c>IAsyncInfo::Cancel</c> on
///     the async operation or action produced..</para>
///     <para>This function is only available to Windows Store apps.</para>
/// </remarks>
/// <seealso cref="task Class"/>
/// <seealso cref="progress_reporter Class"/>
/// <seealso cref="cancelation_token Class"/>
/**/
template<typename _Function>
__declspec(noinline) // Ask for no inlining so that the _ReturnAddress intrinsic gives us the expected result
auto create_async(const _Function& _Func) -> decltype(ref new details::_AsyncTaskGeneratorThunk<_Function>(_Func))
{
    static_assert(std::is_same<decltype(details::_IsValidCreateAsync(_Func,0,0,0,0)),std::true_type>::value, 
        "argument to create_async must be a callable object taking zero, one or two arguments");
    auto _AsyncInfo = ref new details::_AsyncTaskGeneratorThunk<_Function>(_Func);
    _AsyncInfo->_SetTaskCreationAddressHint(_ReturnAddress());
    return _AsyncInfo;
}

#endif // defined(__cplusplus_winrt)

namespace details 
{
    // Internal API which retrieves the next async id.
    _CRTIMP2 unsigned int __cdecl _GetNextAsyncId();

    // Helper struct for when_all operators to know when tasks have completed
    template<typename _Type>
    struct _RunAllParam
    {
        _RunAllParam() : _M_completeCount(0), _M_numTasks(0)
        {
        }

        void _Resize(size_t _Len, bool _SkipVector = false)
        {
            _M_numTasks = _Len;
            if (!_SkipVector) _M_vector.resize(_Len);
            _M_contexts.resize(_Len);
        }
        
        task_completion_event<_Unit_type>       _M_completed;
        std::vector<_Type>                      _M_vector;
        std::vector<_ContextCallback>           _M_contexts;
        _Type                                   _M_mergeVal;
        volatile size_t                         _M_completeCount;
        size_t                                  _M_numTasks;
    };

    // Helper struct specialization for void
    template<>
    struct _RunAllParam<void>
    {
        _RunAllParam() : _M_completeCount(0), _M_numTasks(0)
        {
        }

        void _Resize(size_t _Len)
        {
            _M_numTasks = _Len;
        }

        task_completion_event<_Unit_type> _M_completed;
        volatile size_t _M_completeCount;
        size_t _M_numTasks;
    };

    inline void _JoinAllTokens_Add(const cancellation_token_source& _MergedSrc, _CancellationTokenState *_PJoinedTokenState)
    {
        if (_PJoinedTokenState != nullptr && _PJoinedTokenState != _CancellationTokenState::_None())
        {
            cancellation_token _T = cancellation_token::_FromImpl(_PJoinedTokenState);
            _T.register_callback( [=](){
                _MergedSrc.cancel();
                });
        }
    }

    template<typename _ElementType, typename _Function, typename _TaskType>
    void _WhenAllContinuationWrapper(_RunAllParam<_ElementType>* _PParam, _Function _Func, task<_TaskType>& _Task)
    {
        if (_Task._GetImpl()->_IsCompleted())
        {
            _Func();
            if (_InterlockedIncrementSizeT(&_PParam->_M_completeCount) == _PParam->_M_numTasks)
            {
                // Inline execute its direct continuation, the _ReturnTask
                _PParam->_M_completed.set(_Unit_type());
                // It's safe to delete it since all usage of _PParam in _ReturnTask has been finished.
                delete _PParam;
            }
        }
        else
        {
            _CONCRT_ASSERT(_Task._GetImpl()->_IsCanceled());
            if (_Task._GetImpl()->_HasUserException())
            {
                // _Cancel will return false if the TCE is already canceled with or without exception
                _PParam->_M_completed._Cancel(_Task._GetImpl()->_GetExceptionHolder());
            }
            else
            {
                _PParam->_M_completed._Cancel();
            }

            if (_InterlockedIncrementSizeT(&_PParam->_M_completeCount) == _PParam->_M_numTasks)
            {
                delete _PParam;
            }
        }
    }

    template<typename _ElementType, typename _Iterator>
    struct _WhenAllImpl
    {
        static task<std::vector<_ElementType>> _Perform(_CancellationTokenState *_PTokenState, _Iterator _Begin, _Iterator _End)
        {
            auto _PParam = new _RunAllParam<_ElementType>();
            cancellation_token_source _MergedSource;

            // Step1: Create task completion event.
            task<_Unit_type> _All_tasks_completed(_PParam->_M_completed, _MergedSource.get_token());
            // The return task must be created before step 3 to enforce inline execution.
            auto _ReturnTask = _All_tasks_completed._Then([=](_Unit_type) -> std::vector<_ElementType> {
                auto _Result = _PParam->_M_vector; // copy by value

                size_t _Index = 0;
                for (auto _It = _Result.begin(); _It != _Result.end(); ++_It)
                {
                    *_It = _ResultContext<_ElementType>::_GetValue(*_It, _PParam->_M_contexts[_Index++], false);
                }
                return _Result;
            }, nullptr, true);

            // Step2: Combine and check tokens, and count elements in range.
            if (_PTokenState)
            {
                _JoinAllTokens_Add(_MergedSource, _PTokenState);
                _PParam->_Resize(static_cast<size_t>(std::distance(_Begin, _End)));
            }
            else
            {
                size_t _TaskNum = 0;
                for (auto _PTask = _Begin; _PTask != _End; ++_PTask)
                {
                    _TaskNum++;
                    _JoinAllTokens_Add(_MergedSource, _PTask->_GetImpl()->_M_pTokenState);
                }
                _PParam->_Resize(_TaskNum);
            }

            // Step3: Check states of previous tasks.
            if( _Begin == _End )
            {
                _PParam->_M_completed.set(_Unit_type());
                delete _PParam;
            }
            else
            {
                size_t _Index = 0;
                for (auto _PTask = _Begin; _PTask != _End; ++_PTask)
                {
                    if (_PTask->is_apartment_aware())
                    {
                        _ReturnTask._SetAsync();
                    }

