#include <windows.h>
#include <ntverp.h>
#include <d3dframework.rc>

#define VER_FILETYPE                VFT_APP
#define VER_FILESUBTYPE             VFT_UNKNOWN
#define VER_FILEDESCRIPTION_STR     "Direct3D conformance test"
#define VER_INTERNALNAME_STR        "nonpowtwo"
#define VER_ORIGINALFILENAME_STR    "NonPowTwo.exe"

/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//

TEX0.BMP				 BITMAP  DISCARDABLE       "Media\\tex0.bmp"
TEX1.BMP				 BITMAP  DISCARDABLE       "Media\\tex1.bmp"
TEX2.BMP				 BITMAP  DISCARDABLE       "Media\\tex2.bmp"
WINDOW.BMP                               BITMAP  DISCARDABLE       "Media\\Window.bmp"
ENV1.BMP				 BITMAP  DISCARDABLE       "Media\\env1.bmp"
ENV2.BMP				 BITMAP  DISCARDABLE       "Media\\env2.bmp"

#include <common.ver>