DIRS =\
    3DMath{!cs_xbox} \
    CContentGenerator{!cs_xbox} \
    CommonD3DTestBase{!cs_xbox} \
    CreateDevice \
    D3D9TestFramework{!cs_xbox} \
    D3DConvert{!cs_xbox} \
    D3DFormatConverter \
    D3DTiff \
    D3DXShim \
    DXVACommon{!cs_xbox} \
    FormatHelper \
    ModeHelperFunctions{!cs_xbox} \
    ProxyRef10{!cs_xbox} \
    ProxyRef11{!cs_xbox} \
    ResourceViewer{!cs_xbox} \
    ResourceViewerNoShell{!cs_xbox} \
    Shader{!cs_xbox} \
    ShapeLib{!cs_xbox} \
    TiledResourceHelper{!cs_xbox} \
    WGFTestFramework \