!include ..\..\conf.mk


TARGETNAME=LostDev
TARGETTYPE=PROGRAM
TARGETLIBS=$(TARGETLIBS) \
			$(SDK_LIB_PATH)\shell32.lib \

SOURCES= \
		..\LostDev.rc \
		..\LostDev.cpp \
		..\LostDevCases.cpp \
		..\LostDevUtility.cpp \
		..\LostBaseTexture.cpp \
		..\LostTexture.cpp \
		..\LostCubeTexture.cpp \
		..\LostVolumeTexture.cpp \
		..\LostSurface.cpp \
		..\LostImageSurface.cpp \
		..\LostOffscreenPlainSurface.cpp \
		..\LostDepthStencil.cpp \
		..\LostRenderTarget.cpp \
		..\LostVertexBuffer.cpp \
		..\LostStateBlock.cpp \
		..\CasesManager.cpp

UMTYPE=windows

UMENTRY=winmain


SOURCES=$(SOURCES) ..\kitContent.kml

