PRODUCT = OTHER
VOBS=/vobs
CUSTOM_RULES = ${VOBS}/ie4/trident.template

UNIX_SOURCES = \
    unixprot.cxx

SOURCES =  \
    ${UNIX_SOURCES} \
    resprot.cxx \
    mailprot.cxx \
    abtprot.cxx  \
    simgprot.cxx

WLIB	= moniker
LIB	= lib${WLIB}.a # target static library

LIBOBJS := ${SOURCES:%.C=%.o}
LIBOBJS := ${LIBOBJS:%.cpp=%.o}
LIBOBJS := ${LIBOBJS:%.cxx=%.o}
LIBOBJS := ${LIBOBJS:%.c=%.o}
SRCS=${SOURCES}

## COMPILE_OPTION can have the values: debug, optimized
COMPILE_OPTION = debug

## you may define the following variables
## RUN.dir      : the directory where you want the executables to go
## APP_CFLAGS   : additional compilation flags for C compiler
## APP_CCPPFLAGS: additional compilation flags for C++ compiler
## APP_LDFLAGS  : additional link flags (maybe specifying DLLs)
## MWINIT_DEFINES : list of -D<symbols> used to initialize
##        Mainwin in certain specific ways 
## MWLOCALES: list of country codes corresponding to the
##        resources you have prepared in the res subdirectory
## 

INCLUDES= \
    $(ROOT)/src/other/include \
    $(ROOT)/src/core/include  \
    $(ROOT)/src/site/include  \
    $(ROOT)/src/other/include  \
    $(ROOT)/src/f3/include  \
    $(ROOT)/external/inc  \
    $(ROOT)/types/$(O)  \
    $(ROOT)/src/core/types  \
    $(ROOT)/src/f3/types  \
    $(ROOT)/src/f3/ocx96  \
    $(BASEDIR)/private/windows/inc

PROJECT_CFLAGS = ${INCLUDES:%=-I%}   

__cplusplus = true


include $(MWHOME)/make.rules.simple