                    _PTask->_Then([_PParam, _Index](task<_ElementType> _ResultTask) {

                        auto _Func = [_PParam, _Index, &_ResultTask](){
                            _PParam->_M_vector[_Index] = _ResultTask._GetImpl()->_GetResult();
                            _PParam->_M_contexts[_Index] = _ResultContext<_ElementType>::_GetContext(false);
                        };

                        _WhenAllContinuationWrapper(_PParam, _Func, _ResultTask);
                    }, _CancellationTokenState::_None(), false); 

                    _Index++;
                }
            }

            return _ReturnTask;
        }
    };

    template<typename _ElementType, typename _Iterator>
    struct _WhenAllImpl<std::vector<_ElementType>, _Iterator>
    {
        static task<std::vector<_ElementType>> _Perform(_CancellationTokenState *_PTokenState, _Iterator _Begin, _Iterator _End)
        {
            auto _PParam = new _RunAllParam<std::vector<_ElementType>>();
            cancellation_token_source _MergedSource;

            // Step1: Create task completion event.
            task<_Unit_type> _All_tasks_completed(_PParam->_M_completed, _MergedSource.get_token());
            // The return task must be created before step 3 to enforce inline execution.
            auto _ReturnTask = _All_tasks_completed._Then([=](_Unit_type) -> std::vector<_ElementType> {
                _CONCRT_ASSERT(_PParam->_M_completeCount ==  _PParam->_M_numTasks);
                std::vector<_ElementType> _Result;
                for(size_t _I = 0; _I < _PParam->_M_numTasks; _I++)
                {
                    std::vector<_ElementType>& _Vec = _PParam->_M_vector[_I];

                    for (auto _It = _Vec.begin(); _It != _Vec.end(); ++_It)
                    {
                        *_It = _ResultContext<_ElementType>::_GetValue(*_It, _PParam->_M_contexts[_I], false);
                    }
                    
                    _Result.insert(_Result.end(), _Vec.begin(), _Vec.end());
                }
                return _Result;
            }, nullptr, true);

            // Step2: Combine and check tokens, and count elements in range.
            if (_PTokenState)
            {
                _JoinAllTokens_Add(_MergedSource, _PTokenState);
                _PParam->_Resize(static_cast<size_t>(std::distance(_Begin, _End)));
            }
            else
            {
                size_t _TaskNum = 0;
                for (auto _PTask = _Begin; _PTask != _End; ++_PTask)
                {
                    _TaskNum++;
                    _JoinAllTokens_Add(_MergedSource, _PTask->_GetImpl()->_M_pTokenState);
                }
                _PParam->_Resize(_TaskNum);
            }

            // Step3: Check states of previous tasks.
            if( _Begin == _End )
            {
                _PParam->_M_completed.set(_Unit_type());
                delete _PParam;
            }
            else
            {
                size_t _Index = 0;
                for (auto _PTask = _Begin; _PTask != _End; ++_PTask)
                {
                    if (_PTask->is_apartment_aware())
                    {
                        _ReturnTask._SetAsync();
                    }

                    _PTask->_Then([_PParam, _Index](task<std::vector<_ElementType>> _ResultTask) {

                        auto _Func = [_PParam, _Index, &_ResultTask]() {
                            _PParam->_M_vector[_Index] = _ResultTask._GetImpl()->_GetResult();
                            _PParam->_M_contexts[_Index] = _ResultContext<_ElementType>::_GetContext(false);
                        };

                        _WhenAllContinuationWrapper(_PParam, _Func, _ResultTask);
                    }, _CancellationTokenState::_None(), false);

                    _Index++;
                }
            }

            return  _ReturnTask;
        }
    };

    template<typename _Iterator>
    struct _WhenAllImpl<void, _Iterator>
    {
        static task<void> _Perform(_CancellationTokenState *_PTokenState, _Iterator _Begin, _Iterator _End)
        {
            auto _PParam = new _RunAllParam<_Unit_type>();
            cancellation_token_source _MergedSource;

            // Step1: Create task completion event.
            task<_Unit_type> _All_tasks_completed(_PParam->_M_completed, _MergedSource.get_token());
            // The return task must be created before step 3 to enforce inline execution.
            auto _ReturnTask = _All_tasks_completed._Then([=](_Unit_type) {
            }, nullptr, false);

            // Step2: Combine and check tokens, and count elements in range.
            if (_PTokenState)
            {
                _JoinAllTokens_Add(_MergedSource, _PTokenState);
                _PParam->_Resize(static_cast<size_t>(std::distance(_Begin, _End)));
            }
            else
            {
                size_t _TaskNum = 0;
                for (auto _PTask = _Begin; _PTask != _End; ++_PTask)
                {
                    _TaskNum++;
                    _JoinAllTokens_Add(_MergedSource, _PTask->_GetImpl()->_M_pTokenState);
                }
                _PParam->_Resize(_TaskNum);
            }

            // Step3: Check states of previous tasks.
            if( _Begin == _End )
            {
                _PParam->_M_completed.set(_Unit_type());
                delete _PParam;
            }
            else
            {
                for (auto _PTask = _Begin; _PTask != _End; ++_PTask)
                {
                    if (_PTask->is_apartment_aware())
                    {
                        _ReturnTask._SetAsync();
                    }

                    _PTask->_Then([_PParam](task<void> _ResultTask) {

                        auto _Func = [](){};
                        _WhenAllContinuationWrapper(_PParam, _Func, _ResultTask);
                    }, _CancellationTokenState::_None(), false);
                }
            }

            return _ReturnTask;
        }
    };

    template<typename _ReturnType>
    task<std::vector<_ReturnType>> _WhenAllVectorAndValue(const task<std::vector<_ReturnType>>& _VectorTask, const task<_ReturnType>& _ValueTask,
                                                          bool _OutputVectorFirst)
    {
        auto _PParam = new _RunAllParam<_ReturnType>();
        cancellation_token_source _MergedSource;

