!include $(GRAPHICS_TST_ROOT)\DirectX\DXGI\DXGI.mk

TARGETNAME=DeviceWrapper
TARGETTYPE=LIBRARY
UMTYPE=windows
UMENTRY=winmain

INCLUDES=\
	$(INCLUDES); \
	$(GRAPHICS_TST_ROOT)\DirectX\Common\WGFTestFramework\DXGITest; \


SOURCES=\
	DeviceWrapper10.cpp \


TARGETLIBS=\
