!include $(GRAPHICS_TST_ROOT)\DirectX\D3D9\Common\Common.mk

TARGET_DESTINATION=graphics\d3d\utility

TARGETNAME=fpstate
TARGETTYPE=DYNLINK
COFFBASE=usermode
DLLDEF=$(TARGETNAME).def
DLLENTRY=_DllMainCRTStartup

USE_MSVCRT=1


SOURCES=\
	fpstate.rc \
	fpstate.cpp

TARGETLIBS=\
	$(SDK_LIB_PATH)\kernel32.lib \
	$(SDK_LIB_PATH)\user32.lib \
	$(SDK_LIB_PATH)\ddraw.lib


SOURCES=$(SOURCES) kitContent.kml

