MAJORCOMP=opengl
MINORCOMP=seepal
TARGETNAME=seepal
TARGETPATH=obj
TARGETTYPE=LIBRARY
LINKLIBS = \nt\public\sdk\lib\*\opengl32.lib

NTDEBUGTYPE=both
NTDEBUG=ntsd
MSC_OPTIMIZATION=/Od

INCLUDES=

SOURCES= seepal.c \
         seepal.rc
  
# C_DEFINES=-DWIN32

UMTYPE=windows
UMAPPL=seepal
UMENTRY=winmain
UMLIBS=obj\*\seepal.lib obj\*\seepal.res
