#include <windows.h>
#include <ntverp.h>
#include <d3dframework.rc>

#define VER_FILETYPE                VFT_APP
#define VER_FILESUBTYPE             VFT_UNKNOWN
#define VER_FILEDESCRIPTION_STR     "Direct3D stress test"
#define VER_INTERNALNAME_STR        "StateBeast.exe"
#define VER_ORIGINALFILENAME_STR    "STATEBEAST.EXE"

CHECKER.BMP BITMAP DISCARDABLE "checker.bmp"
ROCKS.BMP BITMAP DISCARDABLE "rocks.bmp"
POKO0.BMP BITMAP DISCARDABLE "poko0.bmp"
POKO1.BMP BITMAP DISCARDABLE "poko1.bmp"
POKO2.BMP BITMAP DISCARDABLE "poko2.bmp"
POKO3.BMP BITMAP DISCARDABLE "poko3.bmp"
POKO4.BMP BITMAP DISCARDABLE "poko4.bmp"
POKO5.BMP BITMAP DISCARDABLE "poko5.bmp"
POKO6.BMP BITMAP DISCARDABLE "poko6.bmp"
POKO7.BMP BITMAP DISCARDABLE "poko7.bmp"
#include <common.ver>
