//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft shared
// source or premium shared source license agreement under which you licensed
// this source code. If you did not accept the terms of the license agreement,
// you are not authorized to use this source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the SOURCE.RTF on your install media or the root of your tools installation.
// THE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES.
//
// stdafx.h : include file for standard system include files,
//      or project specific include files that are used frequently,
//      but are changed infrequently

#if !defined(AFX_STDAFX_H__A8AA627B_1D36_4984_844D_04662498E050__INCLUDED_)
#define AFX_STDAFX_H__A8AA627B_1D36_4984_844D_04662498E050__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000



// STRICT is defined by the default WinCE build environment.
#if defined (UNDER_CE) && !defined (STRICT)
#define STRICT
#endif

#if ! defined (WINCE_EMULATION)
#define WIN32_NO_STATUS
#endif

#if ! defined (WINCE_EMULATION)
#undef WIN32_NO_STATUS
// #include <ntstatus.h>
#include "ceport.h"
#endif

extern HINSTANCE g_hInstance;

#include "bt_sdp.h"

#endif // !defined(AFX_STDAFX_H__A8AA627B_1D36_4984_844D_04662498E050__INCLUDED)

