#
# This is the MIDL compile phase of the build process.
#
# The following symbols should be defined in your environment:
#   BASEDIR   -  Used to indicate where the start of the nt tree is.
#                  ie. this could be set to d:\nt  or c:\ntrel
#

# The following is where you put the name of your .idl file without
# the .idl extension:

IDL_NAME = msgsvc
IMPORT	 = imports

#
#

!IFNDEF BASEDIR
BASEDIR=\nt
!ENDIF

SDKINC = $(BASEDIR)\public\sdk\inc
SDKCRTINC = $(BASEDIR)\public\sdk\inc\crt
FLAGS = -Di386
INCS  = -I$(SDKINC)  -I$(SDKCRTINC)

!IF "$(NTVERSION)" == "1.0"
CPP= -cpp_cmd "cl386" -cpp_opt "-E $(FLAGS) $(INCS)"
!ELSE
CPP = 
!ENDIF

TARGETS =   client\$(IDL_NAME)_c.c  \
            client\$(IDL_NAME)_x.c  \
            server\$(IDL_NAME)_y.c  \
            server\$(IDL_NAME)_s.c  \
            .\$(IDL_NAME).h

EXTRN_DEPENDS = $(SDKINC)\lmcons.h \
                $(SDKINC)\windef.h \
                $(SDKINC)\lmmsg.h  \
                $(IDL_NAME).acf

#
# Define Products and Dependencies
#

all:    $(TARGETS) $(EXTRN_DEPENDS)
!IF "$(BUILDMSG)" != ""
    @ech ; $(BUILDMSG) ;
!ENDIF

clean: delete_source all

delete_source:
    erase $(TARGETS)

#
# MIDL COMPILE
#

$(TARGETS) : $(IDL_NAME).idl $(EXTRN_DEPENDS)
    midl $(CPP) $(FLAGS) $(IDL_NAME).idl $(INCS)
    IF EXIST $(IDL_NAME)_x.c copy $(IDL_NAME)_x.c .\client & del  $(IDL_NAME)_x.c
    IF EXIST $(IDL_NAME)_c.c copy $(IDL_NAME)_c.c .\client & del  $(IDL_NAME)_c.c
    IF EXIST $(IDL_NAME)_y.c copy $(IDL_NAME)_y.c .\server & del  $(IDL_NAME)_y.c
    IF EXIST $(IDL_NAME)_s.c copy $(IDL_NAME)_s.c .\server & del  $(IDL_NAME)_s.c

