UNIVERSAL_WGF_TEST=1

!include ..\Conf11_Core.mk

TARGETNAME=WGF11PixelShader

INCLUDES=\
	.\; \
	$(INCLUDES)

SOURCES=\
	PixelShader.cpp \
	IsFrontFace.cpp \
	GeneratedValues.cpp \
	PipelineStats.cpp \
	UAV.cpp \
	PixelShader.rc \

SOURCES=$(SOURCES) kitContent.kml

VARIABLE_OVERRIDES=$(VARIABLE_OVERRIDES);OBJ_PATH=$(OBJ_PATH)
VARIABLE_OVERRIDES=$(VARIABLE_OVERRIDES);TARGETNAME=$(TARGETNAME)
SPKG_SOURCES=..\sources.pkg.xml
SPKG_TARGET_DESTINATION=$(SPKG_DEFAULT_TARGET_DESTINATION)\D3DTest