!include $(GRAPHICS_TST_ROOT)\Graphics.mk

UNIANSI = unicode

C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE

TARGETNAME=CommonD3DTestBase
TARGETTYPE=LIBRARY

USE_MSVCRT=1

USE_NATIVE_EH=1

USE_STL=1
STL_VER=100

USE_ATL=1
ATL_VER=70

INCLUDES= \
	$(INCLUDES); \
	$(PROJECT_INC_PATH)\d3dpri; \
	$(SDK_INC_PATH); \
	$(SDKTOOLS_INC_PATH); \
	$(SDKTOOLS_INC_PATH)\WexTest\Cue; \
	$(SDKTOOLS_INC_PATH)\WexTest\Tools; \
	$(GRAPHICS_TST_ROOT)\Common\DeviceManager; \
	$(GRAPHICS_TST_ROOT)\Common\D3DStrings; \
	$(WINDOWS_TST_ROOT)\Common\Handle; \
	$(WINDOWS_TST_ROOT)\Common\Include; \
	$(WINDOWS_TST_ROOT)\Common\Properties; \
	$(WINDOWS_TST_ROOT)\Common\RegEx; \
	$(WINDOWS_TST_ROOT)\Common\SimpleLog; \
	$(WINDOWS_TST_ROOT)\Common\SimpleLog\TAEFLog; \
	$(WINDOWS_TST_ROOT)\Common\StringUtils; \
	$(WINDOWS_TST_ROOT)\Common\StringConverters; \
	$(WINDOWS_TST_ROOT)\Common\SystemProperties; \
	$(WINDOWS_TST_ROOT)\Common\VariationCore; \
	$(WINDOWS_TST_ROOT)\Common\VariationData; \
	$(WINDOWS_TST_ROOT)\Common\Tref; \
	$(WINDOWS_TST_ROOT)\Common\StringUtils; \
	$(DIRECTX_TST_ROOT)\Common\Include; \

SOURCES=\
	CommonD3DTestBase.cpp \