        // Step1: Create task completion event.
        task<_Unit_type> _All_tasks_completed(_PParam->_M_completed, _MergedSource.get_token());
        // The return task must be created before step 3 to enforce inline execution.
        auto _ReturnTask = _All_tasks_completed._Then([=](_Unit_type) -> std::vector<_ReturnType> {
            _CONCRT_ASSERT(_PParam->_M_completeCount == 2);
            auto _Result = _PParam->_M_vector; // copy by value

            for (auto _It = _Result.begin(); _It != _Result.end(); ++_It)
            {
                *_It = _ResultContext<_ReturnType>::_GetValue(*_It, _PParam->_M_contexts[0], false);
            }

            if (_OutputVectorFirst == true)
            {
                _Result.push_back(_ResultContext<_ReturnType>::_GetValue(_PParam->_M_mergeVal, _PParam->_M_contexts[1], false));
            }
            else
            {
                _Result.insert(_Result.begin(), _ResultContext<_ReturnType>::_GetValue(_PParam->_M_mergeVal, _PParam->_M_contexts[1], false));
            }
            return _Result;
        }, nullptr, true);

        // Step2: Combine and check tokens.
        _JoinAllTokens_Add(_MergedSource, _VectorTask._GetImpl()->_M_pTokenState);
        _JoinAllTokens_Add(_MergedSource, _ValueTask._GetImpl()->_M_pTokenState);

        // Step3: Check states of previous tasks.
        _PParam->_Resize(2, true); 

        if (_VectorTask.is_apartment_aware() || _ValueTask.is_apartment_aware())
        {
            _ReturnTask._SetAsync();
        }
        _VectorTask._Then([_PParam](task<std::vector<_ReturnType>> _ResultTask) {

            auto _Func = [_PParam, &_ResultTask]() {
                _PParam->_M_vector = _ResultTask._GetImpl()->_GetResult();
                _PParam->_M_contexts[0] = _ResultContext<_ReturnType>::_GetContext(false);
            };

            _WhenAllContinuationWrapper(_PParam, _Func, _ResultTask);
        }, _CancellationTokenState::_None(), false);
        _ValueTask._Then([_PParam](task<_ReturnType> _ResultTask) {

            auto _Func = [_PParam, &_ResultTask]() {
                _PParam->_M_mergeVal = _ResultTask._GetImpl()->_GetResult();
                _PParam->_M_contexts[1] = _ResultContext<_ReturnType>::_GetContext(false);
            };

            _WhenAllContinuationWrapper(_PParam, _Func, _ResultTask);
        }, _CancellationTokenState::_None(), false);

        return _ReturnTask;
    }
} // namespace details

/// <summary>
///     Creates a task that will complete successfully when all of the tasks supplied as arguments complete successfully.
/// </summary>
/// <typeparam name="_Iterator">
///     The type of the input iterator.
/// </typeparam>
/// <param name="_Begin">
///     The position of the first element in the range of elements to be combined into the resulting task.
/// </param>
/// <param name="_End">
///     The position of the first element beyond the range of elements to be combined into the resulting task.
/// </param>
/// <returns>
///     A task that completes sucessfully when all of the input tasks have completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::vector&lt;T&gt;&gt;</c>. If the input tasks are of type <c>void</c> the output
///     task will also be a <c>task&lt;void&gt;</c>.
/// </returns>
/// <remarks>
///     If one of the tasks is canceled or throws an exception, the returned task will complete early, in the canceled state, and the exception,
///     if one is encoutered, will be thrown if you call <c>get()</c> or <c>wait()</c> on that task.
/// </remarks>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template <typename _Iterator>
auto when_all(_Iterator _Begin, _Iterator _End) 
    -> decltype (details::_WhenAllImpl<typename std::iterator_traits<_Iterator>::value_type::result_type, _Iterator>::_Perform(nullptr, _Begin, _End))
{
    typedef typename std::iterator_traits<_Iterator>::value_type::result_type _ElementType;
    return details::_WhenAllImpl<_ElementType, _Iterator>::_Perform(nullptr, _Begin, _End);
}

/// <summary>
///     Creates a task that will complete successfully when all of the tasks supplied as arguments complete successfully.
/// </summary>
/// <typeparam name="_Iterator">
///     The type of the input iterator.
/// </typeparam>
/// <param name="_Begin">
///     The position of the first element in the range of elements to be combined into the resulting task.
/// </param>
/// <param name="_End">
///     The position of the first element beyond the range of elements to be combined into the resulting task.
/// </param>
/// <param name="_CancellationToken">
///     The cancellation token which controls cancellation of the returned task. If you do not provide a cancellation token, the resulting
///     task will be created with a token that is a combination of all the cancelable tokens (tokens created by methods other than 
///     <c>cancellation_token::none()</c>of the tasks supplied.
/// </param>
/// <returns>
///     A task that completes sucessfully when all of the input tasks have completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::vector&lt;T&gt;&gt;</c>. If the input tasks are of type <c>void</c> the output
///     task will also be a <c>task&lt;void&gt;</c>.
/// </returns>
/// <remarks>
///     If one of the tasks is canceled or throws an exception, the returned task will complete early, in the canceled state, and the exception,
///     if one is encoutered, will be thrown if you call <c>get()</c> or <c>wait()</c> on that task.
/// </remarks>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template <typename _Iterator>
auto when_all(_Iterator _Begin, _Iterator _End, cancellation_token _CancellationToken) 
    -> decltype (details::_WhenAllImpl<typename std::iterator_traits<_Iterator>::value_type::result_type, _Iterator>::_Perform(_CancellationToken._GetImplValue(), _Begin, _End))
{
    typedef typename std::iterator_traits<_Iterator>::value_type::result_type _ElementType;
    return details::_WhenAllImpl<_ElementType, _Iterator>::_Perform(_CancellationToken._GetImplValue(), _Begin, _End);
}

