# Nmake macros for building Windows 32-Bit apps

!include <ntwin32.mak>

my_lib = advapi32.lib olecli32.lib shell32.lib

all: clidemo.exe

# Update the resource if necessary

clidemo.res: clidemo.rc
    $(rc) $(rcvars) -r clidemo.rc

# Update the object file if necessary

clidemo.obj:  clidemo.c
    $(cc) $(cflags) $(cvars) $(cdebug) clidemo.c

dialog.obj:   dialog.c
    $(cc) $(cflags) $(cvars) $(cdebug) dialog.c

object.obj:   object.c
    $(cc) $(cflags) $(cvars) $(cdebug) object.c

register.obj: register.c
    $(cc) $(cflags) $(cvars) $(cdebug) register.c

stream.obj:   stream.c
    $(cc) $(cflags) $(cvars) $(cdebug) stream.c

utility.obj:  utility.c
    $(cc) $(cflags) $(cvars) $(cdebug) utility.c

# Update the executable file if necessary, and if so, add the resource back in.

clidemo.exe: clidemo.obj dialog.obj object.obj register.obj stream.obj utility.obj clidemo.res clidemo.def
    $(link) $(linkdebug) $(guiflags) -out:clidemo.exe clidemo.obj dialog.obj object.obj register.obj stream.obj utility.obj clidemo.res $(guilibs) $(my_lib)
