#include <windows.h>
#include <ntverp.h>
#include <d3dframework.rc>

#define VER_FILETYPE                VFT_APP
#define VER_FILESUBTYPE             VFT_UNKNOWN
#define VER_FILEDESCRIPTION_STR     "Direct3D conformance test"
#define VER_INTERNALNAME_STR        "blend"
#define VER_ORIGINALFILENAME_STR    "BLEND.EXE"

#include <common.ver>

grid128.bmp bitmap "grid128.bmp"
grid64.bmp bitmap "grid64.bmp"
grid32.bmp bitmap "grid32.bmp"
grid128bw.bmp bitmap "grid128bw.bmp"
grid64bw.bmp bitmap "grid64bw.bmp"
grid32bw.bmp bitmap "grid32bw.bmp"

FloatTex.FX rcdata "floattex.fx"