/// <summary>
///     Creates a task that will complete succesfully when both of the tasks supplied as arguments complete successfully.
/// </summary>
/// <typeparam name="_ReturnType">
///     The type of the returned task.
/// </typeparam>
/// <param name="_Lhs">
///     The first task to combine into the resulting task.
/// </param>
/// <param name="_Rhs">
///     The second task to combine into the resulting task.
/// </param>
/// <returns>
///     A task that completes successfully when both of the input tasks have completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::vector&lt;T&gt;&gt;</c>. If the input tasks are of type <c>void</c> the output
///     task will also be a <c>task&lt;void&gt;</c>.
///     <para> To allow for a construct of the sort taskA &amp;&amp; taskB &amp;&amp; taskC, which are combined in pairs, the &amp;&amp; operator
///     produces a <c>task&lt;std::vector&lt;T&gt;&gt;</c> if either one or both of the tasks are of type <c>task&lt;std::vector&lt;T&gt;&gt;</c>.</para>
/// </returns>
/// <remarks>
///     If one of the tasks is canceled or throws an exception, the returned task will complete early, in the canceled state, and the exception,
///     if one is encoutered, will be thrown if you call <c>get()</c> or <c>wait()</c> on that task.
/// </remarks>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template<typename _ReturnType>
task<std::vector<_ReturnType>> operator&&(const task<_ReturnType> & _Lhs, const task<_ReturnType> & _Rhs)
{
    task<_ReturnType> _PTasks[2] = {_Lhs, _Rhs};
    return when_all(_PTasks, _PTasks+2);
}

/// <summary>
///     Creates a task that will complete succesfully when both of the tasks supplied as arguments complete successfully.
/// </summary>
/// <typeparam name="_ReturnType">
///     The type of the returned task.
/// </typeparam>
/// <param name="_Lhs">
///     The first task to combine into the resulting task.
/// </param>
/// <param name="_Rhs">
///     The second task to combine into the resulting task.
/// </param>
/// <returns>
///     A task that completes successfully when both of the input tasks have completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::vector&lt;T&gt;&gt;</c>. If the input tasks are of type <c>void</c> the output
///     task will also be a <c>task&lt;void&gt;</c>.
///     <para> To allow for a construct of the sort taskA &amp;&amp; taskB &amp;&amp; taskC, which are combined in pairs, the &amp;&amp; operator
///     produces a <c>task&lt;std::vector&lt;T&gt;&gt;</c> if either one or both of the tasks are of type <c>task&lt;std::vector&lt;T&gt;&gt;</c>.</para>
/// </returns>
/// <remarks>
///     If one of the tasks is canceled or throws an exception, the returned task will complete early, in the canceled state, and the exception,
///     if one is encoutered, will be thrown if you call <c>get()</c> or <c>wait()</c> on that task.
/// </remarks>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template<typename _ReturnType>
task<std::vector<_ReturnType>> operator&&(const task<std::vector<_ReturnType>> & _Lhs, const task<_ReturnType> & _Rhs)
{
    return details::_WhenAllVectorAndValue(_Lhs, _Rhs, true);
}

/// <summary>
///     Creates a task that will complete succesfully when both of the tasks supplied as arguments complete successfully.
/// </summary>
/// <typeparam name="_ReturnType">
///     The type of the returned task.
/// </typeparam>
/// <param name="_Lhs">
///     The first task to combine into the resulting task.
/// </param>
/// <param name="_Rhs">
///     The second task to combine into the resulting task.
/// </param>
/// <returns>
///     A task that completes successfully when both of the input tasks have completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::vector&lt;T&gt;&gt;</c>. If the input tasks are of type <c>void</c> the output
///     task will also be a <c>task&lt;void&gt;</c>.
///     <para> To allow for a construct of the sort taskA &amp;&amp; taskB &amp;&amp; taskC, which are combined in pairs, the &amp;&amp; operator
///     produces a <c>task&lt;std::vector&lt;T&gt;&gt;</c> if either one or both of the tasks are of type <c>task&lt;std::vector&lt;T&gt;&gt;</c>.</para>
/// </returns>
/// <remarks>
///     If one of the tasks is canceled or throws an exception, the returned task will complete early, in the canceled state, and the exception,
///     if one is encoutered, will be thrown if you call <c>get()</c> or <c>wait()</c> on that task.
/// </remarks>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template<typename _ReturnType>
task<std::vector<_ReturnType>> operator&&(const task<_ReturnType> & _Lhs, const task<std::vector<_ReturnType>> & _Rhs)
{
    return details::_WhenAllVectorAndValue(_Rhs, _Lhs, false);
}

/// <summary>
///     Creates a task that will complete succesfully when both of the tasks supplied as arguments complete successfully.
/// </summary>
/// <typeparam name="_ReturnType">
///     The type of the returned task.
/// </typeparam>
/// <param name="_Lhs">
///     The first task to combine into the resulting task.
/// </param>
/// <param name="_Rhs">
///     The second task to combine into the resulting task.
/// </param>
/// <returns>
///     A task that completes successfully when both of the input tasks have completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::vector&lt;T&gt;&gt;</c>. If the input tasks are of type <c>void</c> the output
///     task will also be a <c>task&lt;void&gt;</c>.
///     <para> To allow for a construct of the sort taskA &amp;&amp; taskB &amp;&amp; taskC, which are combined in pairs, the &amp;&amp; operator
///     produces a <c>task&lt;std::vector&lt;T&gt;&gt;</c> if either one or both of the tasks are of type <c>task&lt;std::vector&lt;T&gt;&gt;</c>.</para>
/// </returns>
/// <remarks>
///     If one of the tasks is canceled or throws an exception, the returned task will complete early, in the canceled state, and the exception,
///     if one is encoutered, will be thrown if you call <c>get()</c> or <c>wait()</c> on that task.
/// </remarks>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template<typename _ReturnType>
task<std::vector<_ReturnType>> operator&&(const task<std::vector<_ReturnType>> & _Lhs, const task<std::vector<_ReturnType>> & _Rhs)
{
    task<std::vector<_ReturnType>> _PTasks[2] = {_Lhs, _Rhs};
    return when_all(_PTasks, _PTasks+2);
}

