UNIVERSAL_WGF_TEST=1

!include ..\Conf11_core.mk

TARGETNAME=WGF11ResourceAccess

USE_STATIC_ATL = 1
ATL_VER = 70

INCLUDES=\
	.\; \
	$(GRAPHICS_TST_ROOT)\DirectX\Common\FormatHelper; \
	$(INCLUDES)

SOURCES= \
	ResourceAccess.rc \
	RectScenarios.cpp \
	ResourceAccess.cpp \
	D2DTileableCopy.cpp \
	Compressed.cpp \
	Multisample.cpp \
	ResourceFlush.cpp \
	Discard.cpp \
	ClearView.cpp \
	Planar.cpp


SOURCES=$(SOURCES) kitContent.kml

TARGETLIBS = 	$(TARGETLIBS) \
		$(SDK_LIB_PATH)\d2d1.lib \
		
LINKER_STACKSIZE=/STACK:0x100000

VARIABLE_OVERRIDES=$(VARIABLE_OVERRIDES);OBJ_PATH=$(OBJ_PATH)
VARIABLE_OVERRIDES=$(VARIABLE_OVERRIDES);TARGETNAME=$(TARGETNAME)
SPKG_SOURCES=..\sources.pkg.xml
SPKG_TARGET_DESTINATION=$(SPKG_DEFAULT_TARGET_DESTINATION)\D3DTest