UNIVERSAL_WGF_TEST=1

!include ..\Conf11_Core.mk

TARGETNAME=WGF11GeometryShader

INCLUDES=\
	$(INCLUDES); \

SOURCES= \
	geometryshader.cpp \
	gsprimid.cpp \
	gsinstanceid.cpp \
	gstopology.cpp \
	gsmultiout.cpp \
	geometryshader.rc \

SOURCES=$(SOURCES) kitContent.kml

VARIABLE_OVERRIDES=$(VARIABLE_OVERRIDES);OBJ_PATH=$(OBJ_PATH)
VARIABLE_OVERRIDES=$(VARIABLE_OVERRIDES);TARGETNAME=$(TARGETNAME)
SPKG_SOURCES=..\sources.pkg.xml
SPKG_TARGET_DESTINATION=$(SPKG_DEFAULT_TARGET_DESTINATION)\D3DTest