#MAJORCOMP=
#MINORCOMP=

TARGETNAME=fechrcnv
TARGETPATH=obj
TARGETTYPE=DYNLINK
UMTYPE=windows

DLLDEF=fechrcnv.def

#
# NTLEGO is defined so that if _NT_LEGO_ON_THIS_MACHINE is defines
# a retail build of url.dll will be lego enabled
#
NTLEGO=1

#
# NTPROFILEINPUT is used for allowing lego link input file
# it will lookfor output.prf in the current directory
# this is from a lego output run
#
#NTPROFILEINPUT=1

USE_LIBCMT=1

#
# Change to ensure that ntdll is not linked in
#
USE_NOLIBS=1

!ifdef  DAYTONA_BUILD
!if $(MIPS)
DOWNLEVEL_COMPILE=1
NO_NTDLL=1
CRT_LIB_PATH=..\..\lib\*

!endif
C_DEFINES = $(C_DEFINES) -DDAYTONA_BUILD
!endif

LINKLIBS=$(BASEDIR)\public\sdk\lib\*\libcmt.lib

LINKER_FLAGS=-map 

C_DEFINES=\
	-D_MT \
	-DFEATURE_INTL \
	-DIEXPLORE \
	-DDBCS_DIVIDE


DLLENTRY=_DllMainCRTStartup

TARGETLIBS=$(BASEDIR)\public\sdk\lib\*\kernel32.lib \
	   $(BASEDIR)\public\sdk\lib\*\gdi32.lib \
	   $(BASEDIR)\public\sdk\lib\*\user32.lib \
	   $(BASEDIR)\public\sdk\lib\*\advapi32.lib \
	   $(BASEDIR)\public\sdk\lib\*\comctl32.lib \
	   $(BASEDIR)\public\sdk\lib\*\shell32.lib \
	   $(BASEDIR)\public\sdk\lib\*\uuid.lib \
	   $(BASEDIR)\public\sdk\lib\*\ole32.lib \
	   $(BASEDIR)\public\sdk\lib\*\comdlg32.lib

INCLUDES=..\..\inc;\
	..;..\shellext; \
	$(BASEDIR)\private\windows\shell\shelldll;\
	$(BASEDIR)\private\windows\inc;\
	$(BASEDIR)\private\windows\shell\inc; \
	$(BASEDIR)\private\inc; \
	$(BASEDIR)\dev\ntsdk\inc; \
	$(BASEDIR)\private\inet\ohnt\url; 



SOURCES= \
	detjpncs.c \
	euc2sjis.c \
	jis2sjis.c \
	pc2unix.c \
	sjis2euc.c \
	sjis2jis.c \
	unix2pc.c \
	status.c \
	unix2pc.c

PRECOMPILED_INCLUDE=win32.h
