MAJORCOMP=windows
MINORCOMP=glsrv

TARGETNAME=glsrv
TARGETPATH=$(BASEDIR)\public\sdk\lib

TARGETTYPE=DYNLINK

LINKLIBS= \
           ..\dlist\obj\*\gldlist.lib                  \
           ..\generic\obj\*\glgen.lib                  \
           ..\pixel\obj\*\glpixel.lib                  \
           ..\soft\obj\*\glsoft.lib                    \
           ..\wgl\obj\*\glwgl.lib

TARGETLIBS= \
           $(BASEDIR)\public\sdk\lib\*\kernel32.lib    \
           $(BASEDIR)\public\sdk\lib\*\winsrv.lib


# NTPROFILEINPUT=yes

#
# Setup for application developer to set breakpoints with windbg
#

!IFNDEF NTDEBUGTYPE
NTDEBUGTYPE=coff
!ENDIF

SYNCHRONIZE_DRAIN=1

SOURCES=glsrv.rc
