#
#   Create WINMM.DLL
#

MAJORCOMP=windows
MINORCOMP=winmm

TARGETNAME=winmm
TARGETPATH=$(_NTBINDIR)\public\sdk\lib
TARGETTYPE=DYNLINK
LINKLIBS=..\lib\*\mmcntrls.lib
UMTYPE=windows


# Define libs we need and where to find them

TARGETLIBS=$(_NTBINDIR)\public\sdk\lib\*\user32.lib     \
           $(_NTBINDIR)\public\sdk\lib\*\gdi32.lib      \
           $(_NTBINDIR)\public\sdk\lib\*\kernel32.lib

INCLUDES=..\inc;..\..\inc;..\mmcntrls

NTPROFILEINPUT=yes

#
# Setup for application developer to set breakpoints with windbg
#

SOURCES=regapi.c    \
        csrthrd.c   \
        auxout.c    \
        drvr.c      \
        drvrrare.c  \
        debug.c     \
        joy.c       \
        mixer.c     \
        mmwow32.c   \
        mmwowmci.c  \
        mci.c       \
        mciparse.c  \
        mcisys.c    \
        mmwnd.c     \
        mmio.c      \
        mmioriff.c  \
        mmiomisc.c  \
        midi.c      \
        playsnd.c   \
        playwav.c   \
        time.c      \
        task.c      \
        util.c      \
        winmm.c     \
        wave.c      \
        winmm.rc

# Set up the entry point

DLLENTRY=DllInstanceInit
