!include ..\sources.inc

TARGETNAME=DXGIPresent
TARGETTYPE=LIBRARY
UMTYPE=windows
UMENTRY=winmain

C_DEFINES=$(C_DEFINES)

INCLUDES=\
	$(INCLUDES); \
	$(GRAPHICS_TST_ROOT)\DirectX\Common\WGFTestFramework\DXGITest; \
	$(GRAPHICS_TST_ROOT)\DirectX\Common\formathelper; \

TARGETLIBS=\
	$(TARGETLIBS) \
	$(SDK_LIB_PATH)\d3d10.lib \
  	$(SDK_LIB_PATH)\d3dx10_test.lib \
	$(SDK_LIB_PATH)\d3d9.lib \
	$(SDK_LIB_PATH)\dwmapi.lib \
	$(SDK_LIB_PATH)\dxgi.lib \
	$(SDK_LIB_PATH)\dxguid.lib \
	$(SDK_LIB_PATH)\uuid.lib \
    $(WINDOWS_LIB_PATH)\dwmapip.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\Common\WGFTestFramework\DXGITest\$(O)\DXGITest.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\Common\WGFTestFramework\D3DTest\$(O)\D3DTest.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\d3d10refutil\$O\D3D10RefUtil.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\d3d10swapchain\$O\D3D10SwapChain.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\devicewrapper\$O\DeviceWrapper.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\dxgiwndclass\$O\DXGIWndClass.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\dxgibbfmt\$O\DXGIBBFMT.LIB \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\dxgifmt\$O\DXGIFMT.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\DXGISwapChainFlag\$O\DXGISwapChainFlag.lib \
        $(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\dxgiswapeffects\$O\DXGISwapEffects.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\dxgisurfutils\$O\DXGISurfUtils.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\dxgiscanoutformats\$O\DXGIScanoutFormats.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\enummodesgdi\$O\EnumModesGDI.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\getdeviceinfo\$O\GetDeviceInfo9.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\modeset\$O\ModeSet.lib \

TARGET_DESTINATION=Graphics\D3D\Conf

USE_RTTI=1


SOURCES=\
	BBDims.cpp \
	PresentSingleSC.cpp \
	WindowTree.cpp \
	ParameterHelper.cpp \
	RegionHelper.cpp \
        Adapter.cpp \
        ModeInformation.cpp \
       	PresentFS.cpp \
	PresentSingleSC.cpp\
	SyncTransformTest.cpp\
	PresentWinCS.cpp\
        Rects.cpp\
	ScrollInfo.cpp \
	FlipRotate.cpp \