MAJORCOMP=opengl
MINORCOMP=lathe
TARGETNAME=lathe
TARGETPATH=obj
TARGETTYPE=LIBRARY
LINKLIBS = \nt\public\sdk\lib\*\opengl32.lib    \
           \nt\public\sdk\lib\*\glu32.lib

NTDEBUGTYPE=both
NTDEBUG=ntsd
MSC_OPTIMIZATION=/Od

INCLUDES=

SOURCES= lathe.c    \
         input.c    \
         math.c     \
         mesh.c     \
         object.c   \
         trackbal.c \
         lathe.rc
  
# C_DEFINES=-DWIN32

UMTYPE=console
UMAPPL=lathe
UMENTRY=winmain
UMLIBS=obj\*\lathe.lib obj\*\lathe.res             \
       $(BASEDIR)\public\sdk\lib\*\gdi32.lib       \
       $(BASEDIR)\public\sdk\lib\*\user32.lib      \
       $(BASEDIR)\public\sdk\lib\*\opengl32.lib    \
       $(BASEDIR)\public\sdk\lib\*\glu32.lib       \
       $(BASEDIR)\public\sdk\lib\*\glaux.lib
