UNIVERSAL_WGF_TEST=1

!include ..\conf11_core.mk

TARGETNAME=WGF11Compute

TARGETLIBS=\
	$(TARGETLIBS) \
		$(WINDOWS_LIB_PATH)\d3dx11.lib \
 
INCLUDES=\
	.\; \
	$(GRAPHICS_TST_ROOT)\DirectX\Common\FormatHelper; \
	$(PROJECT_PRIVATE_INC_PATH)\dxgi; \
	$(INCLUDES)

SOURCES= \
	WGFCompute.rc \
	WGFCompute.cpp \
	Atomicity.cpp \
	AppendConsume.cpp \
	MemoryBarrierSync.cpp \
	GroupSharedMemory.cpp \
	UAV.cpp \
	UAVBuffer.cpp \
	UAVBufferSrc.cpp \
	UAVBufferSrcCS.cpp \
	UAVBufferSrcPS.cpp \
	UAVBufferTyped.cpp \
	UAVBufferTypedCS.cpp \
	UAVBufferTypedPS.cpp \
	UAVBufferRW.cpp \
	UAVBufferRWCS.cpp \
	UAVBufferRWPS.cpp \
	UAVTyped.cpp \
	Dispatch.cpp \
	interaction.cpp \
	interaction_private.cpp \
	CounterUAV.cpp \

SOURCES=$(SOURCES) kitContent.kml

VARIABLE_OVERRIDES=$(VARIABLE_OVERRIDES);OBJ_PATH=$(OBJ_PATH)
VARIABLE_OVERRIDES=$(VARIABLE_OVERRIDES);TARGETNAME=$(TARGETNAME)
SPKG_SOURCES=..\sources.pkg.xml
SPKG_TARGET_DESTINATION=$(SPKG_DEFAULT_TARGET_DESTINATION)\D3DTest