//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft shared
// source or premium shared source license agreement under which you licensed
// this source code. If you did not accept the terms of the license agreement,
// you are not authorized to use this source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the SOURCE.RTF on your install media or the root of your tools installation.
// THE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES OR INDEMNITIES.
//

//================================================================================
//  Include Files
//================================================================================
#include "gdicompositor.h"

#include "gdidrawcontext.h"
#include "gdiwindowvisual.h"
#include "gdifeedbackrect.h"
#include "gdicursorvisual.h"

//================================================================================
//  CGdiCompositor Member Function Definitions
//================================================================================
CGdiCompositor::
CGdiCompositor()
{
}


CGdiCompositor::
~CGdiCompositor()
{
}


BOOL
CGdiCompositor::
InitRender()
{
    // We currently don't have any initialization that needs
    // to be done in render thread context.
    return TRUE;
}


VOID
CGdiCompositor::
DeinitRender()
{
}
