!include ..\..\conf.mk

TARGETNAME=WLPSpecular


TARGETLIBS=\
	$(TARGETLIBS) \
	$(GRAPHICS_TST_OBJ_ROOT)\DirectX\D3D9\Common\cstatecascade\$O\CStateCascade.lib \
	

SOURCES=\
	specular.rc \
	specular.cpp \

SOURCES=$(SOURCES) kitContent.kml

