MAJORCOMP = opengl
MINORCOMP = mfgls

TARGETNAME = mfgls
TARGETPATH = obj
TARGETTYPE = PROGRAM
UMTYPE = console

INCLUDES = ..\inc

UMLIBS = \
       $(BASEDIR)\public\sdk\lib\*\glmf32.lib \
       $(BASEDIR)\public\sdk\lib\*\gdi32.lib \
       $(BASEDIR)\public\sdk\lib\*\pwin32.lib \
       $(BASEDIR)\public\sdk\lib\*\comdlg32.lib \
       $(BASEDIR)\public\sdk\lib\*\user32.lib \
       $(BASEDIR)\public\sdk\lib\*\opengl32.lib \
       $(BASEDIR)\public\sdk\lib\*\glaux.lib \
       $(BASEDIR)\public\sdk\lib\*\glu32.lib

C_DEFINES = \
    $(C_DEFINES) \
    -D__GLS_PLATFORM_WIN32=1 \
    -D__STDC__

SOURCES = \
    mfgls.c\
    glsutil.c\
    accanti.c\
    alpha3d.c\
    anti.c\
    antipnt.c\
    drawf.c\
    etex.c\
    linelist.c\
    material.c\
    polys.c\
    sharel.c\
    smooth.c\
    stencil.c\
    surfgrid.c\
    teapots.c\
    texpal.c\
    texsurf.c\
    varray.c\
    vptitle.c

!IF "$(NTNOPCH)" == ""
PRECOMPILED_INCLUDE=pch.c
PRECOMPILED_PCH=pch.pch
PRECOMPILED_OBJ=pch.obj
!ENDIF
