PRODUCT = CORE
CUSTOM_RULES = ${MWROOT}/ie4/trident.template

SOURCES_FILE = sources
SOURCES_IMPORTS = TARGETNAME TARGETTYPE INCLUDES

WRESOURCE = f3debug.rc    # Windows resource

DLLDEF_SRC = f3debug.def
DLLDEF_EXPORTS = \
	_____mshtmdbg_initDLL

#MAPFILE.sunos5 = f3debug.map

## COMPILE_OPTION can have the values: debug, optimized
COMPILE_OPTION = debug

## you may define the following variables
## PROJECT_CFLAGS   : additional compilation flags for C compiler
## PROJECT_CCPPFLAGS: additional compilation flags for C++ compiler
## PROJECT_DLLFLAGS : additional link flags
## 
PROJECT_CFLAGS = ${INCLUDES:%=-I%}

PROJECT_DLLFLAGS = \
	${CORE_DIR}/misc/${LIBOBJ.dir}/objextid.o \
	-lcoremisc \
	-luuid \
	-lole32 \
	-loleaut32

__cplusplus = true

include $(MWHOME)/make.rules.simple

