MAJORCOMP=opengl
MINORCOMP=pipes
TARGETNAME=pipes
TARGETPATH=obj
TARGETTYPE=LIBRARY

NTDEBUGTYPE=both
NTDEBUG=ntsd

INCLUDES=..\inc;\nt\public\sdk\inc\gl

SOURCES= pipes.c \
	 texture.c \
	 material.c \
	 objects.c \
	 util.c