/// <summary>
///     Creates a task that will complete succesfully when both of the tasks supplied as arguments complete successfully.
/// </summary>
/// <typeparam name="_ReturnType">
///     The type of the returned task.
/// </typeparam>
/// <param name="_Lhs">
///     The first task to combine into the resulting task.
/// </param>
/// <param name="_Rhs">
///     The second task to combine into the resulting task.
/// </param>
/// <returns>
///     A task that completes successfully when both of the input tasks have completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::vector&lt;T&gt;&gt;</c>. If the input tasks are of type <c>void</c> the output
///     task will also be a <c>task&lt;void&gt;</c>.
///     <para> To allow for a construct of the sort taskA &amp;&amp; taskB &amp;&amp; taskC, which are combined in pairs, the &amp;&amp; operator
///     produces a <c>task&lt;std::vector&lt;T&gt;&gt;</c> if either one or both of the tasks are of type <c>task&lt;std::vector&lt;T&gt;&gt;</c>.</para>
/// </returns>
/// <remarks>
///     If one of the tasks is canceled or throws an exception, the returned task will complete early, in the canceled state, and the exception,
///     if one is encoutered, will be thrown if you call <c>get()</c> or <c>wait()</c> on that task.
/// </remarks>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
inline task<void> operator&&(const task<void> & _Lhs, const task<void> & _Rhs)
{
    task<void> _PTasks[2] = {_Lhs, _Rhs};
    return when_all(_PTasks, _PTasks+2);
}

namespace details 
{
    // Helper struct for when_any operators to know when tasks have completed
    template <typename _CompletionType>
    struct _RunAnyParam
    {
        _RunAnyParam() : _M_completeCount(0), _M_numTasks(0), _M_exceptionRelatedToken(nullptr), _M_fHasExplicitToken(false)
        {
        }
        ~_RunAnyParam()
        {
            if (_CancellationTokenState::_IsValid(_M_exceptionRelatedToken))
                _M_exceptionRelatedToken->_Release();
        }
        task_completion_event<_CompletionType>      _M_Completed;
        cancellation_token_source                   _M_cancellationSource;
        _CancellationTokenState *                   _M_exceptionRelatedToken;
        volatile size_t                             _M_completeCount;
        size_t                                      _M_numTasks;
        bool                                        _M_fHasExplicitToken;
    };

    template<typename _CompletionType, typename _Function, typename _TaskType>
    void _WhenAnyContinuationWrapper(_RunAnyParam<_CompletionType> * _PParam, const _Function & _Func, task<_TaskType>& _Task)
    {
        bool _IsTokenCancled = !_PParam->_M_fHasExplicitToken && _Task._GetImpl()->_M_pTokenState != _CancellationTokenState::_None() && _Task._GetImpl()->_M_pTokenState->_IsCanceled();
        if (_Task._GetImpl()->_IsCompleted() && !_IsTokenCancled)
        {
            _Func();
            if (_InterlockedIncrementSizeT(&_PParam->_M_completeCount) == _PParam->_M_numTasks)
            {
                delete _PParam;
            }
        }
        else
        {
            _CONCRT_ASSERT(_Task._GetImpl()->_IsCanceled() || _IsTokenCancled);
            if (_Task._GetImpl()->_HasUserException() && !_IsTokenCancled)
            {
                if (_PParam->_M_Completed._StoreException(_Task._GetImpl()->_GetExceptionHolder()))
                {
                    // This can only enter once.
                    _PParam->_M_exceptionRelatedToken = _Task._GetImpl()->_M_pTokenState;
                    _CONCRT_ASSERT(_PParam->_M_exceptionRelatedToken);
                    // Deref token will be done in the _PParam destructor.
                    if (_PParam->_M_exceptionRelatedToken != _CancellationTokenState::_None())
                    {
                        _PParam->_M_exceptionRelatedToken->_Reference();
                    }
                }
            }

            if (_InterlockedIncrementSizeT(&_PParam->_M_completeCount) == _PParam->_M_numTasks)
            {
                // If no one has be completed so far, we need to make some final cancellation decision.
                if (!_PParam->_M_Completed._IsTriggered())
                {
                    // If we already explicit token, we can skip the token join part.
                    if (!_PParam->_M_fHasExplicitToken)
                    {
                        if (_PParam->_M_exceptionRelatedToken)
                        {
                            _JoinAllTokens_Add(_PParam->_M_cancellationSource, _PParam->_M_exceptionRelatedToken);
                        }
                        else
                        {
                            // If haven't captured any exception token yet, there was no exception for all those tasks,
                            // so just pick a random token (current one) for normal cancellation.
                            _JoinAllTokens_Add(_PParam->_M_cancellationSource, _Task._GetImpl()->_M_pTokenState);
                        }
                    }
                    // Do exception cancellation or normal cancellation based on whether it has stored exception.
                    _PParam->_M_Completed._Cancel();
                }
                delete _PParam;
            }
        }
    }

    template<typename _ElementType, typename _Iterator>
    struct _WhenAnyImpl
    {
        static task<std::pair<_ElementType, size_t>> _Perform(_CancellationTokenState *_PTokenState, _Iterator _Begin, _Iterator _End)
        {
            if( _Begin == _End )
            {
                throw invalid_operation("when_any(begin, end) cannot be called on an empty container.");
            }

            auto _PParam = new _RunAnyParam<std::pair<std::pair<_ElementType, size_t>, _CancellationTokenState *>>();
            
            if (_PTokenState)
            {
                _JoinAllTokens_Add(_PParam->_M_cancellationSource, _PTokenState);
                _PParam->_M_fHasExplicitToken = true;
            }
            
            task<std::pair<std::pair<_ElementType, size_t>, _CancellationTokenState *>> _Any_tasks_completed(_PParam->_M_Completed, _PParam->_M_cancellationSource.get_token());
            _Any_tasks_completed._GetImpl()->_M_fRuntimeAggregate = true;

            // Keep a copy ref to the token source
            auto _CancellationSource = _PParam->_M_cancellationSource; 

