UNIVERSAL_WGF_TEST=1

!include ..\Conf11_core.mk

TARGETNAME=WGF11Interfaces

TARGETLIBS=\
	$(TARGETLIBS) \
	$(PROJECT_LIB_PATH)\d3dcompiler_test.lib \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\Common\Shader\$O\shaderutils.lib

INCLUDES=\
	.\; \
	$(GRAPHICS_TST_ROOT)\DirectX\sdk\int\inc; \
	$(INCLUDES)

SOURCES= \
	WGFInterfaces.rc \
	WGFInterfaces.cpp \
	CInterfaceFlowControl.cpp \
	ResourceIndexing.cpp \
	TextureIndexing.cpp \
	SamplerIndexing.cpp \
	ConstantBufferIndexing.cpp \
	FcallLimits.cpp \


SOURCES=$(SOURCES) kitContent.kml

VARIABLE_OVERRIDES=$(VARIABLE_OVERRIDES);OBJ_PATH=$(OBJ_PATH)
VARIABLE_OVERRIDES=$(VARIABLE_OVERRIDES);TARGETNAME=$(TARGETNAME)
SPKG_SOURCES=..\sources.pkg.xml
SPKG_TARGET_DESTINATION=$(SPKG_DEFAULT_TARGET_DESTINATION)\D3DTest