UNIVERSAL_WGF_TEST=1

!include ..\..\Conf11_Core.mk

TARGETNAME=WGF11Draw

# Devdiv workaround for out of heap error when compiling arm64fre using x86 hosted tools.
# Bug 1035362 has been written to look into the out of heap in the compiler. For now
# use a 64-bit hosted compiler for compiling this project.
SUBSTITUTE_AMD64_CC=$(SDXROOT)\tools\vc\x64\$(_BUILDARCH)\cl.exe
SUBSTITUTE_ARM64_CC=$(SDXROOT)\tools\vc\x64\$(_BUILDARCH)\cl.exe

INCLUDES=\
	.\; \
	..\; \
	$(INCLUDES)

SOURCES=\
	..\InputAssembler.cpp \
	..\HelperFunctions.cpp \
	..\Draw.cpp \
	..\GeneratedValues.cpp \
	..\InputAssembler.rc \
	IAGroups.cpp \

SOURCES=$(SOURCES) kitContent.kml

VARIABLE_OVERRIDES=$(VARIABLE_OVERRIDES);OBJ_PATH=$(OBJ_PATH)
VARIABLE_OVERRIDES=$(VARIABLE_OVERRIDES);TARGETNAME=$(TARGETNAME)
SPKG_SOURCES=..\..\sources.pkg.xml
SPKG_TARGET_DESTINATION=$(SPKG_DEFAULT_TARGET_DESTINATION)\D3DTest