# this line brings in 3dsg.lib.
WANT_GRAPHICS_TESTCOMPONENTS_3DSG_LIBS = 1
!include ..\unicodetests.mk

TARGETNAME=surfboard

_NT_TARGET_VERSION = $(_NT_TARGET_VERSION_WIN7)

UMTYPE=console
UMENTRY=main

INCLUDES = $(INCLUDES); \
           $(PUBLIC_ROOT)\internal\windows\test\inc; \
           $(BASE_VID_TST_ROOT)\common\Modules\inc; \
           $(WINDOWS_TST_OBJ_ROOT)\Common\etw\manifest\$O; \

TARGETLIBS=$(TARGETLIBS) \
    $(PUBLIC_ROOT)\internal\windows\lib\*\$(ANSI_UNICODE_BUILD_TYPE)\etwDxgKernelStatistics.lib \
    $(PUBLIC_ROOT)\internal\windows\lib\*\$(ANSI_UNICODE_BUILD_TYPE)\etwDxgKernelConsumer.lib \
    $(WINDOWS_TST_COMMON)\etwStatistics\base\lib\$(ANSI_UNICODE_BUILD_TYPE)\$O\etwBaseStatistics.lib \
    $(BASE_VID_TST_OBJ_ROOT)\common\Modules\lib\unicode\$O\TestModules.lib \
    

SOURCES=\
    surfboardcomponent.cpp \
    main.cpp \
    Main.rc \

SOURCES=$(SOURCES) kitContent.kml