            _PParam->_M_numTasks = static_cast<size_t>(std::distance(_Begin, _End));
            size_t index = 0;
            for (auto _PTask = _Begin; _PTask != _End; ++_PTask)
            {
                if (_PTask->is_apartment_aware())
                {
                    _Any_tasks_completed._SetAsync();   
                }

                _PTask->_Then([_PParam, index](task<_ElementType> _ResultTask) {

                    auto _Func = [&_ResultTask, _PParam, index]() {
                        _PParam->_M_Completed.set(std::make_pair(std::make_pair(_ResultTask._GetImpl()->_GetResult(), index),  _ResultTask._GetImpl()->_M_pTokenState));
                    };

                    _WhenAnyContinuationWrapper(_PParam, _Func, _ResultTask);
                }, _CancellationTokenState::_None(), false);

                index++;
            }

            // All _Any_tasks_completed._SetAsync() must be finished before this return continuation task being created.
            return _Any_tasks_completed._Then([=](std::pair<std::pair<_ElementType, size_t>, _CancellationTokenState *> _Result) -> std::pair<_ElementType, size_t> {
                _CONCRT_ASSERT(_Result.second);
                if (!_PTokenState)
                {
                    _JoinAllTokens_Add(_CancellationSource, _Result.second);
                }
                return _Result.first;
            }, nullptr, true);
        }
    };

    template<typename _Iterator>
    struct _WhenAnyImpl<void, _Iterator>
    {
        static task<size_t> _Perform(_CancellationTokenState *_PTokenState, _Iterator _Begin, _Iterator _End)
        {
            if( _Begin == _End )
            {
                throw invalid_operation("when_any(begin, end) cannot be called on an empty container.");
            }

            auto _PParam = new _RunAnyParam<std::pair<size_t, _CancellationTokenState *>>();
            
            if (_PTokenState)
            {
                _JoinAllTokens_Add(_PParam->_M_cancellationSource, _PTokenState);
                _PParam->_M_fHasExplicitToken = true;
            }

            task<std::pair<size_t, _CancellationTokenState *>> _Any_tasks_completed(_PParam->_M_Completed, _PParam->_M_cancellationSource.get_token());

            // Keep a copy ref to the token source
            auto _CancellationSource = _PParam->_M_cancellationSource; 

            _PParam->_M_numTasks = static_cast<size_t>(std::distance(_Begin, _End));
            size_t index = 0;
            for (auto _PTask = _Begin; _PTask != _End; ++_PTask)
            {
                if (_PTask->is_apartment_aware())
                {
                    _Any_tasks_completed._SetAsync();
                }

                _PTask->_Then([_PParam, index](task<void> _ResultTask) {
                    auto _Func = [&_ResultTask, _PParam, index]() {
                        _PParam->_M_Completed.set(std::make_pair(index, _ResultTask._GetImpl()->_M_pTokenState));
                    };
                    _WhenAnyContinuationWrapper(_PParam, _Func, _ResultTask);
                }, _CancellationTokenState::_None(), false);

                index++;
            }

            // All _Any_tasks_completed._SetAsync() must be finished before this return continuation task being created.
            return _Any_tasks_completed._Then([=](std::pair<size_t, _CancellationTokenState *> _Result) -> size_t {
                _CONCRT_ASSERT(_Result.second);
                if (!_PTokenState)
                {
                    _JoinAllTokens_Add(_CancellationSource, _Result.second);
                }
                return _Result.first;
            }, nullptr, false);
        }
    };
} // namespace details

/// <summary>
///     Creates a task that will complete successfully when any of the tasks supplied as arguments completes successfully.
/// </summary>
/// <typeparam name="_Iterator">
///     The type of the input iterator.
/// </typeparam>
/// <param name="_Begin">
///     The position of the first element in the range of elements to be combined into the resulting task.
/// </param>
/// <param name="_End">
///     The position of the first element beyond the range of elements to be combined into the resulting task.
/// </param>
/// <returns>
///     A task that completes successfully when any one of the input tasks has completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::pair&lt;T, size_t&gt;&gt;></c>, where the first element of the pair is the result
///     of the completing task, and the second element is the index of the task that finished. If the input tasks are of type <c>void</c>
///     the output is a <c>task&lt;size_t&gt;</c>, where the result is the index of the completing task.
/// </returns>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template<typename _Iterator>
auto when_any(_Iterator _Begin, _Iterator _End)
    -> decltype (details::_WhenAnyImpl<typename std::iterator_traits<_Iterator>::value_type::result_type, _Iterator>::_Perform(nullptr, _Begin, _End))
{
    typedef typename std::iterator_traits<_Iterator>::value_type::result_type _ElementType;
    return details::_WhenAnyImpl<_ElementType, _Iterator>::_Perform(nullptr, _Begin, _End);
}

/// <summary>
///     Creates a task that will complete successfully when any of the tasks supplied as arguments completes successfully.
/// </summary>
/// <typeparam name="_Iterator">
///     The type of the input iterator.
/// </typeparam>
/// <param name="_Begin">
///     The position of the first element in the range of elements to be combined into the resulting task.
/// </param>
/// <param name="_End">
///     The position of the first element beyond the range of elements to be combined into the resulting task.
/// </param>
/// <param name="_CancellationToken">
///     The cancellation token which controls cancellation of the returned task. If you do not provide a cancellation token, the resulting
///     task will receive the cancellation token of the task that causes it to complete.
/// </param>
/// <returns>
///     A task that completes successfully when any one of the input tasks has completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::pair&lt;T, size_t&gt;&gt;></c>, where the first element of the pair is the result
///     of the completing task, and the second element is the index of the task that finished. If the input tasks are of type <c>void</c>
///     the output is a <c>task&lt;size_t&gt;</c>, where the result is the index of the completing task.
/// </returns>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template<typename _Iterator>
auto when_any(_Iterator _Begin, _Iterator _End, cancellation_token _CancellationToken)
    -> decltype (details::_WhenAnyImpl<typename std::iterator_traits<_Iterator>::value_type::result_type, _Iterator>::_Perform(_CancellationToken._GetImplValue(), _Begin, _End))
{
    typedef typename std::iterator_traits<_Iterator>::value_type::result_type _ElementType;
    return details::_WhenAnyImpl<_ElementType, _Iterator>::_Perform(_CancellationToken._GetImplValue(), _Begin, _End);
}

