D3D_VERSION=10
!include $(GRAPHICS_TST_ROOT)\DirectX\DXGI\DXGI.mk

TARGETNAME=DXGILatency
TARGETTYPE=PROGRAM
UMTYPE=windows
UMENTRY=winmain

TARGET_DESTINATION=Graphics\D3D\Conf


INCLUDES=\
	$(INCLUDES); \
	$(GRAPHICS_TST_ROOT)\DirectX\Common\WGFTestFramework\DXGITest; \


TARGETLIBS=\
	$(TARGETLIBS) \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\Common\WGFTestFramework\D3DTest\$(O)\D3DTest.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\Common\WGFTestFramework\DXGITest\$(O)\DXGITest.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\dxgiwndclass\$O\DXGIWndClass.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\dxgibbfmt\$O\DXGIBBFMT.LIB \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\dxgiswapeffects\$O\DXGISwapEffects.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\modeset\$O\ModeSet.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\dxgisurfutils\$O\DXGISurfUtils.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\d3d10swapchain\$O\D3D10SwapChain.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\d3d10refutil\$O\D3D10RefUtil.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\dxgifmt\$O\DXGIFMT.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\DXGI\Common\source\DCOMPisolation\$O\DCOMPisolation.lib \
	$(SDK_LIB_PATH)\dxgi.lib \
	$(SDK_LIB_PATH)\d3d10.lib \
	$(SDK_LIB_PATH)\d3dx10_test.lib \
	$(SDK_LIB_PATH)\d3d9.lib \
	$(WINDOWS_LIB_PATH)\dwmapip.lib \


SOURCES= \
	TestApp.cpp \
	DXGILatency.rc \
	DXGILatency.cpp \
	LatencySingleSC.cpp \
	SetupFS.cpp \
	DefaultLatencyFS.cpp \
	SetMaximumFrameLatencyFS.cpp \
	VerifySecondDeviceUnaffected.cpp \
	ParameterHelper.cpp \
	SetupWindowed.cpp \
	DefaultLatencyWindowed.cpp \
	SetMaxFrameLatencyWindowed.cpp \
	DoNotWait.cpp 

USE_RTTI=1