/// <summary>
///     Creates a task that will complete successfully when either of the tasks supplied as arguments completes successfully.
/// </summary>
/// <typeparam name="_ReturnType">
///     The type of the returned task.
/// </typeparam>
/// <param name="_Lhs">
///     The first task to combine into the resulting task.
/// </param>
/// <param name="_Rhs">
///     The second task to combine into the resulting task.
/// </param>
/// <returns>
///     A task that completes sucessfully when either of the input tasks has completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::vector&lt;T&gt;</c>. If the input tasks are of type <c>void</c> the output task
///     will also be a <c>task&lt;void&gt;</c>.
///     <para> To allow for a construct of the sort taskA || taskB &amp;&amp; taskC, which are combined in pairs, with &amp;&amp; taking precedence
///     over ||, the operator|| produces a <c>task&lt;std::vector&lt;T&gt;&gt;</c> if one of the tasks is of type <c>task&lt;std::vector&lt;T&gt;&gt;</c>
///     and the other one is of type <c>task&lt;T&gt;.</para>
/// </returns>
/// <remarks>
///     If both of the tasks are canceled or throw exceptions, the returned task will complete in the canceled state, and one of the exceptions,
///     if any are encountered, will be thrown when you call <c>get()</c> or <c>wait()</c> on that task.
/// </remarks>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template<typename _ReturnType>
task<_ReturnType> operator||(const task<_ReturnType> & _Lhs, const task<_ReturnType> & _Rhs)
{
    auto _PParam = new details::_RunAnyParam<std::pair<_ReturnType, details::_CancellationTokenState *>>();

    task<std::pair<_ReturnType, details::_CancellationTokenState *>> _Any_tasks_completed(_PParam->_M_Completed, _PParam->_M_cancellationSource.get_token());
    // Chain the return continuation task here to ensure it will get inline execution when _M_Completed.set is called,
    // So that _PParam can be used before it getting deleted.
    auto _ReturnTask = _Any_tasks_completed._Then([=](std::pair<_ReturnType, details::_CancellationTokenState *> _Ret) -> _ReturnType {
        _CONCRT_ASSERT(_Ret.second);
        _JoinAllTokens_Add(_PParam->_M_cancellationSource, _Ret.second);
        return _Ret.first;
    }, nullptr, false);

    if (_Lhs.is_apartment_aware() || _Rhs.is_apartment_aware())
    {
        _ReturnTask._SetAsync();
    }

    _PParam->_M_numTasks = 2;
    auto _Continuation = [_PParam](task<_ReturnType> _ResultTask) {
        auto _Func = [&_ResultTask, _PParam]() {
            _PParam->_M_Completed.set(std::make_pair(_ResultTask._GetImpl()->_GetResult(), _ResultTask._GetImpl()->_M_pTokenState));
        };
        _WhenAnyContinuationWrapper(_PParam, _Func, _ResultTask);
    };

    _Lhs._Then(_Continuation, details::_CancellationTokenState::_None(), false);
    _Rhs._Then(_Continuation, details::_CancellationTokenState::_None(), false);

    return _ReturnTask;
}

/// <summary>
///     Creates a task that will complete successfully when any of the tasks supplied as arguments completes successfully.
/// </summary>
/// <typeparam name="_ReturnType">
///     The type of the returned task.
/// </typeparam>
/// <param name="_Lhs">
///     The first task to combine into the resulting task.
/// </param>
/// <param name="_Rhs">
///     The second task to combine into the resulting task.
/// </param>
/// <returns>
///     A task that completes sucessfully when either of the input tasks has completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::vector&lt;T&gt;</c>. If the input tasks are of type <c>void</c> the output task
///     will also be a <c>task&lt;void&gt;</c>.
///     <para> To allow for a construct of the sort taskA || taskB &amp;&amp; taskC, which are combined in pairs, with &amp;&amp; taking precedence
///     over ||, the operator|| produces a <c>task&lt;std::vector&lt;T&gt;&gt;</c> if one of the tasks is of type <c>task&lt;std::vector&lt;T&gt;&gt;</c>
///     and the other one is of type <c>task&lt;T&gt;.</para>
/// </returns>
/// <remarks>
///     If both of the tasks are canceled or throw exceptions, the returned task will complete in the canceled state, and one of the exceptions,
///     if any are encountered, will be thrown when you call <c>get()</c> or <c>wait()</c> on that task.
/// </remarks>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template<typename _ReturnType>
task<std::vector<_ReturnType>> operator||(const task<std::vector<_ReturnType>> & _Lhs, const task<_ReturnType> & _Rhs)
{
    auto _PParam = new details::_RunAnyParam<std::pair<std::vector<_ReturnType>, details::_CancellationTokenState *>>();

    task<std::pair<std::vector<_ReturnType>, details::_CancellationTokenState *>> _Any_tasks_completed(_PParam->_M_Completed, _PParam->_M_cancellationSource.get_token());

    _Any_tasks_completed._GetImpl()->_M_fRuntimeAggregate = true;
    // Chain the return continuation task here to ensure it will get inline execution when _M_Completed.set is called,
    // So that _PParam can be used before it getting deleted.
    auto _ReturnTask = _Any_tasks_completed._Then([=](std::pair<std::vector<_ReturnType>, details::_CancellationTokenState *> _Ret) -> std::vector<_ReturnType> {
        _CONCRT_ASSERT(_Ret.second);
        _JoinAllTokens_Add(_PParam->_M_cancellationSource, _Ret.second);
        return _Ret.first;
    }, nullptr, true);

    if (_Lhs.is_apartment_aware() || _Rhs.is_apartment_aware())
    {
        _ReturnTask._SetAsync();
    }

    _PParam->_M_numTasks = 2;
    _Lhs._Then([_PParam](task<std::vector<_ReturnType>> _ResultTask) {
        auto _Func = [&_ResultTask, _PParam]() {
            std::vector<_ReturnType> _Result = _ResultTask._GetImpl()->_GetResult();
            _PParam->_M_Completed.set(std::make_pair(_Result, _ResultTask._GetImpl()->_M_pTokenState));
        };
        _WhenAnyContinuationWrapper(_PParam, _Func, _ResultTask);
    }, details::_CancellationTokenState::_None(), false);

    _Rhs._Then([_PParam](task<_ReturnType> _ResultTask) {
        auto _Func = [&_ResultTask, _PParam]() {
            _ReturnType _Result = _ResultTask._GetImpl()->_GetResult();

            std::vector<_ReturnType> _Vec;
            _Vec.push_back(_Result);
            _PParam->_M_Completed.set(std::make_pair(_Vec, _ResultTask._GetImpl()->_M_pTokenState));
        };
        _WhenAnyContinuationWrapper(_PParam, _Func, _ResultTask);
    }, details::_CancellationTokenState::_None(), false);

    return _ReturnTask;
}

/// <summary>
///     Creates a task that will complete successfully when any of the tasks supplied as arguments completes successfully.
/// </summary>
/// <typeparam name="_ReturnType">
///     The type of the returned task.
/// </typeparam>
/// <param name="_Lhs">
///     The first task to combine into the resulting task.
/// </param>
/// <param name="_Rhs">
///     The second task to combine into the resulting task.
/// </param>
/// <returns>
///     A task that completes sucessfully when either of the input tasks has completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::vector&lt;T&gt;</c>. If the input tasks are of type <c>void</c> the output task
///     will also be a <c>task&lt;void&gt;</c>.
///     <para> To allow for a construct of the sort taskA || taskB &amp;&amp; taskC, which are combined in pairs, with &amp;&amp; taking precedence
///     over ||, the operator|| produces a <c>task&lt;std::vector&lt;T&gt;&gt;</c> if one of the tasks is of type <c>task&lt;std::vector&lt;T&gt;&gt;</c>
///     and the other one is of type <c>task&lt;T&gt;.</para>
/// </returns>
/// <remarks>
///     If both of the tasks are canceled or throw exceptions, the returned task will complete in the canceled state, and one of the exceptions,
///     if any are encountered, will be thrown when you call <c>get()</c> or <c>wait()</c> on that task.
/// </remarks>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
template<typename _ReturnType>
task<std::vector<_ReturnType>> operator||(const task<_ReturnType> & _Lhs, const task<std::vector<_ReturnType>> & _Rhs)
{
    return _Rhs || _Lhs;
}

/// <summary>
///     Creates a task that will complete successfully when any of the tasks supplied as arguments completes successfully.
/// </summary>
/// <typeparam name="_ReturnType">
///     The type of the returned task.
/// </typeparam>
/// <param name="_Lhs">
///     The first task to combine into the resulting task.
/// </param>
/// <param name="_Rhs">
///     The second task to combine into the resulting task.
/// </param>
/// <returns>
///     A task that completes sucessfully when either of the input tasks has completed successfully. If the input tasks are of type <c>T</c>,
///     the output of this function will be a <c>task&lt;std::vector&lt;T&gt;</c>. If the input tasks are of type <c>void</c> the output task
///     will also be a <c>task&lt;void&gt;</c>.
///     <para> To allow for a construct of the sort taskA || taskB &amp;&amp; taskC, which are combined in pairs, with &amp;&amp; taking precedence
///     over ||, the operator|| produces a <c>task&lt;std::vector&lt;T&gt;&gt;</c> if one of the tasks is of type <c>task&lt;std::vector&lt;T&gt;&gt;</c>
///     and the other one is of type <c>task&lt;T&gt;.</para>
/// </returns>
/// <remarks>
///     If both of the tasks are canceled or throw exceptions, the returned task will complete in the canceled state, and one of the exceptions,
///     if any are encountered, will be thrown when you call <c>get()</c> or <c>wait()</c> on that task.
/// </remarks>
/// <seealso cref="Task Parallelism (Concurrency Runtime)"/>
/**/
inline task<void> operator||(const task<void> & _Lhs, const task<void> & _Rhs)
{
    auto _PParam = new details::_RunAnyParam<std::pair<details::_Unit_type, details::_CancellationTokenState *>>();

    task<std::pair<details::_Unit_type, details::_CancellationTokenState *>> _Any_task_completed(_PParam->_M_Completed, _PParam->_M_cancellationSource.get_token());
    // Chain the return continuation task here to ensure it will get inline execution when _M_Completed.set is called,
    // So that _PParam can be used before it getting deleted.
    auto _ReturnTask = _Any_task_completed._Then([=](std::pair<details::_Unit_type, details::_CancellationTokenState *> _Ret) { 
        _CONCRT_ASSERT(_Ret.second);
        _JoinAllTokens_Add(_PParam->_M_cancellationSource, _Ret.second);
    }, nullptr, false);

    if (_Lhs.is_apartment_aware() || _Rhs.is_apartment_aware())
    {
        _ReturnTask._SetAsync();
    }

    _PParam->_M_numTasks = 2;
    auto _Continuation = [_PParam](task<void> _ResultTask) mutable {
        auto _Func = [&_ResultTask, _PParam]() {
            _PParam->_M_Completed.set(std::make_pair(details::_Unit_type(), _ResultTask._GetImpl()->_M_pTokenState));
        };
        _WhenAnyContinuationWrapper(_PParam, _Func, _ResultTask);
    };

    _Lhs._Then(_Continuation, details::_CancellationTokenState::_None(), false);
    _Rhs._Then(_Continuation, details::_CancellationTokenState::_None(), false);

    return _ReturnTask;
}
} // namespace Concurrency

namespace concurrency = Concurrency;

#pragma pop_macro("new")
#pragma warning(pop)
#pragma pack(pop)

#endif // _PPLTASKS_H
